Summary
- Contracts in Citizen Sleeper 2: Starward Vector offer different storylines and choices, adding depth to the game experience.
- Completing contracts earns Cryo to purchase fuel and supplies, with narratives revealing world events.
- Certain contracts present unique challenges and dilemmas, such as saving crewmates or facing dangerous enemies.
You operate a Rig as a Sleeper in Citizen Sleeper 2: Starward Vector, allowing you to fly from one station to the next with freedom. As you move around, you’ll require Cryo to purchase your fuel and supplies. This can be earned best by completing contracts.
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While some contracts are primarily for the Cryo reward, others will be requests from your dear companions and can spell out the demise of certain ones if failed. Every one will also give you a glimpse into how the world runs and the events that led it there. While all have a story to tell, some contracts offer the most interesting experiences.
10
Old Manufactory
This contract will require you to meet with the community of refugees on the station of Olivera. Here, you’ll meet Flint who is a Sleeper just like you. He is being hunted for his anomaly being a Sleeper on the run, similar to you. This gives you all the more reason to feel for Flint.
In addition to the client you’re helping out in this contract, the enemy is also an interesting part. The hunter you’re made to face also happens to be a Sleeper, which is a twisted method by the company you’ve escaped from.
9
Hexport Remains
In this contract, you’ll be making progress with your investigation with Kadet on the truth behind the destruction of this vibrant station. The contract will have you searching for clues by either searching the ruins or hunting for data. The Hexport incident occurs at the very start of your journey, and the contract provides the closure your crew has been longing for.
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You find out who caused the destruction and why, and your crew is left wondering how to deal with the discovery.
8
Aphelion Beacon
The Aphelion Beacon contract is one of the most dangerous endeavors that your crew will have to face. You’ll be facing off with The Singers, a group of survivors that fans of the first Citizen Sleeper installment may recognize, and Vesna, to get your hands on Yu-Jin’s coveted Fraction Drive.
In this contract, you’ll need to make a decision to save Yu-Jin or not, possibly losing him as a crewmate forever. The tension is palpable with this mission with you wanting to side with your crewmate but also feeling for the predicament of the Singers.
7
Darkside Recon
This contract has you entering the belly of the beast with your need to keep your head down as you perform each task to avoid getting captured by Laine himself. A lot of problems pop up as you progress in this, with your source of supplies getting cut adding to your daily stress and your contact disappearing.
In this contract, you’ll also meet Ankhita, a face familiar to residents of the Eye. It’s a high-pressure mission that has you constantly on your toes and giving you a tough choice between abandoning or saving a companion.
6
The Wind’s Long Shadow
This contract is one you take after taking on work in the Greenfields over at Greenbelt. Aki will send you out to retrieve Stepsilks, which will garner you her trust if you can manage the task. This contract doesn’t pressure you with the possibility of death, but there is a certain kind of caution it still demands.
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Noticeable here is the lack of any clocks that run after each cycle ends. The real danger is losing precious delicate Stepsilks if you’re not cautious enough. There are three that can be retrieved, and each one is very valuable to Aki.
5
Solheim Bunker
This contract is only available to those who kept Juni on as a crewmate. The mission at hand here is to extract a Core for Juni. Apart from that, there are also plenty of valuable things to obtain from the area, such as Solheim Data.
This contract can be accessed from Holm’s Rock.
The tension of the contract comes from the presence of a Warden. This unit stands guard of the facility, and you’ll need to trick it into thinking you belong. As you extract everything you need, the constant pressure from the increasing stress of the Warden keeps things exciting.
4
Cutter’s End
You’ll be aggressively tasked to take this contract by Femi, to find his sister Nia. You’ll find that Nia has been on a contract with a different crew for several cycles, with no news about her condition. With Nia having been a past crewmate and now a freelancer thanks to your doing, this concerns you.
The contract has you searching for Nia and her crew in a pit with a dangerous machine lurking within. You’ll need to deal with the enemy while hoping Nia is still alive and facilitate her rescue.
3
Solheim Contract
This is a contract that you can obtain from Karsten to be able to get the Feed Lines you need for your Rig. The tension in this one is your need to escape the clutches of Laine, putting you at the mercy of Karsten’s decision making the contract your best bet.
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Juni will ask to join you on your mission, and this is where the contract gets interesting. You’re tasked to extract a data core, but Juni asks for it in the end. You’re left deciding whether to trust her with it or to give it to Karsten.
2
Ice Rich Asteroid
Another contract where you’re sent out to extract something carefully enough not to damage it is one given by Malik in Far Spindle. Here, you’ll be tasked with extracting ice that he needs to supply water. Without it, tensions with the administrators will continue to rise.
If your dice for the cycle are not great in numbers, it’s better to try again in the next cycle than to risk the damage.
The mission will require careful execution and you’re left hoping for good dice while you still have the supplies. If you end up damaging the ice, you can choose to lie or to tell Malik about it.
1
Debris Field
This contract is one tied to your partner Serafin’s story, making it valuable for you to succeed for his sake. This is obtained by striking a deal with the Lotics in Wellspring when you ask them for Tala’s freedom.
Tala is a bar owner from the Eye who left in search of her brother, who turned out to be Serafin.
There is constant tension throughout the mission thanks to Serafin’s failing composure. As you’re working on the contract, you’ll be met with another choice to make to continue or to stop at Tala and Kirk’s request.
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