Holm’s Rock is another one of Citizen Sleeper 2: Starward Vector‘s lively Space Stations. It offers all the usual amenities, as well as a few that are specific to this massive hunk of stone. This is the first location where you’ll be able to make use of the Solheim Data sticks you will have undoubtedly collected – turning them into precious Rare Components.
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Additionally, while here you’ll acquire the coordinates for a Solheim Bunker, which will act as a location for another contract. This guide will walk you through both the Holm’s Rock space station, as well as the Solheim Bunker contract associated with it.
Holm Terminus
Everything on Holm’s Rock will open up by completing the Holm’s Terminus’ objective: No Place Like Holm. It’s worth noting that everything on Holm’s Rock is pretty pricey. So, if you need to purchase supplies you should only buy the minimum amount you need. I’d also avoid selling your Engine Components unless you are particularly hard up for cash.
Location |
Options |
Type/Cost |
Risk Level |
---|---|---|---|
Holm’s Terminus |
Barter With locals |
Engage |
Risky |
Explore The Tunnels |
Endure |
Risky |
|
Lotic Freighter No Place Like Holm |
Buy Fuel |
6 Cryo |
– |
Fill Fuel |
60 Cryo |
– |
|
Help Offload Freight |
Endure |
Risky |
|
Senna’s Rest No Place Like Holm |
Buy Supplies |
20 Cryo |
– |
Fill Supplies |
100 Cryo |
– |
|
Sell Engine Components |
35 Cryo |
– |
|
Buy A Meal |
15 Cryo |
– |
|
Suncatchers No Place Like Holm |
Debug Array Systems |
Interface |
Risky |
Fix Broken Arrays |
Endure |
Risky |
|
Unseal The Bay No Place Like Holm |
Unlock Neovend Printer |
3 Solheim Data |
– |
Unseal The Bay
The final location you’ll open by concluding the No Place Like Holm objective is the Unseal The Bay area. You’ll need to input three Solheim Data pieces. Once you do, you’ll unlock a Neovend printer. Now, you’ll be able to print a Rare Component for two Solheim Data pieces a pop. Unfortunately, you can only use the printer six times before it becomes inoperable.
Solheim Bunker Contract
After spending a cycle or so at Holm’s Rock, Juni will tell you about the Solheim Bunker she’s located nearby. Once she does, you’ll have access to the Solheim Bunker Contract. Juni is a mandatory crew member, fill the other spot with either Juni or Yu-Jin (both are equally useful, just take the one that covers your sleeper’s weaknesses the best).
Once you arrive at the bunker, you’ll need to work your way past the sealed entrance. If you have either Yu-Jin or Bliss with you, you should be able to make short work of that. Juni will be able to quickly clear the Access The Spire section. Once you do, the Warden will show up. You’ll now have to manage the Warden’s Stress (which will grow with every cycle you spend here). You’ll have two locations you can access now: the Ring Facility and the Bunker Core. Clear the Bunker Core first.
Once you’ve completed the Bunker Cache objective, and acquired the core, you’ll be clear to pursue the secondary goal of scouring the Ring Facility for treasures. By completing the Solheim Souvenir objective, you’ll obtain a model of your rig. This will factor into an objective you encounter later in the game and is worth pursuing. Additionally, you’ll get two Rare Components by completing the Solheim Tech objective.
Location |
Options |
Type/Cost |
Risk Level |
---|---|---|---|
Sealed Entry |
Cut The Seal |
Engineer |
Risky |
Force The Hatch |
Endure |
Danger |
|
Access Spire Bunker Access |
Hack Doorway |
Interface |
Risky |
Ring Facility Spire Hack |
Explore Hab Units |
Intuit |
Risky |
Search Storage |
Endure |
Risky |
|
Bunker Core Spire Hack |
Extract Hardware |
Engineer |
Danger |
Scrape Cache |
Interface |
Risky |
Next
Don’t let the 2D era fool you, there are some definite gems with storytelling behind this specific art style.
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