Tomb Raider 4-6 Remastered Reviews Are In

Tomb Raider 4-6 Remastered Reviews Are In



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Summary

  • Tomb Raider 4-6 Remastered reviews vary among players & critics, highlighting updated mechanics, features, and graphics.
  • The remastered collection includes classic Tomb Raider games, but critics are divided on nostalgia vs. improvements.
  • Some reviewers praise the updated controls & features in Tomb Raider 4-6 Remastered, while others critique the gameplay design.

Tomb Raider 4-6 Remastered launched recently and its review scores are all over the place. As longtime Lara Croft fans balance their nostalgia with the revamping of gameplay mechanics, new features, and, of course, updated graphics, Tomb Raider 4-6 Remastered is leaving a lot of different impressions on those who’ve played it early.

The official release of Tomb Raider 4-6 Remastered came on February 14, 2025, with availability on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC. A remastered collection of classic Tomb Raider games The Last Revelation, Chronicles, and The Angel of Darkness—which were originally released between 1999 and 2003—the new release is a follow-up to publisher and developer Aspyr’s Tomb Raider 1-3 Remastered collection released exactly one year prior.

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While general player reviews are still pending, a collection of 10 scored professional reviews (and one withholding its score) have been collected so far on OpenCritic, with the remastered game collection leaving impressions ranging from an excellent throwback to an awkward-feeling set of three games that never deserved a revival and haven’t improved much. Some critics have been charmed with new features in Tomb Raider 4-6 Remastered, like an upgraded photo mode and the addition of an on-screen ammo counter, but even most of the positive reviews have gripes about how poorly the game responds to player input with either its classic or modern control schemes. Here’s what critics around the Internet are saying:

The Gamer (James Troughton):

“I have a hard time believing cut content or even better movement could’ve ever saved this game — the foundations are shaky at best. That’s plain to see even as a newcomer, and I suspect the nostalgia will wear off quickly for seasoned fans. Its inclusion here makes 4-6 an undeniably worse bundle than the last. Frankly, after playing through a few hours of each game, I can’t fathom why Aspyr didn’t just release The Last Revelation as part of the first collection and call it a quadrilogy.”

Score: 3/5

Eurogamer (Christian Donlan):

“These three games aren’t always Lara Croft at her best, then, but as far as I can tell they’ve been cared for as if they are, which is what a good remaster should do. And in certain moments, as is always the case with this series, they still shine.”

Score: 4/5

Xbox Achievements (Josh Wise):

“The jewel of the set is Angel of Darkness, and it’s no wonder that it’s been given the highest polish. It gets only a light lift in terms of graphics, but extra work has been done in the form of restored features. Unused voice lines and items, an early training area, the ability to purchase items from a pawn shop. These are all nice trimmings, but the real coup is the updated controls.”

Score: 80%

Metro GameCentral (Nick Gillett):

“Even with new modern options, the controls and camera are almost wilfully terrible. Its Egyptian setting takes you on a tour of Karnak, the pyramids at Giza, the sunken palaces of Cleopatra, and the Mosque of Ibn Tulun in Cairo, but gameplay fails to match the grandeur of its locations. Obtuse, inadequately explained puzzles, that seem designed to impede and infuriate, make this a very difficult game to love.”

Score: 2/5

Try Hard (Erik Hodges):

“Tomb Raider IV-VI Remastered features a faithfully remastered take on three classic Tomb Raider games, with improved controls, graphics, and quality-of-life features, all of which can be disabled, creating the perfect package for faithful fans wanting a modern update on a nostalgic title, or die-hard fans who want to experience the games as they originally were.”

Score: 10/10

Worth Playing (Cody Medellin):

“If you’re expecting quality-of-life improvements, forget it. The game still has no autosaving feature, so unless you save often, expect to be rudely surprised when you die and realize that no continues exist, forcing you to reload the last saved game. There are no graphical options to change, aside from switching between the original and remastered styles. There are also no extras, which is disappointing considering the popularity of these titles, even if they aren’t the most well-loved ones in the series.”

Score: 5/10

The game currently sits at an even 50-50 split on Opencritic, with five of 10 reviews casting a positive light on it. That’s probably not the response to the celebration of Lara Croft’s legacy that the developers at Aspyr wanted with their second collection of remastered Tomb Raider trilogies.

Overall, reviewers seem to indicate that Aspyr has done a good job of capturing the feel of classic Tomb Raider games. The ability to switch between its original controls or a more modern set developed for the remaster has been a highlight among many reviews’ positive takeaways, as most seem to have a strong preference for one or the other. By comparison, Tomb Raider 1-3 Remastered was a better-received collection, reaching generally positive professional review score averages of 75 each on both PlayStation 5 and Xbox Series X. As some reviewers have already pointed out, this could have less to do with Aspyr’s efforts in modernizing the games and more to do with the original trilogy just being a generally more enjoyable set of source material.

Tomb Raider IV-VI Remastered Tag Page Cover Art



Action

Adventure

Platformer

Puzzle

Released

February 14, 2025

ESRB

Teen // Blood, Violence

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