Summary
- SN Systems will be fully absorbed by Sony Interactive Entertainment starting April 1, 2025, after being a wholly-owned Sony subsidiary for the past 20 years.
- In addition to working with Nintendo and Sega, SN Systems has developed programming tools for every PlayStation console to date.
- Integrating into SIE may help SN Systems further improve its programming tools and enhance the developer-friendliness of future PlayStation consoles.
Sony Interactive Entertainment has announced that it will fully absorb SN Systems. The firm has created software development tools for every single PlayStation console, and will finally be folded into Sony Interactive Entertainment in the coming months.
Founded in 1990, SN Systems is a UK-based software development company that has worked with platform holders like Sega, Nintendo, PlayStation. Sony acquired SN Systems in 2005, following which the latter contributed its efforts solely to PlayStation hardware, such as the PS3, PS4, and PS5. In addition to Sony’s bread-and-butter home consoles, SN Systems lent a hand to the development of the highly-successful PSP and the ill-fated PlayStation Vita handheld system, as well as the PS VR and VR2 headsets.
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Ever since SN Systems was acquired by Sony, the firm has served as a wholly owned subsidiary of the corporation. However, this two-decade-long arrangement will finally change in the coming months, as SN Systems will be fully absorbed by Sony Interactive Entertainment starting April 1, 2025. Instead of being a Sony subsidiary, SN Systems will be brought into the SIE structure to form one unified company as the “next evolution” in their partnership. According to newly-established SIE CEO Hideaki Nishino, integrating SN Systems will strengthen their “shared sense of unity,” and both parties are excited about empowering developers to keep creating compelling gaming experiences for PlayStation users.
SN Systems’ Integration into SIE Could Be Good News for Game Developers
As for what this entails in a tangible sense is difficult to ascertain at the moment. It’s unlikely that the absorption of SN Systems into SIE will directly result in any consumer-facing benefits, but it may be a crucial step behind the scenes for game developers. After it’s officially part of SIE, SN Systems might be better able to share technology with PlayStation’s hardware team and first-party studios, which could help the firm further improve its programming tools. Many game creators have already praised the PS5’s development environment, and SN Systems having a more tight-knit relationship with PlayStation may allow both companies to make developers’ lives even easier.
Ease of game development has always been one of the key factors behind a console’s success. Sony learned this lesson the hard way with the PS3 and its notoriously difficult development environment, which led to several studios having to delay their ports for the console and indirectly handing timed exclusives to the Xbox 360. This console generation has been the opposite to some degree, with major games like Baldur’s Gate 3 and Black Myth: Wukong skipping Xbox platforms temporarily due to optimization woes with the Series S.
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