Summary
- Suicide Squad: Kill the Justice League was finally discontinued after poor reviews, fan reception, and sales.
- The game’s ending retconned the core premise, disappointing many players.
- The audience criticized the rushed and cheap finale, with some expressing sympathy for the development team’s challenges.
Yesterday, Suicide Squad: Kill the Justice League was finally put out of its misery. After middling reviews, tepid fan reception, and massively underperforming sales, the game received its finale and was taken offline.
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Those lockers were going to belong to somebody.
That wasn’t before Rocksteady managed to get in one final blow to fans, though, with the studio retconning the game’s core premise with its ending. Naturally, it hasn’t gone down too well.
Suicide Squad: Kill the Justice League finale spoilers ahead.
“That Is The Most Disappointing And Insubstantial Ending”
The whole premise of Suicide Squad: Kill the Justice League is laid out pretty clearly in the game’s title. With the world under threat, the Suicide Squad is tasked with killing the Justice League, comprised of the likes of Batman, The Flash, Green Lantern, and Wonder Woman. It’s a task the team is successful with early on in the game; at least, players were led to believe.
The Suicide Squad: Kill the Justice League finale reveals that, actually, the versions of the Justice League that were killed were just clones all along. The original versions of the characters return at the very end to help defeat the game’s big bad in a very short, comic-book-style cutscene. You can watch it here.
This ending has, as one might expect, not been received too well by the game’s audience. Since it dropped, multiple threads have appeared on the Suicide Squad: Kill the Justice League subreddit, with players bemoaning what happened.
In one thread, Reddit user Old_Snack said, “Very rushed and cheap but, unfortunately, expected, this game was bleeding so much cash this ending was probably made with whatever money could be found in the devs lounge couch.”
This was the general sentiment across many players, with Pyrotails echoing, “This feels cooked up in a week not an ending planned from the start. Makes you wonder how the game would have ended in the alternate universe where this game was successful.”
This feels cooked up in a week not an ending planned from the start.
While some were sympathetic to the development team’s plight, others weren’t so much. “I enjoyed the game for what it is, but this is the worst s**t I’ve ever seen,” one user said, with another adding, “Even by retcon standards this is extremely half done.” A third added, “Why are you surprised? Of course Rocksteady f***ed up the ending.”
For better or worse, the game is done now, and it feels like the right
An open-world action-adventure from Arkham creators Rocksteady, Suicide Squad: Kill the Justice League puts you in the roles of the antihero squad. You must take on the aforementioned Justice League, either in solo play or online co-op.
time for everybody to move on.
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