WB Cancels Wonder Woman Game And Shuts Down Studios

WB Cancels Wonder Woman Game And Shuts Down Studios



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Wonder Woman holds her rope.

Image: Monolithic Productions

Monolith Productions revealed it was making a Wonder Woman game back in 2021. Now Bloomberg reports it’s been canceled and the studio best known for the Middle-Earth: Shadow of War games is being shutdown as well as part of larger cuts at Warner Bros. Games after 2024’s Suicide Squad bombed and platform fighter Multiversus failed to make a comeback.

Warner Bros. Games provided the following statewment:

We have had to make some very difficult decisions to structure our development studios and investments around building the best games possible with our key franchises -– Harry Potter, Mortal Kombat, DC and Game of Thrones. After careful consideration, we are closing three of our development studios – Monolith Productions, Player First Games and Warner Bros. Games San Diego. This is a strategic change in direction and not a reflection of these teams or the talent that consists within them.

The development of Monolith’s Wonder Woman videogame will not move forward. Our hope was to give players and fans the highest quality experience possible for the iconic character, and unfortunately this is no longer possible within our strategic priorities. This is another tough decision, as we recognize Monolith’s storied history of delivering epic fan experiences through amazing games. We greatly admire the passion of the three teams and thank every employee for their contributions. As difficult as today is, we remain focused on and excited about getting back to producing high-quality games for our passionate fans and developed by our world class studios and getting our Games business back to profitability and growth in 2025 and beyond.

In addition to Monolith, the publisher is also reportedly closing Player First Games, the team behind Multiversus, and WB San Diego. The news comes after prior reporting from Bloomberg that plans at Warner Bros. Games were in flux after the flop of last year’s Suicide Squad cost the company $200 million and other multiplayer games, like Harry Potter: Quidditch Champions, struggled to find an audience.

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