Summary
- Bracket 4 Commander decks allow for powerful combos, mass land destruction, and Game Changer cards.
- Legendary creatures like Gishath and Zhulodok make strong, unique commanders for tournament play.
- Unique abilities of commanders like Tergrid, Yuriko, and The Ur-Dragon offer strategic advantages in games.
If you’re looking for a bit of a challenge with your Magic: The Gathering Commander games, you can’t go wrong with building a bracket 4 deck. This ranking gauges the power of your deck based on a number of criteria, where a bracket 4 deck has zero restrictions while still not being a cEDH deck.

Related
Magic: The Gathering – The Best Preconstructed Commander Decks
We take a look at the very best MTG Precon decks for the Commander format.
That said, there’s a ton of great legendary creatures out there to play as your commander, and while some are pretty obvious, some you might not expect to find. If you’re looking for a new commander to build around for your next tournament, we have you covered.
Bracket 4 decks can play any number of mass land destruction spells, Game Changer cards, infinite combos, and more.
10
Gishath, Sun’s Avatar
The Tyrant King
It’s so easy to get this Dinosaur commander going that it’s no surprise that Gishath, Sun’s Avatar makes for a great bracket 4 commander. Connecting Gishath with an opponent lets you take a number of cards equal to the amount of damage Gishath does to a player. You can take any number of Dinosaurs from those cards and put them directly on the battlefield.
If you have a few combat steps queued up and a reliable way to give your Dinosaurs haste, you can quickly chain an overwhelming force on the battlefield, especially with any kindred bonuses you run to buff your Dinos a bit.
9
Zhulodok, Void Gorger
An Eldritch Terror
An absolutely ridiculous commander, Zhulodok, Void Gorger takes all your colorless spells that you cast with seven or more mana and lets you cascade twice from them. You are all but guaranteed to hit something good with this spell, and though you can’t chain them, you can toss out up to three Eldrazi with a single cast.
While being colorless does impose a special deck building restriction, that’s not really a problem for Zhulodok since Magic has all sorts of mana rocks and artifacts to ramp you up to getting this Eldrazi out as soon as possible.
8
Sythis, Harvest’s Hand
Neverending Enchantments
Enchantments are generally in a weird spot in Magic. Enchantment removal is typically to niche to run in most decks, and even then, more often than not it is regulated to white and green cards. All this helps Sythis, Harvest’s Hand stick on the battlefield, and is almost a built-in protection for all your enchantments.

Related
Magic: The Gathering – The 13 Best Budget-Friendly Deck Themes For Commander
Play Magic: The Gathering’s Commander format without breaking the bank,
With Sythis out, anytime you cast an enchantment you get to gain a life and draw a card, turning all your enchantments into cantrips while keeping your life total high. The other thing Sythis has going for it is that it only costs two mana to start, making every subsequent recasting with commander tax relatively easy to pay.
7
Tergrid, God Of Fright
What’s Yours Is Mine
A rare Game Changer commander, Tergrid, God of Fright is a nightmare of a commander to face against since nothing remains your opponent’s once she gets going. While she has two sides, you’ll generally only be casting the creature side of this card since it is exceptionally powerful.
Tergrid is built around sacrifice and discard effects, where when your opponents discard or sacrifice any cards, you get to steal them and put them into play under your control. She might paint a huge target on her once she’s in play, which makes playing her all the more appealing.
6
Miirym, Sentinel Wyrm
Here There Be Dragons
Dragons are a huge creature type in Magic, and one of the more broken commanders for this kindred type is Miirym, Sentinel Wyrm. This green, blue, and red dragon has an incredibly powerful ability to give you a token copy of any Dragon that enters the battlefield under your control, so long as its not already a token.
The best part of this ability is that if that Dragon is legendary, the token version is nonlegendary. This lets you double up on abilities that are far too powerful to allow normally and can easily overwhelm the battlefield after casting only a few Dragons.
5
Edgar Markov
Just One Bite
Vampires have never had a better commander than with Edgar Markov. This kindred-based Commander comes with an exceptionally powerful eminence ability, which lets you make a 1/1 Vampire token with lifelink every time you cast another Vampire.

Related
Magic: The Gathering – The 9 Best Stompy Commanders
Crush your opponents with the best stompy commanders in MTG.
Since all your creatures are now two-for-ones, you can very quickly establish an army on the battlefield after only a few spells. Combine that with a few kindred buffs, and you’ll have a ton of creatures without ever having to cast your commander.
4
Lathril, Blade Of The Elves
An Immortal Threat
One of the most popular commanders in Magic, Lathril, Blade of the Elves does a ton of work all on her own. Anytime she deals combat damage to a player, you make that many 1/1 Elf Warrior tokens. So if you deal five damage, that’s five new Elf Warrior tokens.
Once you reach critical mass of Elves, you can tap Lathril and ten of your other Elves to make each opponent lose ten life and you can ten life. That’s a total of 30 points of damage split evenly across your opponents for very little work.
3
Yuriko, The Tiger’s Shadow
Strike From The Shadows
Perhaps the perfect Ninja kindred commander in Magic, Yuriko, the Tiger’s Shadow is everything you could ever want in a commander. She gives your Ninja’s a unique ability to reveal the top card of your deck when they deal combat damage to a player, forcing your opponents to lose life equal to that card’s mana value and you add that card to your hand.
The fascinating thing with Yuriko is that with commander ninjutsu, you’re never actually casting her from the command zone, so you don’t increase her commander tax. Plus, activating her commander ninjutsu ability will only ever cost one blue and one black mana, as commader tax doesn’t affect abilities.
2
The Ur-Dragon
The First Dragon
Despite costing a staggering nine mana, The Ur-Dragon is one of the best and most popular commanders in the format. With its special eminence ability, The Ur-Dragon makes all your Dragon spells cost one generic mana to cast, which might not seem like a lot, but definitely makes an impact.
Then, The Ur-Dragon comes with one of the most powerful abilities to ever be printed on a commander. When one or more of your Dragons attack, you draw cards equal to the number of attacking Dragons, and then you can take a permanent card and put it directly on the battlefield.
1
Atraxa, Praetors’ Voice
Phyrexia’s Savior
There are so many ways to play Atraxa, Praetors’ Voice that it can be hard to narrow down exactly what you want to focus on. You can play Atraxa as a poison-based deck, or a planeswalker deck, or even with a counter theme.
What lets Atraxa do all this is her proliferation ability, which triggers at the start of your end step. Since she can tick up loyalty counters, poison counters, and everything in between, it gives you all sorts of versatility to build whatever deck you feel.
Leave a Reply