Kingdom Come: Deliverance II Marksmanship Guide

Kingdom Come: Deliverance II Marksmanship Guide



Marksmanship is one of the most critical Combat Skills players need to upgrade to succeed in Kingdom Come: Deliverance 2. This skill governs Henry’s ability to shoot, recharge, and aim with bows, crossbows, and firearms.

This guide has everything players need to know about how to progress using that combat style, including how to level up, where to get their first bows and arrows, and the best perks and builds to create the ultimate Bohemian Ranger.

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Where To Find Your First Bow In Kingdom Come: Deliverance 2

Crossbows are definitely the best choice for beginners in Kingdom Come: Deliverance 2, and since there’s a high chance of coming across an Old Hunting Crossbow early on (which is sold at Troskowitz for around 66 Groschen), that’s a great way to get their hands on their first ranged weapon: if they have the coin.

If players want to go for a cheaper option, they will be able to find their first bow if they travel northeast from Troskowitz, following the road, then reaching a POI named ‘Target on a tree.’ There, Henry can get his first Marksmanship equipment, which includes the Dogwood Town Bow, some arrows, and a Manual that will increase his skill when read.

It is recommended that players spend some time familiarizing themselves with the projectile physics and how the bow draws and recharges, that way there’s less chances to miss targets during combat.

It is important to mention that hitting targets and dummies will not increase Henry’s Marksmanship experience. But killing Rabbits, Deer, Boars, and Wolves is a great way to start piling up some Marksmanship points.

Don’t forget to pick up the Weak Bowman’s Brew from the stump near the practice target to boost Marksmanship temporarily. This brew is one of the best buff items to have if players are going for a ranged build, so it is probably best to learn its recipe (sold by Barnaby North of Trosky castle).

The Basics Of Marksmanship In Kingdom Come: Deliverance 2

To learn how to shoot a ranged, players will first need to equip one in their inventories, in any of the two weapon slots they have. It is important to mention that Bows, Crossbows, and Firearms all require ammunition, that is equipped in the Off-Hand slot. Without ammo, players won’t be able to start shooting so keep this in mind.

Shooting a ranged weapon requires the players to do three different actions, which will be described in the following sequence:

  • Ready – Having their weapons drawn, knock the arrow, charge the crossbow/firearm.
  • Aim – Depleting Stamina, draw the bowstring, or aim the crossbow/firearm into the cursor direction, holding the Block Key.
  • Shooting – Releasing the projectile in the aimed direction is done with the Attack Key.

Each of the different types of weapons has a different feel to them, so practice aiming and shooting at targets before going into combat with them. Get the hang of how the bowstring and the aiming work as Henry’s stamina is depleted. Train your aim to follow targets even with the Crossbows, and count the seconds between recharges to know exactly how much time it will take for him to flee between shots.

Firearms are the most difficult option for Marksmanship, but they have a good payoff, so leave them for later once this Combat Skill has progressed enough.

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Advantages Of Marksmanship In Kingdom Come: Deliverance 2

One of the best things about ranged combat is that it can be quite lethal if players know what they’re doing. From their humble beginnings as bowmen to powerful cavalry archers, players will be able to deal significant damage to their rivals and remain unseen most of the time.

Crossbows, Bows, and Firearms have a lot of advantages against melee weapons but are rendered useless when the enemies close the gap. That’s why training and persistence are the key to being successful with this build.

Arrows, Bolts, and Ammo cause bleeding much easier than slashing weapons, and can penetrate most of the layers of defense in the enemy armor, or deliver critical hits when targeting their vulnerable spots (like the eyes).

How To Level Up Marksmanship

The best and fastest way to level up Marksmanship is to hit living targets, that is: Bandits, animals, and enemy soldiers. The second are the easiest to find, since there are hundreds of hunting spots that can be found thanks to Mutt’s passive skills.

Bandits can be quite problematic, but if players shoot, run, shoot, and run again, they will be able to do significant damage and prevent being overwhelmed by them. This should be the go-to after climbing up some Marksmanship ranks and unlocking its first perks.

Consider investing in Houndmaster as well, since its perks pair up nicely with the Marksmanship skills.

Finally, consider investing in Skill Books, these can be bought from Scribes in Towns and Cities, and the first Marksmanship book can be found relatively easily and for free near Troskowitz early on.

How To Fight With A Bow

Players looking to train in the art of Marksmanship should know that having a bow (or crossbow/firearm) in hand is basically relinquishing their ability to defend themselves at melee range. So, the first combat advice is to aim, shoot, and run.

This might sound cowardly, but in a realistic combat simulation (as the one this game offers), players will notice that they will be absolutely overwhelmed by rushing enemies if they are careless.

Players should use the terrain to their advantage first, starting by shooting from above walls, hills, or anything they can climb on. Then, the next step will be training in mounted shooting, which is extremely difficult, but the payoffs are worth it.

Having a good stamina pool, light armor, and a good lay of the land is the way to go. To master the art of Marksmanship, using guerrilla tactics, ambushing Bandits, and taking advantage of Mutt’s heightened senses to prevent becoming the ambushed part is a must.

Arrow quality is paramount to cause the maximum possible damage, but pay attention to the different types of arrows (and bolts) and select those that are good for each occasion. For example: Hunting arrows will be better to slay animals, while Sharpshooter Bolts are great for taking down armored bandits with the Crossbow.

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Best Perks To Pick

Marksmanship Perks Kingdom Come Deliverance II

Perks are important for players looking to be good when firing ranged weapons. Most of them affect Crossbow and Bow handling, as well as the recharge time of these weapons, but they also apply to Fireams (which are quite primitive, as one should expect from a Medieval Combat game).

This section will summarize the best perks to pick to turn Henry into the ultimate Ranger:

  • Agility: Deft Hands – You wield weapons with ease and naturalness as if you’ve done nothing else in childhood. The required Agility for all weapons will be 2 lower for you. In general, if you have a lower Agility than the weapon requires, you will find it more difficult to fight with. But if you have a higher Agility, the stamina consumption will drop. With this perk, you will reach that state sooner.
  • Agility: Ranger Run – As an experienced ranger, you can move quickly and not get too tired even when covering long distances or difficult terrain. After 10 seconds of fast sprinting, you will briefly get a big bonus to stamina recovery. When you slow down afterward, you’ll quickly regain your strength and can start running again.
  • Survival: Leshy – Leshy is a Czech forest specter or demon. It lives deep in the woods, is difficult to spot, and emits piercing, sometimes terrifying, humming sounds. Those who hear it must not respond to its calls, or they risk attracting its attention and possibly sealing their fate. Your Survival skills are so advanced that in many ways, you can rival the Leshy. While in the forest, your scent will be halved, your stamina will recover 15 % faster, your Strength, Vitality, and Agility will be increased by 1 and your Stealth skill will be increased by 2.
  • Survival: Master Fletcher – You like to take care of your hunting gear and choose only the best. None of your arrows are crooked, and your fletching is always tight, straight and perfectly trimmed. Your arrows and bolts have better ballistic properties, so they fly faster, travel farther and have more penetration.
  • Stealth: Bushman – You walk through undergrowth with the lightness of a breeze and agility of a snake. You’ll make 50 % less noise when moving in bushes.
  • Stealth: Surprise Attack – Strike unseen, cause damage, sow panic, and quickly disappear into the shadows. Not very heroic, but a very effective way of fighting, especially when you’re outnumbered. If you hit someone who doesn’t know of your presence with a ranged weapon, your target will suffer a combat skill debuff, making them easier to deal with. They might even panic and flee.
  • Stealth: Ambusher – You’re really good at shooting live targets! Too bad there’s no one left alive to tell about it. Hitting a target unaware of you will deal 20 % more damage.
  • Marksmanship: Steady Aim – Marksmanship is, above all, the art of not rushing the shot and firing with certainty. If you don’t move for 2 or more seconds while aiming, your stamina will drain 20 % slower, and your shot will be 15 % stronger.
  • Marksmanship: Salvo – When the commander orders you to darken the sky with arrows, he wants you to do just that. Along with 50 other archers from your squad. After each shot, you get a short-term buff during which you reload and aim faster. So you can also shoot faster and if you do it in time, you’ll regain the buff with each shot.
  • Marksmanship: Crippling Shot – The main purpose of archers in battle was not to kill the enemy directly, but to wound and thus weaken or incapacitate them for further combat. You’ve mastered this skill quite well. If you deal damage to an enemy with a ranged weapon, their stamina will recover more slowly and their combat ability will be reduced.
  • Marksmanship: Hal Shot First – No tough guy or criminal will come after you because Hal shoots first! Always in self-defense, of course. Your first shot will do 15 % more damage. The perk will be active again after the end of the fight in which it was used or in one minute if no fight took place.
  • Marksmanship: Sagittarius – Mounted archers were used primarily for patrols, quick ambushes and weakening the advancing enemy. Due to the need to master both riding and shooting, they were usually well paid and valued. If you’re in the saddle, the Stamina depletion for aiming with a ranged weapon will be halved.
  • Marksmanship: Forbidden Weapon – The crossbow has more penetrating power than a bow, and can pierce a plate at shorter distances. This is mainly due to the smaller bolt with a larger and heavier tip. In addition, injuries caused by such a bolt are often very serious. This was one of the reasons why the Papal See tried to ban the use of crossbows by Christians against Christians. However Papal bans failed and the crossbow became a common weapon. If you inflict a bleeding wound on an opponent with a crossbow bolt, bleeding will be faster and stronger, so they will weaken or die sooner.
  • Marksmanship: One Shot At Glory – You have achieved a true and renowned mastery of shooting. Your only concern is having enough ammunition, because only the most armoured enemies withstand your fire. If you kill an enemy with a ranged weapon, your next shot will deal 50 % more damage.
  • Marksmanship: Eagle Eye – Eagles have great vision that every sharpshooter dreams of. It’s lucky they don’t have bows to go with it, or humanity would be lost. But you have a bow, and a keen eye. When aiming with a bow or crossbow, the action around you slows down considerably for a moment, making it easier to aim. The effect lasts for 3 seconds or until you fire.

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Best Equipment For Marksmanship Build In Kingdom Come: Deliverance 2

Best Armor For Marksmanship Build

Considering that this build requires a lot of mobility, stealth, and noise reduction, Henry should not be equipped with heavy armor. Instead, Leather Armor, Brigantines, and Chainmail are the best choices since they offer good protection and are light enough to give him an edge during Guerrilla warfare.

Here’s the standard equipment for a basic Marksmanship Build:

  • Head – Master Huntsman’s Hat
  • Hood – Hemmed Hood
  • Collar – Padded Collar
  • Belt – Hunter’s Belt
  • Coat – Reinforced Coat
  • Chainmail – Saxon Hauberk
  • Gloves – Hunting Gloves
  • Legs – Simple Hose
  • Shoes – High Boots

Remember, using light armor is the go-to for every Marksmanship build, and doing otherwise will only result in being easily surrounded and killed while trying to shoot down one single opponent.

Best Weapons For Marksmanship Build

The Hazel Longbow, or the Hunting Crossbow are the best choices for players trying these builds. They’re relatively easy to get, powerful, and reliable. As mentioned before.

Firearms are not as good as players might think, but if they’re hellbent on trying their luck, then the optimal choice would be the Marksman’s Hook Gun, which can be purchased further down the adventure.

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