Summary
- Craftsmanship skills in Kingdom Come Deliverance 2 enhance gameplay with perks like cheaper repairs and boosted weapon abilities.
- Certain perks like Well-Fitted may cater to specific playstyles, while others like Hardened Steel provide long-lasting benefits.
- Investing in Blacksmithing and choosing perks wisely can lead to crafting the highest quality weapons that can’t be obtained elsewhere.
The second game in developer Warhorse’s medieval RPG series, Kingdom Come: Deliverance 2, is proving even more popular than the original. The game’s approach to realism and survival aspects in an RPG is a refreshing take on the standard formula. The game is full of ways for players to immerse themselves in medieval life, and as a result, protagonist Henry’s skills go beyond combat and cover a number of side activities and support skills.
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Kingdom Come: Deliverance 2 – Best General Skills To Unlock First
Players have a lot of perks to unlock in Kingdom Come: Deliverance 2. When it comes to general skills, these should be unlocked first.
That includes Blacksmithing — once players have spoken to Radovan in Tachov and completed the quest ‘The Blacksmith’s Son.’ The Craftsmanship skill tree is the one associated with Blacksmithing, as well as some secondary skills like laundry and repairing. For budding Bohemian Blacksmiths, these are the best Craftsmanship Perks in Kingdom Come Deliverance 2.
11
Well-Fitted
Move Quieter
- Requirement: Level 6
- Effect: Armor and clothes repaired by the player make less noise
This is arguably the least useful of the first tier of Craftsmanship skills, unless players are fully invested in a stealth playthrough. The Well-Fitted skill makes clothes that the player repairs with an armorer’s kit create less noise when moving in them, until their condition drops again.
With limited skill slots, players will likely want to choose one of the other level 6 perks.
10
Keen Eye
Repair For Experience
- Requirement: Level 10
- Effect: Gain experience when having a craftsman repair gear
The Keen Eye perk can help with gaining craftsmanship experience, but it’s not quite as worthwhile as the other level 10 perk option. This perk lets the player gain experience from having others repair their gear, as well as when they do it themselves with a kit.
It does help build experience faster, but since players will already be halfway through the craftsmanship leveling curve when this perk becomes available, it really isn’t that useful.
9
Helping Hand
Cheaper Maintenance
- Requirement: Level 8
- Effect: Repairs by craftsmen are 20% cheaper
Helping Hand can be a useful perk to take early on in Kingdom Come Deliverance 2. This skill lowers all repair costs at craftsmen by 20%. While it doesn’t help the player with crafting directly, it’s handy to be able to rely on cheaper repairs earlier in the game while the various types of repair kits are scarce.
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6 Best Early Armor In Kingdom Come: Deliverance 2, Ranked
Armor is essential for keeping Henry alive in Kingdom Come: Deliverance 2. Here are the best pieces players can get early on.
Players who invest time in craftsmanship will spend more time forging and repairing their own gear as they get further into the game, though.
8
Seven League Boots 1 & 2
Longer Sprinting
- Requirement: Level 6 & level 16
- Effect: Boots repaired by the player give lowered stamina costs for sprinting (25% & 50%)
Most players will opt for other perks at the respective levels, but the stamina reduction offered by Seven League Boots is significant. Boots that the player repairs reduce the stamina cost of sprinting with this skill by up to 50%.
That’s a much longer sprint, but the two perk slots required make this a bit too costly for most to consider.
7
Totally Legit
Moving Stolen Goods
- Requirement: Level 12
- Effect: Stolen items lose their stolen status 20% faster
Totally Legit is a perk that Thievery-oriented players should take note of. This perk means any armor, weapons, or clothes the player steals lose their stolen status 20% faster while in the inventory.
This makes it a lot easier to move on stolen goods without being caught — or having to carry around items that will get Henry in trouble if guards search him.
6
Bowyer
Bow Repairing Buff
- Requirement: Level 14
- Effect: Bows and Crossbows repaired by the player are 10% more powerful
The Bowyer perk is one for ranged players. This perk makes any bow or crossbow that the player repairs with a bowyer’s kit 10% more powerful, which means shots have more range and penetration.
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6 Best Things About The Scout Playstyle In Kingdom Come: Deliverance 2
Fans may want to give the Scout playstyle another chance in Kingdom Come: Deliverance 2.
It’s a solid perk choice if players are focusing on ranged combat, but otherwise they might want to allocate this perk point elsewhere.
5
Hardened Steel
More Durable Weapons
- Requirement: Level 10
- Effect: Forged weapons take damage 20% slower
The level 10 perk, Hardened Steel, is a must-pick for any player who wants to craft and use their own gear as a Blacksmith. This perk gives forged weapons “excellent” properties, meaning they degrade 20% slower while fighting.
This is a big saving on gear maintenance in the long term, and it means weapons will last longer in combat.
4
Razor-Sharp
Grind-Stone Damage Buff
- Requirement: Level 6
- Effect: Weapons repaired on a grindstone do 10% more damage
Razor-Sharp is a solid first perk choice in the Craftsmanship tree, and it’s the one that most players will pick. This gives any weapon that the player sharpens above 98% condition on a grindstone a 10% damage buff — until the weapon goes back below 75% condition.
Condition doesn’t drop too quickly, especially with other Craftsmanship perks, so this buff will last for a few encounters. Razor-Sharp makes for a solid benefit that players will reap the benefits of steadily throughout a playthrough.
3
Locksmith
More Lockpicks And Better Picking
- Requirement: Level 12
- Effect: Thievery +3 while lockpicking, create 1-3 lockpicks when forging items
Locksmith is a useful perk for any adventurer, with a significant boost to the player’s lockpicking skills that can help those who want to unlock wilderness chests and haven’t already invested in Thievery.
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Kingdom Come: Deliverance 2 – 8 Best Side Quests To Do As Early As Possible
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This perk gives players +3 to Thievery whenever they’re in the lockpicking mini-game, making it a little easier. In addition, players will also get 1-3 lockpicks from the scrap iron whenever they craft an item at the forge.
2
Thorough Maintenance 1 & 2
More Durable Gear
- Requirement: Level 8 & level 14
- Effect: Gear takes less damage from combat and wear (10% & 20%)
Thorough Maintenance isn’t the most exciting set of perks, but they offer a big benefit over time, and they’re probably the better options at their respective levels. These perks make gear more durable, so Henry’s armor and clothes will take less damage from combat and general wear.
The first rank is 10% and the second rank is 20%.
This means less frequent repairs, which is a big time and money saver in the long-term.
1
Martin’s Secret
Weapons Of The Highest Quality
- Requirement: Level 16
- Effect: Players can craft weapons of the highest quality
The level 16 perk, Martin’s Secret, is the reason to invest in Blacksmithing as a skill. This perk allows players to craft weapons of the fourth and highest quality level, a quality that can’t be obtained from merchants or other blacksmiths.
There’s no other way to obtain this level of weapon quality without investing in Craftmanship and getting this perk, so it’s the best reason to be a Blacksmith in Kingdom Come Deliverance 2.
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