Marvel Rivals seems to be the perfect antidote for the bad taste that Overwatch 2 left behind. With great team chemistry, unique abilities, a brilliant art-style, and beloved characters, it is the hero shooter we deserve. Also, considering the nearly endless source material of the Marvel universe, new content should not be an issue.
Related
Forget New Heroes, Marvel Rivals Needs To Implement Cross Progression
The feature has become commonplace in recent years, so why is it absent here?
However, like any online multiplayer game, Marvel Rivals has its own share of issues. Balancing issues are always a possibility with new content, but Tencent seems to be on top of the issue for now. The biggest complaint that players currently have is that the battle passes are time-gated and progression is too slow.
Marvel Rivals Needs Better Battle Pass Progression
If you’ve played the game, you’ll know that it’s really hard to unlock new items and cosmetics. Getting the required amount of currency is quite a grind, and you’re against the clock as battle passes, in their current state, are on timers. Players feel like this system doesn’t respect their time, as not everyone is able to put in the hours to be able to unlock late battle pass items.
“Like, it’s almost 10 days into the Battlepass now and I’m just now wrapping up Page 2,” posted Lady_Eisheth on the Marvel Rivals subreddit. I’ve been doing every mission, challenge, and event as they come out. And I’m still only on Page 2. I can’t imagine how slow this must be for people who can’t do everything every day. Like, hell, it seems like if you’re not doing every challenge, mission, and event every day you might not even be able to finish it on time. Kind of feels like they might be strong-arming people into paying to get it all.”
Like with many multiplayer shooters, it seems the monetization system is tweaked to push players into spending money by making the grind to unlock items tedious. Other players agreed with the sentiment, saying that it feels worse due to the timegating nature of the microtransactions. If players were allowed to unlock things on their own time, perhaps it wouldn’t feel so bad.
“I understand it’s a business, but I do partially agree. I think a good compromise would be like, 50ish tokens for randomly generated accomplishments (x or u elims/heals whatever) after you’ve none left to get,” suggested one of the comments.
Marvel Rivals is a Super Hero Team-Based PVP Shooter! Assemble an all-star Marvel squad, devise countless strategies by combining powers to form unique Team-Up skills and fight in destructible, ever-changing battlefields across the continually evolving Marvel universe!
Leave a Reply