Summary
- Baldur’s Gate 3 offers a diverse range of characters, including familiar faces and new additions, enhancing the overall experience.
- Evil Playthroughs could introduce unique companions like Viconia, providing a different gameplay perspective.
- Characters like Nere, Z’rell, and Kagha could also offer intriguing options for players pursuing morally questionable choices, adding depth to the narrative.
Baldur’s Gate 3 features a fascinating array of characters that can join the player throughout the game. The cast blends memorable additions created exclusively for the third installment with familiar faces that delight longtime fans, forming a group of unique and charismatic companions that make the overall experience worthwhile.
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However, in an Evil Playthrough, many of the main characters do not join the group. Minthara, on the other hand, is available for protagonists who follow a malevolent path. Additionally, some NPCs, although not initially designed to be companions, have the potential to join the player on this type of route, creating an even more unique experience.
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Viconia DeVir
Character Present In Previous Baldur’s Gate Titles
Throughout Baldur’s Gate 3, several iconic characters from the franchise make notable appearances. Among them, Minsc and Jaheira stand out, potentially joining the group if the player chooses a benevolent path in the story. Another notable figure from previous games that returns is Viconia DeVir. Although not recruitable, she plays a significant role in missions related to Shadowheart.
Viconia would be a fascinating addition for an Evil Playthrough, given her history with a malevolent alignment in previous titles and her presence in the storyline of Baldur’s Gate 3. Her natural charisma would fit perfectly with Larian Studios’ companion style. However, some script adjustments would be necessary to introduce her earlier, allowing her inclusion in the group.
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Marcus Falgor
One Of The Most Impressive Boss Designs In The Game
Marcus Falgor, one of the most formidable adversaries in Baldur’s Gate 3, appears in Act 2 as a prominent member of the Flaming Fists. He leads an assault on the Last Light Inn, aiming to capture Isobel, a key figure against the curse plaguing the region. Additionally, if the player chooses the right options, it is possible to assist him with this mission.
Should the player decide to help him, it would be a good opportunity to make Marcus a playable companion for those wanting more companions in an Evil Playthrough of Baldur’s Gate 3, enhancing the narrative for the villainous characters. Marcus’s loyalty could unlock unique missions, broadening the gaming experience for those seeking darker paths within the world of Faerûn.
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Nere
A Pure Soul With Great Potential For Evil Playthroughs In Baldur’s Gate 3
Nere, found imprisoned in Grymforge during Act 1 of Baldur’s Gate 3, is a Drow with a dark soul and a fervent follower of the Absolute. Freed with the player’s help, he possesses charisma and strong focus during a particular part of the story, thus having the potential to be one of the game’s villainous companions, encouraging morally questionable choices.
As a companion, Nere could bring unique missions related to the Absolute’s cult, further deepening the lore surrounding this plot element of the game. Additionally, the character’s interactions highlight him as ambitious and disdainful of weaknesses, as well as creating an interesting dynamic due to his loyalty.
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He Who Was
A Mysterious Servant Of The Raven Queen
A mysterious shadar-kai emerges in the Shadow-Cursed Lands during Act 2 of Baldur’s Gate 3, representing the will of the Raven Queen. Tasked with Punishing the Wicked, He Who Was is an NPC with limited screen time, but he is very intriguing. His interactions carry an austere tone, challenging players to consider the consequences of their choices, something that would resonate well in an Evil Playthrough.
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He Who Was, although not a companion, has great potential to enhance villainous paths. His connection to the Raven Queen and his dedication to hunting sinners could translate into unique abilities based on shadow manipulation. Adding him to the group would add depth to the storyline, while his dark personality would complement the dynamics of a group focused on morally questionable choices.
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Z’rell
Baldur’s Gate 3 Does Not Feature Companions From Diverse Races
During Act 2 of Baldur’s Gate 3, players encounter various characters that could enhance Evil Playthroughs, including Z’rell. As a fervent devotee of the Absolute, this Half-Orc stands out with her striking personality and would add more diversity to the group of companions, currently dominated by humans and elves, as well as adding more content for the game’s villainous routes.
Although her class is not confirmed in the game, combat abilities suggest that Z’rell is a Warlock, making her a possible replacement for Wyll, who leaves the group on evil choices. Additionally, her demonstrated strength in the battle at Moonrise Towers positions her as a formidable addition, thus being an ideal companion to pursue dark paths in Baldur’s Gate 3.
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Kagha
Alternative Druid Option To Halsin In Baldur’s Gate 3
Baldur’s Gate 3 already has two potential druid companions, Jaheira and Halsin, so adding Kagha would further diversify this class with additional representatives. However, she is a character that would fit very well into an Evil Playthrough concept due to her questionable actions during the first act, threatening various NPCs.
Furthermore, her deep connection with the Shadow Druids and her radical view of natural preservation could add narrative complexity to her storyline. As a companion, Kagha would bring familiar druid abilities, but with a darker approach, reflecting her connection with the Shadow Druids and expanding the possibilities for a group focused on malicious and morally ambiguous choices.
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Abdirak
One Of The Most Exotic Characters In The Entire Game
Introduced during the first act of Baldur’s Gate 3, Abdirak is the NPC with some of the game’s most exotic interactions, offering players peace through pain. This can even result in a permanent bonus to characters, granting +2 to Attack Rolls and Wisdom Saving Throws if HP drops below 30%.
This is because Abdirak is a servant of Loviatar, the goddess of pain, and this connection makes him an intriguing choice for an Evil Playthrough, where many questionable choices could be made based on his devotion to pain. Additionally, as a companion in Baldur’s Gate 3, he could have some complex and interesting missions to be pursued throughout the game.
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Gortash
One Of The Main Villains Of The Game Could Be A True Ally In The Story
In Baldur’s Gate 3, the group known as the Chosen Three represents part of the main villain cast, consisting of individuals chosen by the death gods – Bane, Bhaal, and Myrkul – to execute their plans. Among them, Orin and Ketheric Thorm are consistent options for an evil-focused campaign, given their dark backgrounds and villainous motivations.
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However, Enver Gortash stands out due to his various interactions in Act 3. It is possible to form a temporary alliance with him to face Orin, in addition to his direct connection to Karlach’s story. Gortash is a skilled and ambitious manipulator, traits that make him ideal for integrating into a villainous group, expanding the possibilities for a narrative focused on antagonists.
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Dror Ragzlin
He Is One Of The Goblin Camp Bosses In The First Act
In the first act of Baldur’s Gate 3, players can choose to help the goblins invade the Druid Grove, one of the most significant evil choices early in the story. This decision unlocks the possibility to recruit Minthara, a paladin who joins the party as one of the best options for Evil Playthroughs, being a prominent presence in many villainous groups.
In addition to Minthara, the goblin camp features other leaders, such as Priestess Gut and Dror Ragzlin. The latter would be an interesting addition to the party, bringing the raw power of a barbarian coupled with his bugbear race, rarely explored in RPGs, thus his early addition in the story could make him one of the main characters in the narrative.
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Sazza
Goblins Are Rarely Allies Of Players In RPGs
Sazza is a goblin full of personality, initially found imprisoned by the druids and even threatened with death by some tieflings. From the first contact, she displays sarcastic humor and reckless courage, showing gratitude in a very peculiar way when freed. During Act 1, the player can save her multiple times, creating memorable and hilarious situations.
In an evil run, Sazza could join the group and add an extra touch of chaos and unpredictability, as she openly supports the goblins’ assaults on places like the Druid Grove. Her bold reactions to the group’s actions, combined with her devotion to the Absolute, make her a unique companion option, expanding choices for villainous groups.
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