Cyberpunk 2077 Sequel Wants “Most Reactive Crowd System In Any Game”

Cyberpunk 2077 Sequel Wants "Most Reactive Crowd System In Any Game"
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Summary

  • CD Projekt Red ramps up development on Cyberpunk sequel Orion after the success of 2077.
  • New job listings hint at ambitious goals for the sequel, aiming to surpass its competitors, creating the most “realistic crowd in any game to date”.
  • Key roles include creating a realistic and reactive crowd system, memorable combat encounters, and potential multiplayer features.

It’s been four years since Cyberpunk 2077’s rocky launch, but after dozens of patches, the game is considered one of the greatest action-adventure RPGs of all time. With 2077 in the rearview mirror now, though, it seems like CD Projekt Red is ramping up development on the sequel, codenamed Orion.

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Yesterday, the official CDPR Twitter account shared listings for seven new jobs, including a lead encounter designer, which gives us an indication of the scope and ambitions the team is aiming for.

CD Projekt Red Aiming To Take Cyberpunk Sequel To The Next Level

johnny looking at alt while rogue stares at him in cyberpunk 2077
Credit: Cyberpunk 2077 via EthanMcelroy628

Cyberpunk 2077 had lofty ambitions, which, four years after release, it managed to fulfill. It seems, though, that following the success of 2077, CD Projekt doesn’t plan to rest on its laurels, with the new game aiming for certain elements to be better than all of its competitors.

The lead encounter designer job is an important one, working with various departments on Orion. However, most interestingly, the role will “Work in close collaboration with the systems design team to create the most realistic and reactive crowd system in any game to date.”

Work in close collaboration with the systems design team to create the most realistic and reactive crowd system in any game to date.

Given that the first Cyberpunk title was lauded for its vibrant world, with residents of Night City all having their parts to play, it will be interesting to see how much further the team can take it in the sequel.

While not giving as much away, the role will also be in charge of designing “memorable combat encounters based on predefined narrative, environmental and gameplay themes.”

Another new listing for a senior gameplay programmer also furthers the rumors that the Cyberpunk 2077 sequel will include multiplayer. One of the job’s daily responsibilities suggests the successful applicant will “Build and maintain solid and flexible gameplay systems that work in both single-player and multiplayer.”

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Systems

Released

December 10, 2020

ESRB

M for Mature: Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol

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