Majima’s Amnesia in Pirate Yakuza Is the Series’ Boldest Story Choice Yet

Majima’s Amnesia in Pirate Yakuza Is the Series’ Boldest Story Choice Yet



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Summary

  • Majima’s amnesia offers a fresh perspective, revealing hidden facets of his character, enhancing player connection.
  • Amnesia plot introduces unpredictability, strengthening players’ interest in Majima’s journey of self-discovery.
  • Like a Dragon: Pirate Yakuza in Hawaii’s execution of the amnesia trope is bold and pays off through deep character development.

In most cases, the amnesia trope commonly used in video-game, film, and television stories is considered rather cliche due to its predictability and overuse as a narrative shortcut. However, the trope itself isn’t inherently bad, as it’s the execution of that story choice that matters at the end of the day. Fortunately, Like a Dragon: Pirate Yakuza in Hawaii‘s use of the trope falls on the better side of execution, and it turns out to be the Like a Dragon/Yakuza series‘ boldest story choice yet because of that.

Like a Dragon: Pirate Yakuza in Hawaii begins with fan-favorite character Goro Majima washing up on a beach on Rich Island, shortly after which he discovers that he is suffering from amnesia. From there, he meets an ambitious and kind boy named Noah Rich, who kickstarts Majima’s journey to recover his lost memory. The story as a whole is far more than a memory-recovery journey, however, as the amnesia trope that is so often viewed as cliche plays a pivotal role in Majima’s character development, particularly due to the nature of his past throughout the series prior to Like a Dragon: Pirate Yakuza in Hawaii.

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Like a Dragon: Pirate Yakuza in Hawaii Review

Like a Dragon: Pirate Yakuza in Hawaii successfully gives classic Like a Dragon beat ’em up action a pirate-themed makeover.

Like a Dragon: Pirate Yakuza in Hawaii’s Amnesia Trope Pays Off

Majima’s Amnesia Allows the Game to Explore a Different Side of His Character

When it comes to Like a Dragon/Yakuza characters, Goro Majima is one of the series’ most iconic individuals. This is largely due to the complexity and depth of his character, which has gradually increased throughout the series. Majima began as little more than a villain-like figure in Yakuza 1/Kiwami, but his madness and sheer unpredictability has since become one of his most beloved features. Before Like a Dragon: Pirate Yakuza in Hawaii, Majim was equal parts terrifying, hilarious, and deeply compelling. This is ultimately where Like a Dragon: Pirate Yakuza in Hawaii‘s amnesia trope comes into play.

By giving Majima amnesia and therefore stripping him entirely of his memories, Like a Dragon: Pirate Yakuza in Hawaii opens the door for a fresh perspective on who he is, allowing players to see facets of his personality that were previously overshadowed by his notorious reputation. Since Majima has no memory of who he was before he washed up on the beaches of Rich Island, his actions cannot be directly affected by the choices and trauma of his past, thereby allowing a more innocent version of himself to surface than players have ever seen before. Like a Dragon: Pirate Yakuza in Hawaii is one of those cases where the amnesia trope works in its favor, offering a level of character development that organic storytelling might not be capable of.

Like a Dragon: Pirate Yakuza in Hawaii’s Amnesia Trope Makes Majima’s Journey Relatable

Like a Dragon: Pirate Yakuza in Hawaii‘s amnesia trope also makes Goro Majima‘s journey of self-discovery more relatable, thereby connecting players to him in a more intimate way. As he rebuilds his sense of self and confronts challenges without the influence of his past, Majima is bound to be more easily understood by his audience. Any new relationships he forms with others are also likely to be viewed by players through an untainted lens, as Majima’s previous biases and affiliations largely mean nothing to him now.

By giving Majima amnesia and therefore stripping him entirely of his memories, Like a Dragon: Pirate Yakuza in Hawaii opens the door for a fresh perspective on who he is, allowing players to see facets of his personality that were previously overshadowed by his notorious reputation

Finally, the amnesia plot of Like a Dragon: Pirate Yakuza in Hawaii also introduces an element of unpredictability into the mix to give players a renewed interest in Majima’s character and the overarching narrative. Players get to experience Majima’s journey of self-discovery at the same time as he does, thereby fostering a much stronger connection between the beloved character and the players at the helm. These elements, combined with the opportunity it offers for deeper character development in Majima, make Like a Dragon: Pirate Yakuza in Hawaii‘s amnesia trope the Like a Dragon/Yakuza series’ boldest story choice yet, as it is a massive risk that ultimately pays off.

Like a Dragon: Pirate Yakuza in Hawaii Tag Page Cover Art



Released

February 21, 2025

ESRB

Mature 17+ // Blood, Intense Violence, Partial Nudity, Sexual Themes, Strong Language, Use of Alcohol

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