How To Perform A Battle Art Chain In Dynasty Warriors: Origins

How To Perform A Battle Art Chain In Dynasty Warriors: Origins



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There are a lot of things to keep track of during a battle in Dynasty Warriors: Origins, especially once you reach the midgame and have several training objectives to complete alongside your actual mission parameters. One training task that gives a lot of players trouble is completing Battle Art Chains, since this particular brand of combo isn’t very well-explained in the game.

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Performing a Battle Art Chain is more a matter of seizing opportunities than performing a specific combo. If this particular officer task has you puzzled, then read on to learn everything you need to know.

What Is A Battle Art Chain?

an extreme closeup of ziluan about to perform a musou attack in dynasty warriors: origins.

A Battle Art Chain is a combo attack performed with an allied officer. In theory, it can be any character who’s fighting on the same side as you, even a nameless general, but you’re more likely to get them with central characters whose Bond Level you’ve built up.

Your companion is usually the easiest character to perform a Battle Art Chain with.

Successfully performing a Battle Art Chain will cause your ally to follow up with one of their own Battle Arts, dealing additional damage beyond your own attack.

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How To Do A Battle Art Chain

Whenever you’re fighting alongside an ally, watch for a chain link icon to appear over their head. This indicates that they’ve built up sufficient Bravery to perform a Battle Art Chain. There’s no way to tell how much Bravery a character has, friend or foe, so it’s important to know what’s going on around you.

Frequently using the Eyes Of The Sacred Bird to view the nearby battlefield can help keep tabs on your allies’ remaining health as well.

When an ally is ready to perform a Battle Art Chain, move next to them. You’ll see a blue line between yourself and the ally. While the line is present, you can perform a Battle Art Chain by executing any of your equipped Battle Arts.

The blue line looks almost identical to the one that indicates an opportunity for a Great Success on a Tactic. Check which line you’re looking at before committing!

The ally must stay within range for the entire duration of the Battle Art, and the Battle Art’s animation must finish completely in order to trigger a Battle Art Chain. For this reason, it’s best to use cheap, fast Battle Arts like Palm Strike unless you are sure that a longer attack will be able to play out.

If the ally is still present when your Battle Art finishes, they’ll jump in to perform their own. Similar to parries and Musou Attacks, time stops during your ally’s follow-up. Once the attack is completed, you’ll have to wait until your ally builds up more Bravery to perform another Battle Art Chain.

Allies seem to build up Bravery much slower than enemies and Ziluan himself. It’s better to use Battle Art Chains when they’re available than to try and force a situation where you can use them. Tactics, Musou Attacks, and other abilities that you have direct control over are much more reliable.

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