Best Cypher 091 Builds In BO6

Best Cypher 091 Builds In BO6
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Call of Duty: Black Ops 6
has added three new weapons with its second season, one of which is a rendition of the prototype TKB-022. Named the Cypher 091, this AR trades raw TTK for best-in-class mobility and exceptional handling that was previously reserved for the GPR 91.

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It’s the closest weapon to the TAR-21 in Black Ops 6, and it performs just as well as you’d expect. This weapon has exceptional recoil control, great mobility stats, and features competitive handling. Today, we’ll be looking at some of the best builds you can use on the Cypher 091, including builds for Multiplayer and Zombies.

How To Unlock The Cypher 091

Black Ops 6 Cypher 091 Battle Pass Reward

The Cypher 091 can be unlocked through the

Season 2 Battle Pass
. All players can unlock this weapon by completing the eighth page of the Battle Pass reward track, which will require at least 41 Battle Pass Tokens. Blackcell owners can unlock this page immediately or claim the Cypher Blackcell skin on Page 11 to gain access to this weapon sooner.

Once Season 2 ends, the Cypher 091 will be added to the Armory Unlock system. Tag the weapon as your current Armory objective to unlock it.

Stealth Cypher 091 Build

Cypher 091 Build

Attachment

Pros And Cons

Advanced Stats

Suppressor (Muzzle)

Ranger Foregrip (Underbarrel)

  • +Horizontal Recoil Control
  • +Sprinting Movement Speed
  • -20% Horizontal Recoil
  • +7% Sprint Speed

Extended Mag I (Magazine)

  • +Magazine Ammo Capacity
  • -Reload Quickness
  • 45-Round Magazine
  • +13% Reload Speed

Quickdraw Grip (Rear Grip)

Recoil Springs (Fire Mod)

  • -10% Recoil Gun Kick
  • -10% Horizontal Recoil
  • -10% Vertical Recoil

The Cypher 091 has more in common with SMGs than ARs, featuring excellent mobility and handling stats for its archetype. We lean into the weapon’s strengths by equipping a Quickdraw Grip to drastically reduce ADS time and a Ranger Foregrip to buff our sprint speed. This makes the weapon roughly as mobile as an SMG.

Accuracy isn’t a large problem on the Cypher, but you can equip Recoil Springs to make this weapon highly accurate out to 50 meters. Since we don’t need a Compensator, we can use a Suppressor to hide all gunshot pings on the minimap. Your fifth attachment is mostly down to preference. We recommend either Extended Mags for less frequent reloads or an Infiltrator Stock to strafe faster in combat.

Loadout Recommendations

Perks
Specialty Enforcer
Column One Dexterity, Ghost
Column Two Assassin
Column Three Double Time OR Slipstream
Equipment
Wildcard Perk Greed
Lethal Preference
Tactical Preference
Field Upgrade Trophy System

Since the Cypher has such great handling stats, it’s a perfect pairing with the

Enforcer specialty
, granting you a burst of movement speed and HP regeneration after each kill. We trigger this set bonus with Dexterity for less weapon motion, Assassin for free score, and Double Time or Slipstream to buff our mobility. Since the gun is suppressed, take Perk Greed and Ghost to always stay off enemy radar.

Zombies Cypher 091 Build

Cypher 091 Build

Attachment

Pros And Cons

Advanced Stats

Volzhskiy Reflex (Optic)

Suppressor (Muzzle)

  • +Chance for extra Salvage

Long Barrel (Barrel)

Vertical Foregrip (Underbarrel)

  • +Horizontal Recoil Control

Extended Mag II (Magazine)

  • +Magazine Ammo Capacity
  • -Reload Quickness
  • 60-Round Magazine
  • +23% Reload Speed

Quickdraw Grip (Rear Grip)

Infiltrator Stock (Stock)

Rapid Fire (Fire Mod)

  • +Fire Rate
  • -Damage Range
  • -Recoil Control
  • +7% Fire Rate
  • +20% Gun Kick
  • +20% Vertical Recoil
  • +25% Horizontal Recoil
  • -20% Damage Range

This is a standard Zombies build for an assault rifle. We run Rapid Fire instead of Recoil Springs to help bump the Cypher’s slow RPM at the cost of accuracy. We can mitigate this with a Vertical Grip, greatly reducing the weapon’s horizontal recoil. You might also want to equip any red dot optic for easier target acquisition.

Every other attachment is fairly standard. Extended Mags II is practically needed for higher rounds, and a Suppressor helps with spawning Salvage in earlier rounds. A Quickdraw Grip is necessary for fast ADS times, and the Long Barrel is useful for killing Zombies from a distance. We wrap up the build with the Infiltrator Stock for fast ADS strafe speeds. Pair this with Stamin-Up’s Stalker augment.

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