Barbarians are among the most beginner-friendly classes in Dungeons & Dragons. Rather than requiring a player to manage a character’s list of spell slots, barbarians traditionally aim to rush into the fray, dealing substantial damage to a party’s foes, whilst diverting attacks towards themselves, soaking up hits with their massive pool of HP.
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Regardless of what level a barbarian may be, one of the most integral elements of the class is their iconic rage. As a barbarian’s rage is a key element of the class as early as level one, to help those new to the class get the most out of a barbarian, we’re going to explore everything you need to know about a barbarian’s rage in D&D!
Updated February 17, 2025 by Jack Filsinger: With the release of the 2024 Player’s Handbook, some of the rules surrounding a barbarian’s rage have changed. We’ve updated this guide to explain how rage works in DND’s newest handbook, as well as streamlined some rules explanations for clarity.
How Does Rage Work?
As soon as a character gains their first level of the barbarian class, they gain the ability to enter into a ferocious rage that enhances their combative capabilities.
By using a bonus action, a character can enter a rage a number of times determined by the barbarian’s level.
As a barbarian, you can regain one rage on a short rest, and all expended rages on a long rest.
The number of rages a barbarian can enter based on their level can be seen here:
Player Level |
Rages |
---|---|
Levels 1-2 |
2 |
Levels 3-5 |
3 |
Levels 6-11 |
4 |
Levels 12-16 |
5 |
Levels 17-20 |
6 |
What Does Rage Do?
While raging, a character gains several benefits. These last as long as the Rage is active.
- Damage Resistance – You have resistance to bludgeoning, piercing, and slashing damage.
- Rage Damage – When making an attack using Strength, you gain a bonus to your damage.
- Strength Advantage – You have advantage on Strength check and Strength saving throws.
While raging, you also suffer the following consequence:
- No Concentration Or Spells – You cannot maintain concentration, and you cannot cast spells.
Rage Damage scales with your barbarian level like so:
Barbarian Level |
Rage Damage |
---|---|
Levels 1-8 |
+2 |
Levels 9-15 |
+3 |
Levels 16-20 |
+4 |
When Does Rage End?
While the effects of rage are quite incredible and worth utilizing a barbarian’s rage lasts for a finite amount of time and can only be maintained under specific conditions. First and foremost, the maximum duration of a barbarian’s rage is ten minutes. However, there are several ways for this duration to be cut short.
As one would expect, it’s rather difficult to stay angry when you’re not awake, so if a barbarian happens to be knocked unconscious or incapacitated, their rage ends early.
To maintain their rage, barbarians have to keep attacking enemies or hindering them in some way. They can also continue to use their bonus action. All in all, there are three ways to extend your rage.
- Make an attack roll against an enemy.
- Force the enemy to make a saving throw.
- Take a bonus action to extend your rage.
If you do not meet at least one of these conditions, your rage ends early.
This means that to keep your rage continuous, you must either relentlessly attack your foes each turn, or continue to sacrifice your bonus action.
Why Is Rage So Important?
While many new players may get tunnel vision regarding the improved damage output that rage provides, resistance to the three most common types of damage in the game is not a trait that should be taken lightly.
A barbarian can effectively sustain damage equal to twice their maximum HP in many combat encounters, making their already massive pool of hit points all the more useful. Plus, the bonus damage done on every attack is nothing to sneeze at.
When playing as a barbarian, it’s advisable to enter a rage once a barbarian is close to a foe and before any attacks are made.
This allows barbarians to ensure that they’re maximizing their damage output while providing themselves with extra durability.
How Does Rage Work Outside Of Combat?
A barbarian’s rage isn’t just good for combat; it also has some uses outside of combat. For one, you can use the advantage on Strength saving throws and resistance to damage to overcome non-combat challenges, like environmental traps and puzzles.
Additionally, you can use rage to channel primal power beginning at level three. When you channel this power, you can make certain ability checks as Strength checks instead of your usual ability. These include the following.
- Acrobatics
- Intimidation
- Perception
- Stealth
- Survival
How To Improve Your Barbarian Rage
A barbarian’s rage can improve in a number of different ways. First, your rage will naturally improve as you level up, and you’ll gain several perks at certain levels while raging. Here’s a breakdown of these improvements.
Ability |
Barbarian Level |
What It Does |
---|---|---|
Instinctive Pounce |
7 |
When you activate your rage as part of a bonus action, you can move up to half of your speed. |
Relentless Rage |
11 |
When you drop to zero HP while your rage is active, you can make a DC ten Constitution save. If you succeed, your HP changes to a number equal to twice your barbarian level. |
Persistent Rage |
15 |
When you roll initiative, you regain all expended uses of rage. This effect restores after a long rest. Additionally, your rage lasts for ten minutes without having to meet any prerequisites. |
Best Subclasses To Improve Rage
As the barbarian class is heavily based on the use of rage, it should be no surprise that various barbarian subclasses improve the benefits of one’s rage.
Whilst some of these benefits improve a barbarian’s damage output, others help provide their defensive options.
Subclass |
Description |
---|---|
Zealout Barbarian |
For those looking to gain improved offensive benefits through raging, zealot barbarians can deal additional Radiant or Necrotic damage to their foes when in the midst of a rage. |
Beast Barbarian |
Beast barbarians gain additional attack options through access to various types of natural weapons, and berserker barbarians can make attacks as a bonus action at the cost of exhaustion. |
Totem Warrior |
Alternatively, more defensive barbarians such as totem warriors who choose the bear totem gain resistance to all damage types save for psychic when raging. |
Ancestral Guardian |
Barbarians of the path of the ancestral guardian can make it difficult for foes to harm one’s allies as long as the barbarian at hand is raging. |
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