Summary
- The Vagabond class in Elden Ring is ideal for players seeking a balanced, tanky starting class with high Strength and Dexterity.
- The Claymore is a top choice for Vagabonds, offering a powerful balance of reach, damage, and flexibility.
- The Great Turtle Shell shield provides stamina regeneration for Vagabonds, essential for managing endurance in battles.
“A knight exiled from their homeland to wander. A solid, armor-clad origin.” Elden Ring’s Vagabond description says it all. For players looking for a balanced and high-vigor starting class to stomp around the Lands Between with, Vagabond is their best bet.
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Besides being able to take a beating, the Vagabond class is also high in Strength and Dexterity. It’s essentially the game’s equivalent of the traditional Knight class from past FromSoftware titles. With the highest equip load of all classes, it offers unmatched tankiness. Just beware—its heavy armor and bulky build aren’t ideal if players are relying on dodging. The class starts with three armaments: the Longsword, the Halberd, and the Heater Shield. While these are good for getting to grips with the game, they’re not the most optimal weapons for this type of build.
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Claymore
What’s More To Love?
Name a more iconic duo than a Vagabond and the Greatsword. For players looking to start strong, the Claymore is the go-to choice. Found early in Castle Morne (guarded by the pesky Misbegotten), this versatile weapon delivers a powerful balance of reach, damage, and flexibility.
Many players end up keeping it throughout the entire game, and it’s easy to see why. Its Ash of War, Lion’s Claw, is one of the most satisfying attacks in Elden Ring, delivering comical levels of pain to anyone who gets in its way.
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Great Turtle Shell
Vagabonds In A Half-Shell
Shields are a Vagabond’s best friend, and with a starting Strength of 14, the Great Turtle Shell
is a top-tier early-game pick. Found in the Weeping Peninsula near the game’s beginning (with some light platforming), this medium shield offers a crucial advantage: stamina regeneration, even when slung on the back nina turtle style.
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For heavy builds like the Vagabond, maintaining stamina is essential since attacks can quickly drain the bar. With the Great Turtle Shell equipped, players gain a much-needed edge in managing their endurance during prolonged battles.
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Great Épée
Épée An Arm And A Leg
The Great Épée
(pronounced eh-pay) is a must for Tarnished who enjoy a classic sword-and-board combo. Its impressive range and swift recovery make it the ideal poke-and-hide weapon, perfect for dealing with groups of enemies. Even better, it’s an early-game find that can serve players well throughout their entire playthrough.
When sufficiently upgraded, its powerful thrust attacks can stagger even formidable foes. With a refined moveset and modest stamina usage, it’s a practical and stylish choice—though players will either feel fancy or just a bit ridiculous when pronouncing its name aloud.
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Bloodhound’s Fang
Join The Bloodhound Gang
- Best For: Strength and Dexterity builds
- Attributes Required: Strength 18, Dexterity 17
- Weapon Skill: Bloodhound’s Finesse
Bloodhound’s Fang
is a Curved Greatsword tailor-made for Vagabonds aiming to scale their Strength and Dexterity stats. It’s blazingly fast, boasts impressive range, and—let’s be honest—just looks cool. Players can also stack buffs to make it even more deadly.
Its standout feature is the exclusive Bloodhound’s Finesse skill, which sends the Tarnished lunging forward for a devastating slash before gracefully retreating to create much-needed distance. Pair that with the powerful follow-up in Bloodhound’s Step, and players have a weapon that is as relentless as it is elegant.
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Backhand Blade
OP Or Not OP, That Is The Question
The Backhand Blade
is a standout addition from the Shadow of the Erdtree DLC, introducing a new family of swords that many players consider OP—for good reason. When paired with Millicent’s Prosthesis, the Winged Insignia, and the Thorny Cracked Tear, it scales multi-hit damage to such absurd levels it almost feels like cheating.
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But the real showstopper? The Blind Spot Ash of War. This flashy move is the closest players will get to the iconic *Teleports Behind You* “Nothing Personal, Kid” moment—it’s ridiculously satisfying.
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Great Stars
By Grabthar’s Hammer… What A Savings
- Best For: Heavy bleed builds
- Attributes Required: Strength 22, Dexterity 12
- Endure Skill
The Great Stars
is one of the most versatile Great Hammers to grace the Lands Between, making it a top pick for unga-bunga Vagabonds who enjoy turning enemies into a fine bloody mist. For those who want to go all out, dual-wielding Great Stars offers incredible bleed build-up and devastating poise damage.
While its default skill, Endure, is serviceable for boosting poise and reducing damage, the real magic happens when fans pair it with the Prelate’s Charge Ash of War—one of the game’s best-hidden delights.
4
Golden Halberd
HAL(berd) 9000!
- Best For: Strength and Faith builds
- Attributes Required: Strength 30, Dexterity 14, Faith 12
- Weapon Skill: Golden Vow
A fan favorite and one of the game’s best-looking to boot, the Golden Halberd
can be pried from the cold, dead hands of the dreaded Limgrave Tree Sentinel. For players with incredible skill and patience, they can nab this item fairly early on. For others, it’s wiser to come back later.
This halberd dishes out high levels of Holy and Physical Damage. Its default skill, Golden Vow, boosts both attack and defense for the player and their allies for a solid 45 seconds. It’s fantastic early on, though less optimal for late-game and DLC.
3
Golden Greatshield
Good As Gold
- Best For: Players who avoid parrying
- Attributes Required: Strength 34
- Ash of War: No Skill
If shields are a Vagabond’s best friend, then Greatshields are their one true love. The biggest of all shield types, they weigh a ton and provide the best protection against attacks. Perfect for players who want to avoid the messy business of parrying.
The Golden Greatshield
is the gold standard. Found by farming Leyndell Knights in the Royal Capital or Liurnia of the Lakes (although the latter is only recommended for very patient players). Relatively light for a Greatshield of its caliber, it proves invaluable against both brutal bosses and dastardly common enemies.
2
Magma Wyrm’s Scalesword
The Screen’s Flashing Red
- Best For: Fire-based damage
- Attributes Required: Strength 24, Dexterity 15, Faith 18
- Weapon Skill: Magma Guillotine
Another Curved Greatsword, the Magma Wyrm’s Scalesword
is a terrific option for players investing in Faith or focusing on fire damage. Wielded two-handed during jump attacks, it becomes a devastating force of nature.
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Its default skill, Magma Guillotine, is also one of the game’s most impressive — leaving a fiery pool of magma in its wake. And if that’s not enough to tempt players, just read the description: “Curved greatsword wielded by Magma Wyrms. The shape resembles a dragon’s jaw and is covered in hard scales.”
1
Dark Moon Greatsword
It’s Such A Fine And Natural Sight
- Best For: Strength and Intelligence builds
- Attributes Required: Strength 16, Dexterity 11, Intelligence 38
- Moonlight Greatsword Skill
For players looking to find the ultimate Strength and Intelligence cocktail, the Dark Moon Greatsword
is the perfect mixer. A staple in FromSoftware’s games, this iconic sword makes its appearance deep into Ranni’s quest.
While it takes its time to land hits, the payoff is well worth the wait. The sword’s frost buildup can inflict Frostbite, making enemies more vulnerable to subsequent hits. Plus, its weapon skill, Moonlight Greatsword, turns this already threatening beast into a moonlight-firing wrecking machine.
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