Atari and Polybius Creator Are Reimagining The Rare Arcade Game I, Robot

Atari and Polybius Creator Are Reimagining The Rare Arcade Game I, Robot



Atari and Jeff Minter have announced that they are working together to create a reimagining of I, Robot — no, not the movie.

I, Robot is an Atari title from 1984 notable both for being one of the first arcade games with 3D polygonal graphics rendered in real-time and for being quite rare, as it was a financial and critical disappointment at the time of its release. Jeff Minter and Atari are giving I, Robot a psychedelic overhaul, although it retains the same core gameplay loop of players needing to flip the color of tiles in a 3D space while avoiding being destroyed by a giant eye watching them.

Jeff Minter is known for being an innovative game designer behind titles like Tempest 2000 and Attack of the Mutant Camels. He also developed a real version of Polybius, the legendary urban-myth arcade game. Atari studio Digital Eclipse profiled him for their interactive documentary Llamasoft: The Jeff Minter Story, while Atari at large let him revive, reimagine, and release Akka Arrh, a game which Atari had canceled in the 1980s.

Games like Akka Arrh and I, Robot are part of a larger initiative by Atari to revive its classic titles. Last year, Lunar Lander and Yars were reimagined with brand-new games, while this year Breakout, Fatal Run, and I, Robot are all getting that treatment.

I, Robot will be released for PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and Atari VCS in Spring 2025.

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