In Marvel Rivals, every single frame counts, and the last thing you’ll want is for your PC to hold you back from landing that final killing blow on an enemy hero. Since the game is built on Unreal Engine 5, players will need a somewhat recent rig if they wish to get the most FPS while playing.
It’s a fast-paced game, and if you’re using a low-end PC, getting the game to run smoothly can be pretty challenging. Thankfully, the graphics options in the game give you plenty of things to tweak and squeeze out the highest FPS possible out of your rig. Then again, you don’t want to turn everything down too low since it might also affect how well you see what’s happening around you during the match. In this guide, we’ll help you optimize Marvel Rivals even when you’re using old hardware so that you can get the best performance out of your rig.
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Best Setting in Marvel Rivals for Low-End PC
While Marvel Rivals doesn’t require you to own the top-of-the-line hardware to get the most performance, you’ll still want somewhat of a recent build in order to consistently get more than 60 FPS. Since it’s a fast-paced hero-shooter, 120 FPS is the bare minimum you should aim for, and that would require a PC with a decent graphics card at the very least.
The minimum specifications for the game, as listed on Steam, are as follows:
- OS: Windows 10 64-bit (1909 or newer)
- Processor: Intel Core i5-6600K or AMD Ryzen 5 1600X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 / AMD RX 580 / Intel Arc A380
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 70 GB available space
- Additional: Installing the game on an SSD provides a faster load time and an overall better experience.
Running the game on the minimum specifications doesn’t necessarily give you the best performance. It’s the bare minimum needed to run the game.
For a low-end PC, here are the settings we recommend tweaking in the graphics menu of Marvel Rivals:
Setting Type |
Setting Name |
Recommended Option |
Note |
---|---|---|---|
Display |
Target Display |
Primary Monitor |
Only applicable if you’re using multiple monitors. |
Display Mode |
Fullscreen |
To ensure your game gets the full system resources while running. |
|
Aspect Ratio |
Leave it at default |
– |
|
Resolution |
Leave it at default |
Lowering the resolution of your game can increase performance, but it can also make the game look blurry. Lower it only if you still get a low performance after adjusting everything else. |
|
Anti-Aliasing and Super Resolution Type |
TAUU |
If you’re running an old graphics card and can’t utilize AA technologies like DLSS/Xess/FSR, set the value to TAUU. |
|
Super Resolution Sharpening |
60-70 |
You can consider bumping it up higher if you’re getting a good framerate. |
|
Frame Generation Mode |
Off |
Only applicable for newer graphics cards |
|
Low Latency Mode |
Off |
Requires a newer Nvidia graphics card. |
|
Brightness |
50 |
Adjust according to taste. |
|
Limit FPS |
Off |
– |
|
V-Sync |
Off |
||
Graphics |
Graphics Quality |
Custom |
– |
Global Illumination |
Off/SSGI |
High impact on performance. When you’re trying to squeeze out every single framerate, setting it to Off is the best option. Try setting it to SSGI if you can spare the performance hit. |
|
Reflection Quality |
Off |
Higher values give you better in-game reflections. It has a high performance impact. |
|
Model Detail |
Performance/Low |
It affects the details of the heroes while playing. |
|
Post-Processing |
Low |
Setting it to Low, lowers the visual effects while playing. It’s not worth the performance hit when you’re targeting a playable framerate. |
|
Shadow Detail |
Low |
Affects the quality of shadows. Not worth the performance cost. |
|
Texture Detail |
Low/Medium |
This setting affects the clarity of in-game objects. The performance impact isn’t too high when you set it to Medium. |
|
Effect Detail |
Low |
Higher values enhances the ability effects and other scenes. The performance cost is too high to consider anything other than Low. |
|
Foliage Quality |
Low |
Affects the quality of grass and other in-game foliage. |
As of Season 1 of Marvel Rivals, mods have been disabled by the developers, which means you can’t use optimization fixes to improve in-game performance.
Setting these values in the graphics menu may cause the game to look blurry and unpolished, but that’s the cost of running it on a low-end PC. If you’re getting more FPS than you had hoped for, consider increasing some of the values in the menu to see if you can get better image clarity. Mess around with the options until you find a good balance of playability and quality without any stuttering in Marvel Rivals.
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