The Best Vanilla Monsters Of All Time In Yu-Gi-Oh! TCG

The Best Vanilla Monsters Of All Time In Yu-Gi-Oh! TCG
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Some of the best monsters in the Yu-Gi-Oh! TCG are effect monsters. This is because they offer more to your strategies than just big numbers. So when it comes to choosing between an effect monster that gives you some form of advantage and a vanilla monster that just sits there once summoned, you often go for the former.

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Luckily, many vanilla monsters have both seen competitive play and become enveloped in nostalgia. Some of them have even sparked archetypes that revolve around using the vanilla monster in different ways to get an advantage over your opponent.

10

Summoned Skull

King Of Caveman Yu-Gi-Oh!

Summoned Skull Yu-Gi-Oh! TCG Card Art.

If you go back to the dawn of the Yu-Gi-Oh! TCG, you will find that vanilla monsters carried the game. One of the best monsters to Tribute Summon was the Summoned Skull. Not only is this a cool monster from the anime, but in terms of cost to get on the field, it was better than Blue-Eyes or Dark Magician.

Summoned Skull only needs one tribute as opposed to two. Meanwhile, it had stats that were difficult to beat unless you had some form of removal Spell.

9

La-Jinn

Big Numbers In The Early Days

La Jinn The Mystical Genie Of The Lamp Yu-Gi-Oh! TCG Card Art.

La-Jinn not only made a few appearances in Kaiba’s deck, but it was also a competitive staple during the early days of the TCG. This is because it sported a clean 1800 attack, making it one of the strongest level fours at the time.

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With early Yu-Gi-Oh! focusing more on strong monsters beating over weaker ones, La-Jinn had the perfect stats to mow down whatever your opponent threw at you. Even as a vanilla monster, it has both nostalgia and competitive history on its side.

8

Mechanicalchaser

A Vanilla Monster Locked Behind Tournament Packs

Mechanicalchaser Yu-Gi-Oh! TCG Card Art.

Mechanicalchaser is a vanilla monster that only those who played competitively knew about. This is because it was locked away as an ultra-rare in the very first tournament pack. While not having any special abilities, it had one feature that made it a top tier card. It has 1850 attack points.

While this may not seem like much now, that extra 50 attack put it over cards like La-Jinn. This forced players to boost their own monster’s attack points using Spells or other cards that can wipe the field.

7

Blue-Eyes White Dragon

Power And Nostalgia

Blue-Eyes White Dragon Yu-Gi-Oh! TCG Card Art.

While Blue-Eyes White Dragon may not have been as powerful as its anime counterpart at first, it gradually got better to the point where it can take championships. This is because Blue-Eyes has plenty of other cards within the archetype to help it see play.

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Aside from having a massive attack stat, Blue-Eyes is used both in the hand and on the field to get stronger monsters out. It is an essential piece to the Blue-Eyes archetype that continues to see competitive play and even further support.

6

Red-Eyes Black Dragon

A Card With Plenty Of Strategies

Red-Eyes Black Dragon Yu-Gi-Oh! TCG Card Art.

Joey Wheeler’s signature card has always been the Red-Eyes Black Dragon. This dragon may not be as strong as Blue-Eyes, but it is known for having great potential. In the TCG, Red-Eyes spawned its own archetype.

This archetype is full of omni negates, burn cards, and other smaller monsters that need Red-Eyes to pull off some powerful plays. Of course, none of that would be possible without the original vanilla card. So, while not being a powerful monster on its own, there are many ways to turn it into a powerhouse.

5

Dark Magician

The Face Of The Anime

Dark Magician HD Yu-Gi-Oh! TCG Card Art.

The Dark Magician is Yugi’s favorite card. It is also the Pharaoh’s most faithful servant. Just opening one of the original starter decks and seeing this card front and center is a trip down memory lane. Luckily, the Yu-Gi-Oh! TCG hasn’t forgotten about it either.

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This card is already excellent for its artwork, but having an archetype that allows it to pull off some omni negates and floodgates is a plus. While never reaching the height of competitive play like Blue-Eyes, Dark Magician is one vanilla card that you instantly think of when you talk about Yu-Gi-Oh!

4

The Exodia Pieces

The Only Vanilla Monsters On The Banlist

While Exodia the Forbidden One is an effect monster that can win you the game in one turn, it is nothing without the four vanilla pieces in your hand. This makes the Exodia pieces some of the most interesting vanilla monsters in all of Yu-Gi-Oh!.

Not only are these cards that you need to assemble in your hand, but they are also all limited on the banlist. This makes them the only vanilla cards in the game to be considered so powerful, that you can only have one of each copy in your deck.

3

Megalosmasher X

A Combo Piece For Dinos

Megalosmasher X Yu-Gi-Oh! TCG Card Art.

Nostalgia aside, some good vanilla monsters rely on usefulness in a duel to earn their spot. Megalosmasher X is one example since it found a home in both Dino and True Draco decks.

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This level four Water Dinosaur could be cheesed out easily to extend plays since its level is perfect for some rank four XYZ monsters. Megalosmasher X also has a 2000 attack, which is pretty high for a vanilla level four. All in all, it’s a solid vanilla monster with great stats and usability.

2

Gem-Knight Garnet

Love It In The Deck

Gem-Knight Garnet Yu-Gi-Oh! TCG Card Art.

Sure, players hate it when Gem-Knight Garnet shows up in your hand. However, when it stays comfortably in your deck, it becomes a gateway to a second Normal Summon. Gem-Knight Garnet found a home inside Light decks since you can use Brilliant Fusion to use it as material from the deck.

This is all to bring out Gem-Knight Seraphinite, which lets you get that second Normal Summon during your turn. Gem-Knight Garnet is the choice to put in your deck since it has the highest attack of all the Gem-Knights you can choose from.

1

Mystical Shine Ball

Massive Card Advantage

Mystical Shine Ball Yu-Gi-Oh! TCG Card Art.

Mystical Shine Ball is the last thing you would consider to be powerful. With a pitiful 500 attack and defense stat, it isn’t taking down any monsters. However, Yu-Gi-Oh! isn’t about numbers, it’s about what the card can get you in the long run.

Thanks to the Agent of Creation – Venus, you can get three Mystical Shine Balls to your side of the field by paying Life Points. This means you can swarm the field and have plenty of material for Extra Deck Summons or Tributes.

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