![](https://esportvoice.com/wp-content/uploads/2025/02/1739037865_663_New-Defense-Added-Levels-and-other-additions.jpg)
Clash of Clans is all set and ready to introduce some new features to us with a new update, while we await the month of February 2025 to be a blockbuster. We have plenty to discuss about this new update, as at the time of writing, we have Part 1 shared for the same. So let me dig into the details for you and explain what new things we’ll be getting with this update.
Clash of Clans February 2025 update: All new features and additions explained
Currently, I have the first sneak peek for the February update. From this, we can see the update introduces several new level upgrades for troops, spells, and buildings, along with a brand-new defense and a unique siege machine as well.
New Defense: Multi-Gear Tower
The Multi-Gear Tower is a newly merged defense that combines the Geared-Up Archer Tower and Geared-Up Cannon into a single, versatile structure. Unlike previously merged defenses such as the Ricochet Cannon or Multi-Archer Tower, this new defense requires progress in the Builder Base to unlock.
![Multi-Gear Tower CoC](https://esportvoice.com/wp-content/uploads/2025/02/New-Defense-Added-Levels-and-other-additions.jpg)
You must be at Town Hall 17 and merge a Geared-Up Cannon and a Geared-Up Archer Tower both at max level 21 to construct it. Once built, the Multi-Gear Tower offers two attack modes: Archer Tower (Long Range) Mode, which has a range of 12 tiles and a medium attack speed, and Cannon (Fast Attack) Mode, which has a shorter 8-tile range but fires rapidly with burst damage.
While Archer Tower Mode provides broader coverage, Cannon Mode excels against high-HP troops. Both modes can target ground and air units. However, unlike other defenses, the Multi-Gear Tower cannot be Supercharged.
New Siege Machine: Troop Launcher
You can draw a comparison of this with a Super Card in Clash Royale, as we have a Barbarian launching Mortar there. The Troop Launcher is a new stationary Siege Machine introduced at Town Hall 16, unlocked by upgrading the Workshop to Level 8. Unlike other siege units, the Troop Launcher does not move but compensates with unlimited range, allowing it to support allies from a safe distance.
![Siege Machine Troop Launcher](https://esportvoice.com/wp-content/uploads/2025/02/1739037865_663_New-Defense-Added-Levels-and-other-additions.jpg)
As I mentioned, it launches barrels filled with troops, each containing one Clan Castle troop, one Giant, and a mix of Barbarians, Archers, and Wall Breakers, with the number of troops scaling based on its level. It functions similarly to the Siege Barracks, gradually losing HP over time, and if destroyed before all barrels are deployed, the remaining ones will not be launched.
New Levels
Several troops, spells, and buildings are getting level upgrades to enhance their power. The following upgrades are part of the latest update:
Spells
Spell | New Level |
---|---|
Haste Spell | 6 |
Poison Spell | 11 |
Troops
Troop | New Level |
---|---|
Archer | 13 |
Healer | 10 |
P.E.K.K.A | 12 |
Miner | 11 |
Bowler | 9 |
Siege Machines
Siege Machine | Level Range |
---|---|
Troop Launcher | 1-4 |
Buildings & Defenses
Building/Defense | New Level |
---|---|
Workshop | 8 |
X-Bow | 12 |
Hidden Tesla | 16 |
Scattershot | 6 |
Mortar | 17 |
Multi-Gear Tower | 1-2 |
Additionally, some defenses are getting Supercharged versions for enhanced performance:
Supercharged Defense | Supercharge Level |
---|---|
X-Bow | 1-2 |
Hidden Tesla | 1-2 |
Scattershot | 1-2 |
Mortar | 1-2 |
You can now also upgrade 75 additional walls to Level 18, increasing the limit from 100 to 175 upgraded walls.
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