Summary
- No Man’s Sky Worlds Part 2 update includes new solar systems, gas giants, biomes, and deep oceans.
- The update features an overhauled lighting system, reactive water, new weird creatures, and a huge quest.
- Hello Games founder Murray describes gas giants as “end-game,” thanking fans for their support in the game’s ninth year.
After the resounding success of the No Man’s Sky Worlds Part 1 update last summer, which saw players flock back to the game in their droves, Hello Games has finally confirmed that Worlds Part 2 is here.
Related
No Man’s Sky Hits “Very Positive” Reviews On Steam For The First Time
Following a disastrous launch, this latest milestone is further vindication for the Hello Games team.
The next update is loaded with content, including new solar systems and terrain types, which Hello Games founder Sean Murray says “pushes the boundaries of our engine with new technology.”
No Man’s Sky Worlds Part 2 Is Here
Worlds Part 2 looks set to be No Man’s Sky’s biggest update yet. In a new trailer and deep dive video, Murray shares the vast array of content that the game will be receiving, much of which is only possible because of the team’s work on Light No Fire.
Murray says, “Each time we push our engine to new places [with Light No Fire], we have this urge to share it with the community, with No Man’s Sky,” and World’s Part 2 seems to be the biggest beneficiary.
In the update, Hello Games has confirmed it is adding:
- Billions of new solar systems and trillions of new planets
- Gas giants which are ten times bigger than the game’s biggest planets
- New biomes
- Oceans that are “several kilometers deep”
- A completely overhauled lighting system
- More reactive water
- New creatures that are “weirder than ever before”
- A huge quest that “ties together some strands we’ve been building for years”
- A new expedition that “takes you on a tour of all the new worlds that we’re building”
The director continues by thanking fans for their support in what is the game’s ninth year since release.
It’s interesting to note that Murray refers to the game’s new gas giants as “truly end-game stuff,” and it’s hard to see how much more content No Man’s Sky can get from here. But fear not, despite work on Light No Fire evidently ramping up, the game’s director recently shared that the team “aren’t even close” to being finished with No Man’s Sky.
Lose yourself in a vast sci-fi odyssey as you explore a near-infinite, procedurally generated universe.
Set out from the edge of the Euclid galaxy and carve out your own interstellar existence in a vast universe teeming with life, danger and near-endless mystery.
No Man’s Sky is a hugely-ambitious, heavily-stylised, sci-fi adventure that spans entire galaxies all brought to life with procedural generation. Travel through an endless array of increasingly diverse and dangerous star systems, prospecting for rare materials, trading with alien life, populate planets and searching for clues to the meaning of the universe’s mysterious existence.
How you survive is up to you. Assemble entire fleets of dreadnought-class freighters and tear across the universe; build sprawling habitable bases across planet surfaces, beneath the ground or under the ocean; buy and upgrade your own weapons and star ships and do battle with outlaw space pirates, hostile alien fauna or the mysterious sentinel fleets.
The universe is yours to explore – trillions upon trillions of planets, waiting to be discovered.
Leave a Reply