Atari and Jeff Minter have announced that they are working together to create a reimagining of I, Robot — no, not the movie.
I, Robot is an Atari title from 1984 notable both for being one of the first arcade games with 3D polygonal graphics rendered in real-time and for being quite rare, as it was a financial and critical disappointment at the time of its release. Jeff Minter and Atari are giving I, Robot a psychedelic overhaul, although it retains the same core gameplay loop of players needing to flip the color of tiles in a 3D space while avoiding being destroyed by a giant eye watching them.
Jeff Minter is known for being an innovative game designer behind titles like Tempest 2000 and Attack of the Mutant Camels. He also developed a real version of Polybius, the legendary urban-myth arcade game. Atari studio Digital Eclipse profiled him for their interactive documentary Llamasoft: The Jeff Minter Story, while Atari at large let him revive, reimagine, and release Akka Arrh, a game which Atari had canceled in the 1980s.
Games like Akka Arrh and I, Robot are part of a larger initiative by Atari to revive its classic titles. Last year, Lunar Lander and Yars were reimagined with brand-new games, while this year Breakout, Fatal Run, and I, Robot are all getting that treatment.
I, Robot will be released for PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and Atari VCS in Spring 2025.
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