Summary
- Okami creator Hideki Kamiya recommends that fans play the official HD port of the game, not the Wii version.
- Kamiya didn’t explicitly state why he dislikes the Wii version, though it may have to do with the game’s motion controls.
- Capcom announced a sequel to Okami at The Game Awards 2024, with Kamiya returning as director.
Hideki Kamiya, creator of the iconic action-adventure game Okami, recently stated that he’d like fans to avoid the game’s Wii port, preferring instead that they play the original Clover Studio PlayStation 2 game or its modern HD port. Specifically, Kamiya recommended that players opt for the official Okami remaster, a more accessible modern port developed in-house by Capcom.
Kamiya is something of a legendary figure in the world of gaming, garnering a huge following for his work with Capcom on Resident Evil 2 and the iconic Devil May Cry series, which went on to become a seminal action franchise. He later founded PlatinumGames, the developer of even more fan-favorite titles like Nier: Automata and the Bayonetta games, all of which enjoyed similar praise from fans and critics alike.
![Bayonetta and Okami split image-1](https://esportvoice.com/wp-content/uploads/2025/02/1738899029_The-Best-Hideki-Kamiya-Games.jpg)
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Kamiya recently responded to a fan on Twitter asking about which version of Okami is the ideal one to start with, seemingly referring to the game’s Wii port as the original, which the creator was quick to correct. In response to the fan, Kamiya reminded them that Okami was originally released on the PS2 and that he had nothing to do with the Wii version, which was developed by Ready at Dawn, recommending that fans stick with the official remaster instead.
Hideki Kamiya Warns Fans to Stay Away From Okami’s Wii Port
The longtime Capcom developer did not specify any reasons for his seeming distaste for the Wii version of Okami aside from his lack of involvement in the port, which incorporated motion controls into the original game. While Okami for the Wii was reviewed well at launch, some fans complained about its implementation of motion controls, which allowed players to use the Wii remote to control the in-game paintbrush used to complete levels.
This feature may have made sense from a development standpoint, seeing as the game already utilizes a cursor-based system for some of its sections. However, many fans claim that it has not aged well, especially when the HD port exists. Nintendo’s experimentation with the Okami franchise did not stop there, as the first game also received a spiritual successor on the DS known as Okamiden, which utilized the system’s touch screen.
Kamiya recently made headlines when Capcom appeared at The Game Awards 2024 to announce an official sequel to Okami, something that fans have been clamoring for since the game was released in 2006. With Kamiya set to return as the director for the sequel and Capcom once again handling the game’s development, the series is seemingly in the right hands for a faithful return.
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