How To Finish The Fifth Commandment Quest In Kingdom Come: Deliverance 2

How To Finish The Fifth Commandment Quest In Kingdom Come: Deliverance 2



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Kingdom Come: Deliverance 2 features a lot of side content. While the main story is pretty interesting, understanding some characters by doing the side quests they are involved in makes the whole game way more fun. One such quest is The Fifth Commandment, which is given to you by Katherine, one of the most lovable characters in-game.

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She is heavily involved in this quest where you have to figure out who is behind the series of murders of young girls. It is a pretty long quest, but well worth doing.

Katherine is a romanceable character in-game, so doing this quest will bring Henry close to her. As this is a missable quest, you must complete it while she is still in Kuttenberg City.

How To Start The Fifth Commandment Quest

Henry talking to the Gravedigger.

After you have finished the Into the Underworld quest, you need to talk to Katherine to trigger the Fifth Commandment quest. She will tell you some information, leading you to talk to the gravedigger and examine a body nearby.

Head over to the coordinates marked on your map. When done, talk to the gravedigger first. You would need to win a skill check to get information out of him, so choose any of the persuasion ones.

After that, go to the other coordinates to examine the body and talk to Alice’s friend. After examining the body, talk to the girl standing nearby. Your next objective is to talk to Lumir.

Henry talking to Lumir.

Go to the coordinates and talk to him. He will be drunk, so either give him the Hair o’ the Dog potion or give him some alcohol – Saviour Schnapps would do the job. You must succeed the skill checks in order to get more information out of him, but failing won’t prevent you from finishing the quest.

Start The Investigation

Henry talking to Father Prokop.

WAfter talking to Lumir, go to Father Prokop and talk to him. He will give you some more information. hen done talking to him, you’ll be taked with finding out what happened to Stanya, the alehouse maid. Proceed to the Hole in the Wall Inn and ask the innkeeper about Stanya.

You will need to pay him for the information, but the innkeeper will shortly ask for even more money. Either pay up, or pass the Persuasion skill check to get more information without paying extra money. Now, you will need to find the Charcoal Burners camp.

Henry talking to Barton about Stanya.

Go to the coordinates marked on your map and talk to Barton. He won’t be marked on the map, so you will need to find him. The search radius is quite wide, but the man you are looking for will likely be around the camp. He is bald, so you won’t have much trouble finding him. Talk to him, and if you succeed with the skill check, he will tell you that Stanya is hiding in the camp.

If you fail, she is hiding in one of the houses in the camp. You will notice her easily, as when you get close to the house around the south and southeast, she will ask who is there. Open the door and talk to her, and she’ll provide you with some more information. Use your persuasion skills to squeeze even more from her.

Find Out What Happened To Zdena

In-game cutscene featuring Henry standing right next to Zdena's dead body.

After talking to Stanya, head over to Strnad and talk to him about Zdena. You can either pass a skill check, or put him in his place by beating him to get information. He will provide you with some more details, updating your objective.

Now, find Pint in the mill, and he will provide you with a lot more information. He will even tell you where to look next. So, head over to the coordinates marked on your map, and you will notice a basket in the water.

Pint isn’t marked on the map, so you would have to find him around the mill. The place isn’t that big, so finding him won’t take a lot of your time.

Examine the basket head up the hill, and you will come across Zdena’s dead body. Examine her, and you will get the Signet ring. Now, go to William and talk to him. Pass the skill check, or else he won’t talk to you; intimidation skill is the best option here.

Henry talking to Pint.

Now that you have connected most of the pieces, it is time to talk to Lumir and Katherine to make complete sense of what you have gathered so far. Choose the options related to von Grolle and accuse them.

Now, you will have to infiltrate von Grolle’s house, which is the hardest part of this quest.

Infiltrate The House

Henry standing in front of Hendl's Chest Key.

Proceed to the coordinates marked on your map and talk to the Servant Thaddeus. Pass any of the skill checks, and he will let you in. However, if you have completed the sidequest Ars Dimicatoria, you will be given a new option: “I’ve come to train Hendl”.

If you choose that one, you will have to defeat Hendl in a fight. After that, you can head over to the second floor to find the proof you are looking for. Go up the stairs and head inside the room right in front of you.

The cook will be right next to the room, so make sure she doesn’t notice you. She is likely to notice you, so immediately go inside the room and close the door. Do not make any noise and hide behind something. She may come into the room, but if you don’t alert her, she will go away.

After that, go to the right side, and you will notice a key on the floor next to some clothes covered in blood.

Pick up the key and open the chest on the left side of the bed. Loot the Trophies from victims, and you will have the required proof. However, it still won’t be enough. Now that you have the evidence, go to Lumir and Katherine and talk to them to come up with a plan.

Catch The Murderer

Henry has been given two options to choose from.

Katherine will act as bait, and you will find out that Hendl wasn’t the only one involved in the murder. After the cutscene is over, you will have to fight Thaddeus. When you have defeated him, you can either kill him or hand him over to the Bailiff. Make the decision and then, head over to Katherine, and another cutscene will commence.

A common bug occurs during this part of the quest. Thaddeus usually disappears from the room and is marked on the map. He is a little far from where he should have been, so head out of the building and fight him. If you can’t get out of the room, it is better to reload the latest save.

Katherine will be downstairs, keen on killing Mandelina. You can question her and ask anything that doesn’t make sense to you, and she will keep playing the victim card. While Katherine prefers to kill her right then and there, you have the final say in this matter.

You can either ask her to kill Mandelina or let the law deal with her. Either way, talk to Katherine again, then head over to Lumir. After your discussion with Lumir is over, the quest will be completed.

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