Eternal Might is one of the two preconstructed Commander decks released as a part of Magic: The Gathering’s Aetherdrift set. The deck is heavily focused on Zombies, and boosting them up with various effects. There is also a sub-reanimator theme that plays into Zombies, as you create Zombie tokens of cards that you’re discarding.
![Tovolar in werewolf form leading his pack, with several key cards highlighted behind him.](https://esportvoice.com/wp-content/uploads/2025/01/1738293375_How-To-Play-The-Tovolar-Dire-Overlord-Commander-Deck-In.jpg)
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Eternal Might draws and discards a lot, and uses various new and old Zombie support cards. The deck has a lot going for it right out of the box, and is a great deck for those who are newer to either Magic or the Commander format.
Decklist
Commander: Temmet, Naktamun’s Will OR Hashaton, Scarab’s Fist |
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---|---|---|---|---|---|
Liliana, Death’s Majesty |
Angel of Sanctions |
Archfiend of Ifnir |
Binding Mummy |
Cemetery Reaper |
Champion of Wits |
Corpse Augur |
Corpse Knight |
Cryptbreaker |
Eternal Skylord |
Fleshbag Marauder |
Forgotten Creation |
Gempalm Polluter |
Gleaming Overseer |
God-Eternal Oketra |
Gravecrawler |
Grave Titan |
Lazotep Chancellor |
Lord of the Accursed |
Lost Monarch of Ifnir |
Midnight Reaper |
Murderous Rider |
Plague Belcher |
Priest of the Crossing |
Prophet of the Scarab |
Rhet-Tomb Mystic |
Rot Hulk |
The Scarab God |
Timeless Dragon |
Twisted Abomination |
Undead Augur |
Vizier of Many Faces |
Wayward Servant |
Wizened Mentor |
Zombie Master |
Damn |
Dread Summons |
Dusk // Dawn |
Never // Return |
Commence the Endgame |
Despark |
Pull from Tomorrow |
Swords to Plowshares |
Arcane Signet |
Bontu’s Monument |
Commander’s Sphere |
Crowded Crypt |
Dimir Signet |
Gate to the Afterlife |
God-Pharaoh’s Gift |
Maskwood Nexus |
Orzhov Signet |
Sol Ring |
Talisman of Dominance |
Talisman of Hierarchy |
Cast Out |
Dreadhorde Invasion |
On Wings of Gold |
Renewed Solidarity |
Accursed Duneyard |
Adarkar Wastes |
Arcane Sanctum |
Ash Barrens |
Caves of Koilos |
Command Tower |
Desert of the Glorified |
Desert of the Mindful |
Desert of the True |
Drowned Catacomb |
Evolving Wilds |
Exotic Orchard |
Fetid Pools |
Glacial Fortress |
Irrigated Farmland |
x4 Island |
Isolated Chapel |
Orzhov Basilica |
Path of Ancestry |
x5 Plains |
Prairie Stream |
Sunken Hollow |
x5 Swamp |
Temple of Deceit |
Temple of Silence |
Terramorphic Expanse |
Underground River |
Unholy Grotto |
The decklist contains one planeswalker, 35 creatures, four sorceries, four instants, four enchantments, 12 artifacts, and 39 lands. Since the deck is heavily creature-focused, they make up the majority of the deck.
Key Cards
Temmet, Naktamun’s Will
Temmet, Naktamun’s Will is the face commander of the precon, and one that will give your Zombies a big stat boost. It turns any attack you make into a card draw, which in turn triggers its other stat-boosting effect. This includes every card drawing your turn, meaning your first draw for a turn will boost up Zombies too.
Temmet, Naktamun’s Will boosts every Zombie creature, and since it’s a Zombie itself, it will also give itself the stat boost with its effect.
Temmet’s ability isn’t once per turn, so if you have ways to draw multiple cards a turn your Zombies will get that much more powerful. Temmet comes equipped with useful keywords to make it a great attacker on its own that’s harder to block.
Hashaton, Scarab’s Fist
The alternative commander of the deck, Hashaton, Scarab’s Fist is an amazing card. It can cheat around high mana costs by paying three mana to create a 4/4 copy of that token instead. The copies are Zombies, which allows them to take advantage of the plethora of Zombie support cards.
There are a ton of ways to easily discard cards in the deck. Since Hashaton only costs two mana, you can start bringing out powerful creatures as early as the third turn of the game. You do need a discard outlet for Hashaton to function, but once that’s established, you have all you need.
While Hashaton, Scarab’s Fist isn’t the face commander, it can be used as your commander. Hashaton is much stronger than Temmet, so it is strongly advised to use Hashaton as your commander instead.
Renewed Solidarity
Renewed Solidarity is one of the best enchantments in the deck, as it’ll ramp up your battlefield presence greatly. The deck makes a ton of Zombie tokens, which Renewed Solidarity then doubles up on at your end step by making token copies of them.
The token doubling effect is already great, but Renewed Solidarity comes with the bonus of giving your Zombie creatures +1/+0. While you can technically name other creature types, there’s no reason to not name Zombies in Eternal Might since almost all your creatures are Zombies.
Zombie Master
Zombie Master is one of the main ways you’ll be bolstering up your Zombie creatures. It gives them swampwalk, so if an opponent has a Swamp, you’ll be able to attack them without them being able to block your Zombies.
In addition, Zombie Master gives all your Zombies the ability to regenerate. This helps you to keep your Zombies around by preventing them from being destroyed by just paying one mana.
![MTG Gisa and Geralf card art with the card next to it.](https://esportvoice.com/wp-content/uploads/2025/02/1738960270_980_How-To-Build-A-Eternal-Might-Commander-In-MTG.jpg)
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How To Play The Deck
Eternal Might is a deck all about flooding the battlefield with Zombie tokens and boosting up their stats to make them threatening attackers. During the early turns of the game, you want to be setting up ramp with mana rocks so that in the late game, you can use all the effects and abilities available to you.
Since the deck is heavily combat-focused, cards that offer stat boosts are great. Temmet, Naktamun’s Will gives +1/+1 whenever a card is drawn, Cemetery Reaper gives a static +1/+1 boost to all Zombies, and On Wings of Gold gives a +1/+1 stat boost and makes a 1/1 Zombie whenever a card leaves your graveyard.
There are also ways to give Zombies powerful keyword abilities to make them harder to block you want on the battlefield as quickly as possible. Eternal Skylord gives all Zombie tokens flying, Gleaming Overseer grants Zombie tokens hexproof and menace, and Lost Monarch of Ifnir will give Zombies afflict three (which deals three damage if they are blocked).
The primary win condition of the deck is winning through combat. The deck makes a ton of Zombie tokens, very quickly in the later turns of the game. You want to get as many creatures on the battlefield as possible and start swinging into your opponents.
The biggest weakness of the deck is its slowness. Its colors don’t have much in the way of ramp, so you’re forced to rely on your mana rocks to be able to get enough mana to get your engines going. The benefit is once you’re stacked up on mana, there’s little you can’t do.
Deck Upgrades
Tortured Existence
Tortured Existence is the card you want to get in your deck right away. It is one of the easiest ways to trigger Hashaton. When combined with Hashaton, you can keep making token copies of any creature, as you can keep bringing them back from the graveyard to discard again.
Even if you’re not using Tortured Existence with Hashaton, it’s a great way to get back any powerful creature that might have gotten removed to recast it easily. Tortured Existence’s mana cost is very low, making it easy to use its effect multiple times a turn.
Likeness Looter
Likeness Looter does a lot for the deck that it’s missing. It offers you a way to discard a card without paying mana, which lets you use it with Hashaton’s effect to easily make Zombie tokens of your expensive creatures while getting you a card in your hand to replace it.
If you aren’t going to keep using Likeness Looter to draw and discard, you can instead have it become a copy of a creature in your graveyard. You can keep changing what card it is, so long as you have the mana to pay for its effect.
If you turn Likeness Looter into another creature, it will lose the ability to tap itself to draw and discard a card.
Psychic Frog
Psychic Frog is a fantastic inclusion in the deck for a variety of reasons. For starters, it’s a free discard outlet for Hashaton that will also boost its own stats in the process. Over time, Psychic Frog will gain massive stats to make it a threatening attacker and blocker.
If you have multiple cards in the graveyard not worth keeping around, you can exile those to make Psychic Frog even harder to block. Any connection of damage draws you a card, which helps to keep your hand full of action, especially since you often discard in Eternal Might.
![MTG The Gitrog Monster art with the card next to it.](https://esportvoice.com/wp-content/uploads/2025/02/1738960274_142_How-To-Build-A-Eternal-Might-Commander-In-MTG.jpg)
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