Rebel Wolves Discuss The Blood of Dawnwalker’s World and Mechanics

Rebel Wolves Discuss The Blood of Dawnwalker’s World and Mechanics
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While plenty of exciting-looking games have been announced over the past few months, there’s no doubt that developer Rebel Wolves’ new IP, The Blood of Dawnwalker, raised more than a few eyebrows with its announcement trailer. It showcased a gothic, brooding world filled with vampires, a protagonist who is part human and part vampire, and an intriguing narrative. Little else is known about the project yet, but it’s enough to leave gamers eager for more.

Game Rant recently caught up with The Blood of Dawnwalker‘s narrative director Jakub Szamalek to discuss some of the game’s mechanics. He explained the game’s choice of setting and how the characters fit into it, and he also spoke about how the team aims to find a balance between its core narrative and open-world design elements.

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The Blood of Dawnwalker – Cinematic Trailer & Gameplay Teaser

Take a look at this cinematic trailer and gameplay teaser for The Blood of Dawnwalker, an upcoming action role-playing game developed by Rebel Wolves.

The Blood of Dawnwalker’s Characters Are Integral to its Story

The Blood of Dawnwalker tells the story of Coen, a human-vampire hybrid known as a Dawnwalker, who must either fight for his humanity or embrace his demon side. The game’s world, Vale Sangora, is set in 14th-century Europe, which is rife with conflict, presenting an opportunity for vampires to rise and attempt to seize power for themselves. Coen must race against the clock to save his family by any means necessary. Speaking about Coen, Szamalek continued:

”What’s special about our protagonist, Coen, is that he walks the line between the day and night. As the sun goes out, he experiences the world as a vampire – physically powerful, imbued with supernatural skills, but also susceptible to dark temptations. But then, with dawn, he reverses to his human form. As such, he can understand both humans and creatures of the night.”

The Blood of Dawnwalker Will Combine Story-Driven Gameplay With an Open World Concept

Blood of Dawnwalker reveal trailer still frame 6

The concept of a story-driven open-world RPG is something of a juxtaposition. By their very nature, narrative-driven games tend to be fairly linear experiences, allowing them to tell a cohesive story from start to finish. Open-world games can struggle to tell an engaging story as the player is usually free to tackle events with a less structured approach. Balancing these two concepts will be no easy task, but Szamalek is confident Rebel Wolves can achieve this. He said:

”We’re building The Blood of Dawnwalker upon the foundation we established while working on the previous projects we were involved with as developers and artists, drawing inspirations from classic titles such as Fallout 2, which gave truly unparalleled narrative freedom, but at the same time trying to enrich the RPG experience with something we’re bringing to the table. We want to combine narrative freedom and a story-driven experience with an open world filled with meaningful quests and memorable characters, emotionally charged interactions with characters, and a strong gameplay experience.”

As is always the case with the RPG genre, competition for players’ attention is fierce. Upcoming titles like The Witcher 4 and the as-yet-unnamed Cyberpunk 2077 sequel are already garnering plenty of interest. Still, with no release window to speak of, it’s impossible to know which, if any, of these will be in direct competition with The Blood of Dawnwalker when it is eventually released.

The Blood of Dawnwalker Tag Page Cover Art



14-century Europe
Bloody conflicts sweep the lands, and the Black Death comes for the survivors. In the wake of the disasters claiming thousands of lives, the decimated human population struggles for survival. It’s a moment of weakness – and that’s all they needed.

Vampires seize their opportunity
They walk out of the shadows and claim what they’ve been denied for centuries: freedom, and power that comes with it. Other creatures of the night follow their lead. Legends turn into reality, and history as we know it will never be the same.

You play as Coen
A young man turned into a Dawnwalker, forever treading the line between the world of day and the realm of night. 

Combine vampiric strength with human resolve
Use your skills and combine vampiric strength with human resolve. Face your foes – be they human, monster, or the ticking clock itself. But remember – the real evil may bask in the sun’s light, and the most loyal of allies could lurk under the cover of night.

Systems

ESRB

M for Mature

Developer(s)

Rebel Wolves

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