Travis Bruno of Capsule Computers writes:
“Throughout our own world there have always been various myths, legends, and forms of magic that take on unique forms thanks to their origins and many of these elements have been explored in media and games before, but one that doesn’t seem to appear very often is that of the Deep South. In fact, outside of a certain Disney movie and some smaller less likely remembered films of the past, even games rarely, if at all, touched upon the myths and legends of the Deep South. That is until Compulsion Games revealed that their next game, following their creation of We Happy Few and Contrast, would be South of Midnight, a title set in a gothic version of the Deep South that would be steeped in its myths and lore, all uniquely stylized and presented as if in stop-motion. Many wondered just how well this would translate into gameplay and now that we’ve been able to play through close to an hour of a chapter set shortly into the game, we’ve gotten a small taste of what to expect.”
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