Complete list, their details, and tier list

Clash Royale Super Cards
Views: 0

Clash Royale is bringing some types of events, alongside a rehash of the older ones too. One new event that caught my attention is the Super Cards Draft. Remember the never-dying Mini PEKKA or the “friend-to-foe” Magic Archer? Yeah, they all are back. While it is nice to see them back, it is great there aren’t any permanent cards. If you have forgotten how they work anymore, you are at the right place. This guide will explain all the Super Cards in Clash Royale, listing them all, and how they work, while also providing you with a tier list on what to pick.

Clash Royale Super Cards Explained

There are a total of 11 Super Cards currently in Clash Royale.

Super Witch

Super Witch Super Card in Clash Royale
Super Witch Super Card in Clash Royale (Image via Supercell)

The Super Witch combines the abilities of all three witch types, making it a powerful and irritating card if you are facing her for 6 elixirs. She spawns four skeletons like the regular Witch, two bats like the Night Witch, and can curse enemy troops like the Mother Witch, turning them into Cursed Hogs when they die.

Super Mini Pekka

Super Mini PEKKA Super Card in Clash Royale
Super Mini PEKKA Super Card in Clash Royale (Image via Supercell)

The Super Mini Pekka is known for its devastating one-hit elimination power. Costing the same as his non-super version, this card can take out tanks, buildings, or even towers in a single swing. Adding to its utility, it drops healing pancakes as it moves, which nearby cards can pick up to restore health, adding more issues to an already scary mini tank.

Santa Hog Rider

Santa Hog Rider Super Card in Clash Royale
Santa Hog Rider Super Card in Clash Royale (Image via Supercell)

The Santa Hog Rider is a fun and unpredictable card that costs 5 elixirs. As it charges down the arena, it leaves magical presents that turn into random spells like Clone, Heal, Rage, or Invisibility when allies pass through them. Its ability to create surprise opportunities is something you should make note of.

Wizard Trio

Wizard Trio Super Card in Clash Royale
Wizard Trio Super Card in Clash Royale (Image via Supercell)

The name explains it, all Wizards use magic together. Like Three Musketeers, the Wizard Trio summons Wizard, Ice Wizard, and Electro Wizard for two Elixir less. Their combined DPS and splash damage counter swarms and tanks effectively but leave them vulnerable to medium spells like Fireball or Poison, so you need to be careful using them.

Super Ice Golem

Super Ice Golem Super Card in Clash Royale
Super Ice Golem Super Card in Clash Royale (Image via Supercell)

The Super Ice Golem is a larger, more impactful version of the regular Ice Golem. Upon death, it freezes the entire arena, dealing damage to all skeletons and activating enemy King Towers. While this freeze ability can shift the momentum of a match, the risk of activating the King Tower is something you need to be careful of.

Super Magic Archer

Super Magic Archer Super Card in Clash Royale
Super Magic Archer Super Card in Clash Royale (Image via Supercell)

One of the most irritating cards without a doubt, the Super Magic Archer is a “wooer of troops” if I were to put it simply. He has this ability to charm enemy troops, buildings, and towers, turning them to your side. Its piercing arrows not only damage enemies but also convert them into allies, so you can easily switch tides with this card.

Party Rocket

Party Rocket Super Card in Clash Royale
Party Rocket Super Card in Clash Royale (Image via Supercell)

Party Rocket brings Goblins to the mix, which is quite devastating. This card deals massive area damage, converting affected troops into Goblins. It cannot damage Crown Towers, so careful placement is key. Its large radius makes it useful for stopping enemy pushes, so you need to plan this right.

Party Hut

Party Hut Super Card in Clash Royale
Party Hut Super Card in Clash Royale (Image via Supercell)

Released at the same time as Party Rocket, this Super card is pretty fun. Inviting all the goblins in, the building targets air units at long range but only does single-target damage. When destroyed, it spawns 3x Goblins, 3x Spear Goblins, and a Goblin Brawler.

Super Archers

Super Archers Super Card in Clash Royale
Super Archers Super Card in Clash Royale (Image via Supercell)

The Super Archers are a defensive powerhouse. Their arrows pierce through enemies and create small tornadoes that push troops back, offering excellent crowd control. With their long range and durability, they can survive Fireballs and are ideal for countering enemy pushes effectively.

Super Knight

Super Knight Super Card in Clash Royale
Super Knight Super Card in Clash Royale (Image via Supercell)

Knight, even in his Super version becomes the defensive friend. Super Knight reduces all damage taken by nearby allies and itself to 1 while moving. The effect stops when attacking, making him best for supporting pushes. Strategic timing ensures his protection lasts longer.

Super Lava Hound

Super Lava Hound Super Card in Clash Royale
Super Lava Hound Super Card in Clash Royale (Image via Supercell)

The Super Lava Hound is an upgraded version of the regular Lava Hound. It behaves similarly but offers a “double” twist. When it is destroyed, it splits into two smaller Lava Hounds. These smaller hounds are just as durable and spawn four Lava Pups each when defeated.

Clash Royale Super Cards Tier List

Here’s my overview of the cards depending on my use case.

TierSuper Cards
SS (Overpowered)Super Mini Pekka, Super Magic Archer
S (Strong)Super Witch, Super Lava Hound
A (Good)Super Archer, Party Rocket,
Wizard Trio
B (Average)Santa Hog Rider, Super Knight,
Party Hut
C (Below Average)Super Ice Golem

Read other related articles:

For more Mobile Gaming news and updates, join our WhatsApp GroupTelegram Group, or Discord server. Also, follow us on Instagram, Twitter and Google News for quick updates.


Source link