With any new update to a big game comes new secrets, side quests, and other mysteries to solve. The Wuthering Waves 2.0 update is no different, adding tons of new locations with their fair share of hidden content (by gacha game standards, anyway). One of those is the Lifer’s board game in the Oakheart Highcourt, which you’ll need to win to unlock some juicy rewards.
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Finding and winning the board game and defeating the Lifer is not the straightforward affair you might expect, as the game isn’t weighted in your favor. In this guide, we’ll go over everything you need to know to win.
Where To Find The Lifer’s Boardgame
The Lifer, a boss-level Chop Chop Echo, is magically imprisoned in the Oakheart Highcourt in northeastern Rinacita, specifically in the cylindrical room in the maze’s center.
You could navigate the maze to reach the entrance or take the much easier route, which is to either fly or climb the walls and hop your way there.
Either way, once in the maze’s center, head to the southwestern portion of the central chamber to access the board game.
How To Win The Lifer’s Board Game In Oakheart Highcourt
The rules of the board game you play against the Lifer are simple. There are six pieces on the board: three white and three black. The Lifer plays white; you play black. The game always starts in the same configuration.
To win the game, either you or the Lifer need to set up all three of your pieces so they make a straight line from one end of the board to the next.
As the challenger, you move first, then the Lifer moves, and you go back and forth until one of you is declared the winner. There is no penalty for losing beyond the Lifer’s mockery and the time you spent playing. You can reset the game anytime unless you or the Lifer are winning.
Thankfully, while the game is weighted in the Lifer’s favor, there is more than one winning pattern, and during our playthrough, we found at least two winning boards and evidence of more. The winning sequence presented below is the first we found, and other options will follow similar patterns.
Position |
Move |
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Start |
N/A |
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First |
Middle black piece to top-left corner. Bottom-right white piece moves middle. |
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Second |
Bottom black piece to bottom-left corner. Middle white piece to bottom-right. |
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Third |
Bottom-left black piece to middle. Top-right white piece to top. |
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Fourth |
Middle black piece to bottom. Left white piece to middle. |
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Fifth |
Right black piece to top-right. Middle white piece to bottom-left. |
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Sixth |
Bottom black piece to middle. Bottom-left white piece to left. |
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Seventh |
Black top-right piece to right. Top white piece to top-right. |
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Eighth |
Black middle piece to bottom-left. White bottom-right piece to middle. |
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Ninth |
Black top-left piece to top. White middle piece to bottom. |
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Tenth |
Black right piece to middle. White bottom piece to bottom-right. |
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Eleventh |
Black bottom-left piece to bottom. Victory. |
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How To Beat The Lifer
Once you win the Lifer’s board game, you’ll need to face the Lifer itself, but until you remove four huge buffs, that’s a tall order.
To access the buff terminals, place your black pieces on the board at the same angle as the door you want to open. The four doors that lead to buffs are, if using the map:
- Northeast: Impending Stalemate. Increase Lifer’s damage by 20 seconds every time it deals damage up to 80 percent. If it deals no damage for six seconds, the effect ends.
- East: Growing Loneliness. The Lifer gains back ten percent of its HP if not attacked for two seconds.
- Southeast: Desire for Escape. Increase the Lifer’s Attack by 25 percent, with damage dealt increasing by 25 percent every 20 seconds.
- Southwest: Decay of Time. Lifer gains a 200 percent resistance to all elements, plus its max HP increases by 25 percent.
To remove each buff, you need to find a Stake of Imbalance item in the room. You’ll find them at:
- Northeast: Inside the mimic in the right corner.
- East: In the boxes on the left side of the room. You need to turn into a Cuddly Wuddly to destroy them.
- Southeast: In the middle of the room in front of the buff terminal once all enemies are defeated.
- Southwest: On a desk on the right side of the room.
To remove the buffs, interact with the terminal beneath the statue and insert the Stake of Imbalance.
If, for some reason, you want to enable the buffs, you can interact with the terminals again to turn them on.
Rewards For Winning The Lifer’s Board Game
There are three sets of rewards for beating the Lifer at its own game.
- Win once: The Limit of Intelligence achievement worth five Astrite, a Premium Supply Chest, and Traces of Tides VIII.
- Win twice: A Premium Supply Chest and four Basic Supply Chests.
- Win three times: An Advanced Supply Chest, three Standard Supply Chests, and the Ring of the Lifer achievement worth five Astrite.
You can continue to challenge the Lifer to its game and to combat as many times as you like, whether to test builds, challenge yourself, or just for fun. You won’t get anything else, however, beyond the satisfaction of shutting it up.
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