It’s Time For A Masters Of The Universe Mortal Kombat-Like Game

It's Time For A Masters Of The Universe Mortal Kombat-Like Game



Summary

  • A Masters of the Universe fighting game inspired by Mortal Kombat could inject the franchise with a contemporary edge.
  • The game could explore complex character dynamics and shift towards a more mature tone for grown-up audiences.
  • Rather than Fatalities, a Masters of the Universe game could feature knockout blows and interactive elements for satisfaction.

With the Masters of the Universe movie on the horizon from Amazon MGM Studios, the long-standing franchise has an opportunity to branch into fresh territory. Fans of He-Man, Skeletor, and the denizens of Eternia have long clamored for new ways to engage with these beloved characters, and the time seems ripe for a Masters of the Universe fighting game. Taking cues from the Mortal Kombat series, such a game could inject the franchise with a contemporary edge while staying true to its fantastical roots.

Masters of the Universe has always thrived on epic battles and larger-than-life personas, making it an ideal candidate for a competitive fighting game. A Mortal Kombat-inspired title could provide fans with visceral combat, high-stakes rivalries, and the chance to step into the boots of their favorite heroes and villains. Let’s explore why this genre is the perfect fit for the franchise and how it could capture the spirit of Eternia while carving out its own unique identity.

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Masters Of The Universe Meets Mortal Kombat

The Masters of the Universe franchise is no stranger to intense action. From He-Man’s iconic cry of “I have the power!” to Skeletor’s endless schemes, the series has always thrived on its larger-than-life conflicts. Translating this into a fighting game in the vein of Mortal Kombat would feel like a natural progression. Imagine facing off in Castle Grayskull’s throne room or battling across the desolate plains of Snake Mountain, with environments that interact dynamically during fights.

Mortal Kombat’s formula—a diverse cast, unique special moves, and cinematic finishers—would mesh perfectly with Masters of the Universe’s sprawling mythology and large gallery of characters. Players could take control of iconic characters like He-Man, Teela, and Orko, each wielding their own distinct abilities and weapons. Similarly, villains such as Skeletor, Evil-Lyn, and Beast Man could showcase a range of devastating attacks that highlight their cunning and brute strength.

Furthermore, the Masters of the Universe lore is rich with potential for a compelling single-player story mode. Drawing inspiration from Mortal Kombat’s cinematic campaigns, the game could pit heroes and villains against one another in a struggle for control of Eternia. This narrative could even tie into the upcoming movie, creating a cross-media synergy that builds excitement for both the film and the game.

More Grown-Up Tone Than The Original Cartoon

masters of the universe characters

While the original Masters of the Universe cartoon was aimed squarely at children, modern adaptations and reboots have proven that the franchise can appeal to older audiences. Netflix’s Masters of the Universe: Revelation successfully tapped into the nostalgia of longtime fans while offering a darker, more mature take on the story. A fighting game could continue this trend by embracing a more grown-up tone.

This shift would allow the game to explore complex character dynamics and motivations. For instance, the rivalry between He-Man and Skeletor could take on deeper layers, reflecting themes of power, legacy, and the sacrifices of heroism. Supporting characters, too, could receive greater development, making each fighter’s journey feel meaningful and unique.

Visually, the game could adopt a gritty, detailed art style that balances the fantastical elements of Eternia with a sense of realism. The characters’ iconic designs—from He-Man’s sword and shield to Skeletor’s ram-headed staff—could be reimagined with intricate textures and dynamic animations. Combined with voice acting and a cinematic score, this approach would immerse players in a world that feels alive and engaging.

Knockout Blow Rather Than Fatalities

Shang Tsung's Fatality victory screen

One of Mortal Kombat’s most infamous features is its brutal Fatalities—over-the-top finishing moves that leave a lasting impression. However, a Masters of the Universe fighting game might opt for a different approach, focusing on “knockout blows” that showcase the characters’ power without veering into excessive gore.

These knockout blows could serve as dramatic finales to intense battles, emphasizing the heroic and villainous qualities of the fighters. For example, He-Man could deliver a thunderous strike with the Sword of Power, accompanied by a burst of magical energy that sends his opponent flying. Skeletor, on the other hand, might summon a shadowy apparition to engulf his foe in a display of dark magic.

This approach would align with the franchise’s broader appeal, making the game accessible to both longtime fans and younger players discovering the series for the first time. The emphasis on spectacle rather than shock value would preserve the spirit of Masters of the Universe while offering a satisfying sense of finality to each match.

Additionally, the game could introduce interactive elements that add depth to the combat. Environmental hazards, for instance, could be used to finish fights in creative ways—perhaps sending an opponent tumbling into a bottomless chasm or triggering a trap in the dungeon of Snake Mountain. These moments would enhance the gameplay without compromising the franchise’s tone.

These moments would enhance the gameplay without compromising the franchise’s tone.

With a more mature tone, compelling gameplay mechanics, and knockout blows that honor the spirit of the series, such a game could stand out as a unique and memorable addition to the fighting genre. As the Masters of the Universe movie gears up to reintroduce these iconic characters to a new generation, now is the perfect time for Eternia to step into the arena.

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Masters of the Universe

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