WTMG’s Aaron Price: “As it stands, Antonblast feels like it should do everything right. In reality, it feels quite hollow. There’s no real relatability to the characters. The game is fine and everything, and the way it’s laid out makes sense even if it does kind of hide levels from you for some reason. Still, there’s a lack of real spirit that doesn’t make it fun beyond just the fact it plays well. It’s really frustrating because when a game does a lot right, but still feels really bland at the same time. Just playing well at this point doesn’t make a game great, and that’s the only place where Antonblast truly succeeds. ”
Leave a Reply