Ancient Memories are one of Avowed‘s unique points of interest. The Envoy can find and interact with one Ancient Memory in each of the five major regions. Each location provides the Envoy with an important story that is clearly meant to slowly provide some of the answers to the mysteries at the heart of Avowed. Along with these mini-narratives, the Envoy will also receive a powerful Godlike Ability. This guide will show players where to find every Ancient Memory location in Avowed, and reveal the abilities they provide.
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Dawnshore Ancient Memory Locatoin – Avowed
The Call of the Past:
The first Ancient Memory in Avowed is located in the eastern region of Dawnshore, in a section of the region known as The Rise. If you’ve already visited the area, you can fast-travel to the Gods’ Gate Beacon, or The Rise Party Camp.
The location you want to reach is called Watcher’s Mirror, which sits right along the cliff near the river that serves as the eastern border of the map. This POI is directly west of the previously mentioned Party Camp.
From the camp, head east into what appears to be a cave. Head through the corridor, and you’ll eventually reach a set of stairs that leads to a large courtyard and pond. Make sure to collect Drawn in Winter, a unique axe stuck in the broken statue in the center of the pond. Be prepared to fight, as you will be ambushed after collecting the axe.
Next, head up the stairs on the eastern side of the pool. There, you’ll find the Ancient Memory, which takes the form of a bright star, with a trail of rainbow-colored light. Interacting with the memory will reveal the story of Kishamal, an ancient Ekida Godlike. Once the story ends, you’ll be rewarded with the Remembrance of Kishamal Godlike ability.
- Remembrance of Kishamal: Increase your maximum health by 10%.
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Emerald Stair Ancient Memory Location – Avowed
Ranger Outpost:
The second Ancient Memory in Avowed is found in the WIldwoods region of Emerald Stair. Look just south of the region’s name, and you’ll see the Ranger Outpost POI. This is your destination.
The Ancient Memory is located at the very top of the Ranger Outpost. If you circle around the tower, you’ll come to a ladder that leads up to a wooden deck that has been added on to the structure. From there, you can make your way up a series of ladders until you reach the top.
In this Ancient Memory, you’ll learn the story of Enhekala, one of two Tebaru Senakis who could not agree on the best way to worship their god. At the end, you’ll receive the Remembrance of Enhekala Godlike ability.
- Remembrance of Enhekala: Increase your maximum Essence by 10%.
Shatterscarp Ancient Memory Location – Avowed
Twin Offerings Overlook:
The third Ancient Memory in Avowed is located in Shatterscarp’s Great Sand Sea region. Just before the Sand Sea Oasis along the eastern edge of the region, you’ll find the Twin Offerings Overlook. This massive rock tower is your destination. It also serves as the location of Chieftain Grithan, a Xaurip leader who has a camp at the top of the tower.
If you haven’t claimed the bounty, collect it from Thirdborn, and you’ll have a quest marker to lead you directly to your destination. From the bottom of the tower, the path up is fairly simple. You’ll see a spiked wooden path created by the Xaurips. Once you start to make your way, the path is clear.
The top of the rock tower is multi-leveled, with the lower section serving as Grithin’s camp. From the camp, look for the path leading up the rocks to the upper level. As you reach the top, the Ancient Memory becomes immediately visible at the edge. It is surrounded by a semicircle of coral-like growth.
This Ancient Memory tells the story of Nimanna, a Godlike who saw the spirits of the dead. At the end of the story, you’ll receive the Remembrance of Nimanna Godlike ability.
- Remembrance of Nimanna: Increase your maximum Stamina by 10%.
Galawain’s Tusk Ancient Memory Location – Avowed
The fourth Ancient Memory in Avowed is located in Galawain’s Tusk, and is found in the Slumbering Fields, a green region on the western edge of the map. Currently, it appears that you must complete the “Boundaries of Antiquity” side quest, before you can access the area that contains the memory. This is because you must swim through a small channel that is blocked off until the quest is over.
It is almost impossible to miss the “Boundaries of Antiquity” side quest once you enter the Slumbering Fields. You’ll encounter several Wardens of Solace Keep being held in a natural jail cell. Speak with the creature keeping them hostage to decide how to proceed with the mission.
Once you have access to the channel, swim under the rocks and then climb up the ledges at the end of the pool. When you reach the top, you should see a large cave across the field.
Enter the cave, and stick to the left side of the chamber. Follow the tunnel through to its exit, and you’ll encounter the fourth memory at the edge of a rocky cliff.
The fourth Ancient Memory will reward you with the Remembrance of Maru Godlike Ability
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- Remembrance of Maru: Increase your Attack Damage by 10%.
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The Garden Ancient Memory Location – Avowed
The final Ancient Memory is located in The Garden, Avowed‘s final region. To find the memory, you’ll have to make your way through the level until you reach the Broken Aqueduct region. You’ll know you’re in the right place when you see the broken pieces of aqueduct begin to float.
Make your way to the southern edge of the Broken Aqueduct area, and you’ll find a small temple with a unqiue purple-glowing orb hanging over the door. Go through the door, and you’ll find the fifth and final Ancient Memory.
The final Ancient Memory will reward you with the Remembrance of Sapadal Godlike Ability.
- Remembrance of Sapadal: Your health constantly regenerates when below 50%.
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