Later this year, hit social deduction game and viral sensation Among Us will release a 3D version for PC players. Aptly titled Among Us 3D, this re-imagining of the hit multiplayer game where innocent crewmates work together to seek out impostors will allow PC players to connect with Among Us VR players for the first time. At the same time, Among Us VR will be rebranding to Among Us 3D. Among Us 3D was primarily developed by Schell Games in collaboration with Innersloth, the original creators of the 2D version of the game.
At an event officially announcing Among Us 3D, Game Rant spoke to members of the Schell Games team: project director Ryan Hall, lead producer Bryan Gardiner, and associate product marketing manager Adam Kuta. The Schell team discussed the challenges that came with bringing Among Us 3D to PC and making the three-dimensional, first person version of the game available to players without a VR headset. While the team was excited about the launch and couldn’t wait to see PC and VR players enjoying Among Us 3D together, they admitted that the development journey was not without its hurdles.

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The Greatest Challenge Was The Creation Of A HUD
The PC version of Among Us 3D will feature a heads-up display (HUD) that players can view at all times while in-game. The HUD will display key information such as the player’s name, their status as crewmate or impostor, the list of tasks that must be completed in order for crewmates to win the round, and news about recent body discoveries and emergency meetings. The HUD will also feature a mini-map, allowing players to more easily navigate around the spaceship, planet, or other environment in which they are playing. Ryan Hall explained the team’s reasoning behind adding a HUD to Among Us 3D
“It’s the kind of heads-up display you might expect in a first-person PC game. It doesn’t work in VR, but PC needs it.”
When Schell Games was first working on Among Us VR, which launched in 2022, they initially considered adding a HUD such as the one 3D will feature. However, Hall and Gardiner ultimately determined that such a display would be “disorienting” to players, and not conducive to the frequent movement that typically accompanies playing games in VR. In order to “avoid discomfort,” the idea was scrapped, but it was re-instated for Among Us 3D to better match the standard design elements of a first-person PC game.
Among Us 3D Is A Big Step Forward For The Game
While the team did encounter challenges such as the creation of a HUD, ultimately, both Innersloth and Schell are extremely happy about the state of Among Us 3D. They feel that it represents a step forward for the game after several years of “playing catch-up” following Among Us’ unexpected surge of popularity in 2020 during the COVID-19 pandemic. The developers are also excited about future plans for 3D, including the release of more cosmetics, in-game roles and game modes as well as collaborations with other media properties.
“Among Us is about connection,” said Innersloth community director Victoria Tran, discussing her own enthusiasm for the upcoming launch of Among Us 3D. With 3D, that connection can now occur in new ways – it will be compatible with all current versions of Among Us VR, which is available for Steam, Meta Quest and Meta Quest 2, PICO 4, and more. The team also plans to host more limited-time events – including the aforementioned collaborations – to further encourage both PC and VR players to experience the world of Among Us together in a brand-new way.

- Released
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June 5, 2018
- ESRB
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E10+ for Everyone 10+: Mild Blood, Fantasy Violence
- Developer(s)
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InnerSloth
- Publisher(s)
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InnerSloth
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