WTMG’s Leo Faria: “No multiplayer and an underwhelming (and voiceless) protagonist make Dynasty Warriors: Origins feel a bit less content-heavy than its predecessors, but it retains the core aspects that make a Musou game so much fun in the first place. Do I think that some of the new features Omega Force has decided to focus on are pointless? Sure, I personally wouldn’t have tried to make the progression and pacing feel as glacial as one from a JRPG, but I won’t say I didn’t have my fair share of dumb fun with Origins. Unlike its disastrous predecessor, it is a really fun experience, putting the franchise back in the spotlight in a good way.”
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