As Call of Duty: Black Ops 6 readies for the release of Season 2 on 28th January, Treyarch has shown of Zombies mode’s next map, The Tombs – which plunges players deep beneath the earth, down into ancient catacombs.
“As the rumours have it,” Treyarch explains in a post on the Call of Duty website, “a British archeologist by the name of Sir Archibald Fotherington-Smythe conducted an excavation at the site back in 1908 with grand expectations. Although no one can say for sure what became of him, a handful of photographs from his doomed expedition have recently surfaced…”
Following the events at Citadelle des Morts – Zombies mode’s third Black Ops 6 maps, introduced during Season 1 – The Tombs sees Weaver, Grey, Carver, and Maya following Gabriel Krafft’s final words to a nearby excavation site as they continue the search for the Sentinel Artifact. From there, it’s down into the catacombs, said to be built on an ancient burial ground, and perhaps even deeper still.
Treyarch says The Tombs has been designed to offer a similar experience to Zombies mode’s Liberty Falls map, offering tighter play spaces with a focus on replayability. It’s also promising “plenty” of Easter Eggs, as well as a reimagined Wonder Weapon inspired by its past. The studio plans to reveal more on The Tomb’s gameplay features closer to The Tomb’s release – but in the meantime, it’s revealed a number of improvements coming to Zombies mode in Season 2.
These include a much-requested co-op pause feature which, as its name suggests, enables a party leader to pause the game, provided all participants are in the same party. That’s on top of loadout recovery for players who rejoin a season after being kicked while ARK, Challenge Tracker and Near Completion improvements, plus the ability to set up separate HUD presets for Zombies and multiplayer modes.
According to Treyarch, Black Ops 6 players have now amassed 480m hours in Zombies since its launch last October, with Directed Mode – introduced a month later – having helped raise the average Main Quest completion rate from 3.38 percent to 8.23 percent. “This still means over 90% of people who’ve played Zombies haven’t completed a Main Quest yet, so our mission continues,” it notes, “but we’re proud of these initial results, and excited to welcome so many new players into the fold with this new feature. Onward and upward!”
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