Five More Alt-Art Cards From Critical Role: Heroes Of Exandria

Five More Alt-Art Cards From Critical Role: Heroes Of Exandria



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Summary

  • Critical Role: Heroes Of Exandria’s final five alt-art cards are revealed.
  • Nott is back, and she can negate all those Throw attacks.
  • Keyleth also gives us a new four-attribute character to build decks around.

UniVersus’ Critical Role: Heroes of Exandra is only a few weeks away now, and we’ve seen most of what the set has to offer. It’s full of big names from the Voxi Machina and the Mighty Nein, memorable moments from the campaigns, and even a new cooperative boss cards to capture the feel of tabletop RPGs.

Like all UniVersus releases, it’s also full of plenty of alt-arts. We revealed a bunch of them before, but now we have the final five to cap things off ahead of the set’s release on March 7. If you were wondering where your favourite character was, there’s a good chance they’re here.

Nott Is Back, And She Brought Friends

Nott the Brave, Chaotic Meddler art from UniVersus.

Headlining the last five alt-art character cards is Nott The Brave, Chaotic Meddler. We’ve seen Nott in UniVersus before, as she was the face of last year’s Mighty Nein Challenger deck. This time, she can completely negate damage from blocks with her response ability, which is especially good in a set like Heroes of Exandria that is full of cards with the Throw ability.

If an attack with Throw is blocked, the attack still deals half of its damage. That is, unless Nott has anything to do about it.

Another fascinating card to point out is Keyleth of the Air Ashari. We don’t often see character cards with four attributes, making her a great toolbox sort of character with access to a much larger number of cards. Her abilities all play with flipping foundations too, leading you towards midrange decks that deny your opponents their best resources.

Allura Vysoren, Arcanist of Tal'Dorei

Allura Vysoren, Arcanist of Tal’Dorei


Mage – 6 Hand Size – 28 Health – Chaos/Life/Void


Enhance [Twice per turn] Remove 1 action from your card pool: Add the top card of your deck to your momentum.


Response Commit, Commit 1 foundation: After an attack is played, seal it. Your next check to play a card gets +3.


(Seal – A card that is sealed loses all abilities and cannot gain abilities this turn.)

Fjord, the Sea's Champion

Fjord, The Sea’s Champion


Champion – Mighty Nein – Pactbound – 6 Hand Size – 28 Health – Death/Order/Water


Enhance Commit: You may try to play 1 card with “Spell Bolt” in its name from your discard pile as your next card this turn.


Response [Tenacious]: After your Spell or Weapon attack deals damage, seal 1 rival foundation. Your next attack gets +2 damage.


(Seal – A card that is sealed loses all abilities and cannot gain abilities this turn.)

Keyleth of the Air Ashari

Keyleth of the Air Ashari


Vox Machina – Warden – 7 Hand Size – 21 Health – Air/Earth/Fire/Water


First Form Commit 1 foundation: Unflip 1 foundation.


Enhance [Once per turn]: Ready 1 foundation with difficulty 1 or less.


Response [Once per turn]: After an attack deals damage, your rival flips 1 foundation.

Nott the Brave, Chaotic Meddler

Nott the Brave, Chaotic Meddler


Mighty Nein – Thief – 7 Hand Size – 21 Health – Air/Chaos/Void


Enhance [Your turn]: Your rival mills 2. If the milled cards share a card type, seal 1 rival foundation.


Enhance: Your attack gets +X speed. X equals your momentum plus 1.


Response Commit, Spend 1 momentum: After you block an attack, it deals no damage.

Pike Trickfoot, Ferocious Priestess

Healer – Vox Machina – 6 Hand Size – 29 Health – Fire/Life/Water


Enhance [Your turn]: Gain 1 health.


Enhance: If this attack’s damage is greater than printed, it gets +2 or -2 speed.

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