All Monster Hunter Wilds skills

All Monster Hunter Wilds skills



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What are all the Monster Hunter Wilds skills? There are a ton of stats to juggle in Capcom’s hunting RPG, but a handful of well-chosen skills can help any hunter excel in their hunt. Our complete list of all skills in Monster Hunter Wilds can help you decide whether to forge, upgrade, or wait until something even better comes along.

Skills are the backbone of the best MHWilds builds, so getting familiar with them will only improve your performance in the RPG game. Each individual piece of equipment in Monster Hunter Wilds comes with at least one skill attached, and all offer powerful passive effects. Whether you need a straightforward stat boost or more situational abilities, skills are the quickest way to discover the best MH Wilds weapons, decorations, and MH Wilds armor for you.

All Monster Hunter Wilds weapon skills

Here are all the weapon skills in MH Wilds:

  • Airborne: Increases the damage caused by jumping attacks.
  • Artillery: Strengthens explosive attacks like shells, Wyvern’s Fire, charge blade phial attacks, and Sticky Ammo.
  • Attack Boost: Increases attack power.
  • Ballistics: Extends the range in which ammo and arrows have maximum power.
  • Charge Master: Increases element power and status buildup for charged attacks.
  • Charge Up: Increases your power to induce a stun when you hit a monster with a hammer’s charged attack.
  • Critical Boost: Increases the damage of critical hits.
  • Critical Draw: Increases affinity when performing draw attacks. (Not effective while riding).
  • Critical Element: Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.
  • Critical Eye: Increases affinity.
  • Critical Status: Increases abnormal status effects (paralysis, poison, sleep, blast) when landing critical hits.
  • Focus: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.
  • Guard: Reduces knockback and stamina depletion when guarding.
  • Guard Up: Allows you to guard against ordinarily unblockable attacks.
  • Horn Maestro: Increases the effect duration of hunting horn melodies. (Effect lost when you change weapons.)
  • Load Shells: Improves reloading, and increases the gunlance’s shell capacity and charge blade’s phial capacity.
  • Master’s Touch: Prevents your weapon from losing sharpness during critical hits.
  • Offensive Guard: Temporarily increases attack power after executing a perfectly timed guard.
  • Opening Shot: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded.
  • Poison Duration Up: Extends the duration of your poison’s effect on monsters.
  • Power Prolonger: Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.
  • Protective Polish: Weapon sharpness does not decrease for a set time after sharpening.
  • Punishing Draw: Adds a stun effect to draw attacks and slightly increases attack power.
  • Rapid Morph: Increases switch speed and power for switch axes and charge blades.
  • Slugger: Makes it easier to stun monsters.
  • Special Ammo Boost: Increases the power of the bowgun’s special ammo, and the bow’s Dragon Piercer, Thousand Dragons, and Tracer.
  • Speed Sharpening: Speeds up weapon sharpening when using a whetstone.
  • Stamina Thief: Increases certain attacks’ ability to exhaust monsters.
  • Tetrad Shot: Increases affinity of bowgun ammo/coating from the fourth shot and attack of the fourth and sixth shots.

All Monster Hunter Wilds armor skills

Here are all the armor skills in MH Wilds:

  • Adaptability: Grants protection against environmental damage, such as from heat or cold.
  • Adrenaline: Temporarily reduces stamina depletion when health is at 40% or lower. (Group Skill: Scale Layering)
  • Adrenaline Rush: Temporarily increases attack power after executing a perfectly-timed evade just as a monster attacks.
  • Affinity Sliding: Increases your affinity temporarily when sliding on terrain. (Group Skill: Buttery Leathercraft)
  • Agitator: Increases attack power and affinity when large monsters become enraged.
  • Alluring Pelt: Increases the attention drawn to you when attacking a monster.
  • Ambush: Temporarily increases damage to large monsters with a successful Sneak Attack.
  • Antivirus: Once infected, makes it easier to overcome the Frenzy and increase affinity if cured.
  • Aquatic/Oilsilt Mobility: Grants resistance against impairments to mobility while in water, oilsilt, or streams.
  • Bad Blood: Deals moderate additional damage while the Resentment skill is active. (Group Skill: Nu Udra’s Mutiny)
  • Binding Counter: Increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash. (Group Skill: Jin Dahaad’s Revolt)
  • Bind Resistance: Grants protection against webbed status and frostblight.
  • Black Eclipse: Infects you with Frenzy when against large monsters. (Group Skill: Gore Magala’s Tyranny)
  • Blast Resistance: Grants protection against blastblight.
  • Bleeding Resistance: Grants protection against bleeding.
  • Blight Resistance: Grants protection against all elemental blights.
  • Blindsider: Improves the effectiveness of flash attacks and items.
  • Bombardier: Increases the damage of explosive items.
  • Botanist: Increases the quantity of herbs and other consumable items you gather.
  • Burst: Continuously landing hits gradually increases attack and elemental attack. (Amount increased depends on weapon.)
  • Burst Boost: Extends the duration of the Burst skill and grants attack +3 while Burst is active. (Group Skill: Ebony Odogaron’s Power)
  • Coalescence: Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status.
  • Constitution: Reduces stamina depletion when evading, blocking, or doing certain other actions.
  • Convert Element: After taking elemental damage, temporarily grants you dragon element effects. (Cooldown after effect ends.)
  • Counterstrike: Temporarily increases attack power after being knocked back.
  • Decimator: Restores a moderate amount of health when destroying a wound on a large monster. (Group Skill: Guardian Arkveld’s Vitality)
  • Diversion: Increases the attention drawn to you when attacking a monster. (Group Skill: Alluring Pelt)
  • Divine Blessing: Has a predetermined chance of reducing the damage you take.
  • Earplugs: Grants protection from large monsters’ roars.
  • Elemental Absorption: After taking elemental damage, temporarily grants you element effects. (Cooldown after effect ends).
  • Entomologist: The bodies of small insect monsters won’t be destroyed, allowing them to be carved.
  • Evade Extender: Increases evade distance.
  • Evade Window: Extends the invulnerability period when evading.
  • Fire Resistance: Increases fire resistance. Also improves defense at higher levels.
  • Flawless Armor: Reduces the damage you take by 5% when your health is full. (Group Skill: Gravios’s Protection)
  • Flayer: Easier to inflict wounds. Upon inflicting enough damage, also deals additional non-elemental damage.
  • Fleetfoot: Increases movement speed while crouching, and makes it easier to escape large monsters’ detection. (Group Skill: Neopteron Camouflage)
  • Flinch Free: Prevents knockbacks and other reactions to small damage.
  • Forager’s Luck: Increases the chance of finding rare gathering points. (Group Skill: Imparted Wisdom)
  • Foray: Increases attack power and affinity against large monsters affected by poison or paralysis.
  • Fortify: Increases attack and defense after fainting during a quest. (Can be used twice.) (Group Skill: Fortifying Pelt)
  • Free Meal: Gives you a predetermined chance of consuming a food or drink item for free.
  • Geologist: Increases the number of items you gain at gathering points.
  • Hasten Recovery: Regenerates health as you continually attack a monster. Recovery varies by weapon. (Group Skill: Arkveld’s Hunger)
  • Heroics: Increases attack power and defense when health drops to 35% or lower.
  • Honey Hunter: Increases the amount of honey you gain from gathering points (Group Skill: Neopteron Alert)
  • Hunter Gatherer: Increases gathering speed,and prevents knock back when gathering or carving. (Group Skill: Flexible Leathercraft)
  • Hunger Resistance: Reduces the maximum stamina depletion over time.
  • Ice Resistance: Increases ice resistance. Also improves defense at higher levels.
  • Intimidator: Reduces the chance small monsters will attack after spotting you. (Has no effect on certain monsters.)
  • Inspiration: Temporarily increases attack power when using effects like Melody Effects that affect companions in range. (Group Skill: Lord’s Favor)
  • Item Prolonger: Extends the duration of some item effects.
  • Iron Skin: Grants protection against defense down.
  • Jin Dahaad’s Revolt: Increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash.
  • Jump Master: Prevents attacks from knocking you back during a jump.
  • Latent Power: Temporarily increases affinity and reduces stamina depletion when certain conditions are met.
  • Leap of Faith: Allows you to do a dive-evade when facing towards large monsters and extends the dive-evade distance.
  • Lord’s Fury: Increases attack when inflicted with ailments.
  • Marathon Runner: Slows the stamina depletion for actions that continuously drain stamina (such as dashing).
  • Master Mounter: Makes it easier to mount monsters and to wound them once mounted. (Group Skill: Scaling Prowess)
  • Maximum Might: Increases affinity if stamina is kept full for a period of time.
  • Mushroomancer: Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects.
  • Outdoorsman: Improves fishing, grilling, and transporting abilities.
  • Palico Rally: Powers up Palicoes
  • Paralysis Resistance: Reduces the duration of paralysis.
  • Partbreaker: Makes it easier to break large monster parts, and increases damage dealt when destroying a wound with a Focus Strike.
  • Peak Performance: Increases the attack when your health is full.
  • Poison Resistance: Reduces the damage while poisoned.
  • Powerhouse: Temporarily grants +10 after a successful Power Clash or Offset attack. (Group Skill: Doshaguma’s Might)
  • Protective Veil: Increases defense temporarily when using a specialized tool. (Group Skill: Uth Duna’s Cover)
  • Protein Fiend: Temporarily grants attack +15 after eating items such as a well-done steak. (Group Skill: Xu Wu’s Vigor)
  • Quick Sheathe: Speeds up weapon sheathing.
  • Recovery Speed: Speeds healing of recoverable damage (the red portion of the Health Gauge).
  • Recovery Up: Increases the amount recovered when restoring health.
  • Resentment: Increases attack when you have recoverable damage (the red portion of your Health Gauge).
  • Second Wind: Grants an additional stamina gauge. (Group Skill: Fulgur Anjanath’s Will)
  • Scorcher: Chance to deal additional fire damage after landing an attack. (Group Skill: Rathalos’s Flare)
  • Sleep Resistance: Reduces the duration of sleep.
  • Speed Eating: Moderately increases eating speed.
  • Stamina Surge: Speeds up stamina recovery.
  • Stun Resistance: Reduces the duration of stun.
  • Survival Expert: Extra health is recovered from environmental interactables.
  • Thunderous Roar: Moderately extends the activation time of the Latent Power skill. (Group Skill: Rey Dau’s Voltage)
  • Tool Specialist: Reduces the recharge time for specialized tools.
  • Tremor Resistance: Grants protection against ground tremors.
  • War Cry: Using the “To Victory!” gesture moderately increases attack temporarily to nearby allies. Greatly effects Palicoes and Support Hunters. (Group Skill: Blangonga’s Spirit)
  • Ward of Wyveria: Reduces the elemental and unique damage while in the Ruins of Wyveria. (Group Skill: Guardian’s Protection)
  • Water Resistance: Increases water resistance. Also improves defense at higher levels.
  • Weakness Exploit: Increases the affinity of attacks that exploit a monster’s weak points and wounds.
  • Wide-Range: Allows the effect of certain items to also affect nearby allies.
  • Windproof: Grants protection against wind pressure.
  • Wylk Burst: Increases recovery speed of stamina and red gauge when near Wylkrystals. (Group Skill: Guardian’s Pulse)

All Monster Hunter Wilds decoration skills

Here are all the decoration skills in MH Wilds:

  • Airborne: Increases the damage caused by jumping attacks.
  • Artillery: Strengthens explosive attacks like shells, Wyvern’s Fire, charge blade phial attacks, and Sticky Ammo.
  • Attack Boost: Increases attack power.
  • Ballistics: Extends the range in which ammo and arrows have maximum power.
  • Blast Attack: Increases the rate of blast buildup. (Blast buildup has a maximum limit.)
  • Blast Functionality: Allows you to apply blast coatings.
  • Bludgeoner: Increases attack power when your weapon sharpness is low.
  • Charge Master: Increases element power and status buildup for charged attacks.
  • Charge Up: Increases your power to induce a stun when you hit a monster with a hammer’s charged attack.
  • Critical Boost: Increases the damage of critical hits.
  • Critical Draw: Increases affinity when performing draw attacks. (Not effective while riding).
  • Critical Element: Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.
  • Critical Eye: Increases affinity.
  • Critical Status: Increases abnormal status effects (paralysis, poison, sleep, blast) when landing critical hits.
  • Dragon Attack: Increases dragon element attack power. (Elemental attack power has a maximum limit.)
  • Exhaust Functionality: Allows you to apply exhaust coatings.
  • Fire Attack: Increases fire element attack power. (Elemental attack has a maximum limit.)
  • Focus: Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks.
  • Guard: Reduces knockback and stamina depletion when guarding.
  • Guard Up: Allows you to guard against ordinarily unblockable attacks.
  • Handicraft: Extends the weapon sharpness gauge. However, it will not increase the gauge past its maximum.
  • Horn Maestro: Increases the effect duration of hunting horn melodies. (Effect lost when you change weapons.)
  • Ice Attack: Increases ice element attack power. (Elemental attack power has a maximum limit.)
  • Load Shells: Improves reloading, and increases the gunlance’s shell capacity and charge blade’s phial capacity.
  • Master’s Touch: Prevents your weapon from losing sharpness during critical hits.
  • Mind’s Eye: Your attacks are deflected less and deal more damage to hard targets.
  • Offensive Guard: Temporarily increases attack power after executing a perfectly-timed guard.
  • Opening Shot: Increases the bowgun’s reload speed and increases the power of bullets when fully loaded.
  • Para Functionality: Allows you to apply paralysis coatings.
  • Paralysis Attack: Increases the rate of paralysis buildup. (Paralysis buildup has a maximum limit.)
  • Piercing Shots: Increases the attack of the bowgun’s Pierce Ammo and the bow’s Dragon Piercer and Thousand Dragons.
  • Poison Attack: Increases the rate of poison buildup. (Poison buildup has a maximum limit.)
  • Poison Duration Up: Extends the duration of your poison’s effect on monsters.
  • Poison Functionality: Allows you to apply poison coatings.
  • Power Prolonger: Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer.
  • Protective Polish: Weapon sharpness does not decrease for a set time after sharpening.
  • Punishing Draw: Adds a stun effect to draw attacks and slightly increases attack power.
  • Rapid Morph: Increases switch speed and power for switch axes and charge blades.
  • Razor Sharp: Prevents your weapon from losing sharpness.
  • Sleep Attack: Increases the rate of sleep buildup. (Sleep buildup has a maximum limit.)
  • Sleep Functionality: Allows you to apply sleep coatings.
  • Slugger: Makes it easier to stun monsters.
  • Special Ammo Boost: Increases the power of the bowgun’s special ammo, and the bow’s Dragon Piercer, Thousand Dragons, and Tracer.
  • Speed Sharpening: Speeds up weapon sharpening when using a whetstone.
  • Spread/Power Shots: Increases the attack of the bowgun’s Spread Ammo and the bow’s Power Shots and Quick Shots.
  • Stamina Thief: Increases certain attacks’ ability to exhaust monsters.
  • Tetrad Shot: Increases affinity of bowgun ammo/coating from the fourth shot and attack of the fourth and sixth shots.
  • Thunder Attack: Increases thunder element attack power. (Elemental attack power has a maximum limit.)
  • Water Attack: Increases water element attack power. (Elemental attack power has a maximum limit.)

Now that you know all the skills in Monster Hunter Wilds, check out our complete list of MH Wilds monsters for all the big beasties you need to slay for those valuable crafting materials. If you’re after a break from combat, let us walk you through the MH Wilds fishing quests – just don’t forget to keep our MH Wilds map on hand as you explore.

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