There are quite a few multiplayer modes in Sniper Elite: Resistance, but none of them exemplify what makes the Sniper Elite series so unique as the No Cross Mode does. With both teams at either end of an uncrossable No Man’s Land, sniping is going to be the primary means of engagement.

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That means that No Cross has a very unique gameflow, with a lot of things that players accustomed to other games and modes aren’t going to necessarily understand right off the bat. It’s easy to be a detriment to yourself, and your team. Here are some ways to be a boon to your team instead.
No Cross Basics
- No Cross takes place across two halves.
- Each half is ten minutes long.
- Teams swap sides of the map for each half, giving both teams opportunity for every part of the map.
- The Kill Limit for the match is 50 kills.
Oftentimes, the match ends due to the time limit, and not to kills.
When you die, there is a short timer before you can respawn. You can change your loadout between lives, and your loadout can have a significant impact on your performance.
Use Your Third-Peson Perspective Wisely
Sniper Elite is a third-person perspective game (unless you’re down-scope), and you should use that perspective to your advantage.
This enables you to look around corners without exposing yourself to enemy snipers. You should be spending a lot of time doing this; it might seem counter-productive, but if you’re paying attention, you’ll be able to get a very good idea of where enemies are without them being able to see you whatsoever.
Watch For Bullet Tracers And Sniper Glints
From that third-person perspective, you should primarily be keeping an eye out for sniper glints, and for bullet tracers. Glints are going to look like someone taking a photograph across No Man’s Land, while bullet tracers aren’t going to be visible long, but will provide you a direct line to where the shot came from.
Line your shot up at best you can from that third-person perspective before you go down scope, so that you aren’t exposed for too long and can take the shot quickly.
Don’t Stay Down Scope Long
Following that last point, you should not stay down scope for long. The sniper glint from your scope is going to act like a beacon, giving you away to the enemy team. Take your shot quickly, and don’t get greedy trying to line something up that isn’t there.
Your best bet is aiming, shooting quickly, and then going back into cover. Rinse and repeat this, and enemies are going to have to not only line you up, but time their shot perfectly.
Understand Which Angles Can See You
Limiting your exposure to different sightlines as you line up a shot is going to help you stay down scope for longer. In many situations, you can put yourself in a place where most of the enemy side cannot possibly see you past your cover, while you’re able to see the exact slice of the map that you’re interested in.
Going prone is going to help with this a lot; you aren’t necessarily going to want to head-peek over cover.
Stay to the side of cover, and stay below that cover, and you can make yourself a target to very few enemies.

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Reposition When You Know You’ve Been Seen
Once you’ve killed one or two enemies, or you know that you’ve been seen for one reason or another, it’s often a good idea to find a new spot, even if that new spot isn’t too far away.
Once an enemy has been killed, and they respawn, you aren’t going to know what part of their side of the map they’re going to be on.
This is going to give the enemy a perfect chance, if they know where you shot them from, to position somewhere and line you up. Take a minute to move a little bit, even just to the next spot of cover over, and it’s going to make their job a lot more difficult.
Use Explosives Wisely
There are going to be explosives scattered across the map, on both sides. All of these are colored red, and when you’re in focus mode and aiming at them, your reticle is going to be red, just like when you’re looking at an enemy.
Oftentimes, enemies do not pay attention to their surroundings, other than staying in cover. This can sometimes put them directly next to an explosive; it’s usually a lot easier to shoot the explosive than it is to hit the player, especially if you’re waiting for them to get out of cover.
Kills Are Extremely Valuable
Matches in No Cross are often extremely low-scoring. They rarely ever get to the 50 kill limit, so the value of every kill is extremely high.
This makes it extremely important to protect your life. That’s not to say you shouldn’t take risks, or that you should be in perfect cover 100 percent of the time. But, it does mean that you should not run around playing this like you would something like Call of Duty or Battlefield.
Revive Allies Whenever Possible
This also means that you should definitely go out of your way to revive allies anytime it’s possible. Allies that get shot in the body begin to bleed out as opposed to dying immediately, and it’s very easy to revive them.
Usually, allies that get downed inside 100 meters from you are relatively easy to revive inside the timer without much effort. Sprinting is going to both get you there quickly, and if you happen to be visible to an enemy while you’re sprinting, they’ll have a difficult time hitting you if you’re traveling horizontally to them.
That being said, some enemies are going to use your downed teammate as bait in an effort to get a second kill. If an ally is down, but there is no usable cover anywhere near them, it’s likely a trap. Take the one death loss, and don’t give the enemy a second kill by sacrificing yourself.
Play With Patience
Things are going to move at a little bit of a slower pace in No Cross, but playing with that in mind can get you consistently good results.
- A lot of enemies are not going to play with this in mind, and they’re going to take unnecessary risks. They’ll stay out of cover longer than they should, stay in the same place after being spotted, among other mistakes.
- Don’t get overaggressive trying to punish them for it. Take your time, and play your life. Do your best to ensure that you get at least one kill with every life that you have, and your value to your team is never going to go into the negative; get more than one kill with any life, and you’re going to be a massive benefit to your team.
The more you play No Cross, the more familiar you’re going to get with the maps, and the locations that many players set up in regularly. You’ll be able to play more aggressively over time, punishing other players for taking risks that you’ve learned to avoid.

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