Perhaps the most surprising high-profile reveal at 2024’s The Game Awards was Elden Ring Nightreign, a standalone, co-op roguelike set in an alternate version of the Elden Ring universe. But it’s not just based on the Elden Ring universe, apparently, as creatures and characters from Dark Souls have also cropped up in Nightreign trailer, raising major questions about the nature of both IPs’ lore.
Needless to say, Elden Ring Nightreign is a bit of a risky project for FromSoftware, but the developer is no stranger to that: most of what FromSoftware has done since Demon’s Souls has been risky in some way. What is interesting, however, is just how broad an impact this could have on FromSoftware and the game industry as a whole, as this cooperative adventure spin-off injected with crossover content has a lot of potential. Assuming this potential is realized and that this gamble doesn’t go south, which is definitely a possibility, FromSoftware’s next steps could be obvious ones.
Related
The Zelda Series Should Be Watching Elden Ring Nightreign Closely
FromSoftware is taking a bold leap with Elden Ring Nightreign, and this move could serve to inspire The Legend of Zelda’s next steps.
FromSoftware Could Apply Elden Ring Nightreign’s Concept to Other IP
A big part of why Elden Ring Nightreign has promise is the sheer popularity of the base IP: Elden Ring is FromSoftware’s most successful game by a country mile. That’s not to say that older games, like Bloodborne or the original Dark Souls trilogy, are niche or underground titles—they are still wildly popular—but they are nowhere near as mainstream as Elden Ring.
But with these older titles garnering more attention in Elden Ring‘s wake, there might be potential in similar spin-off games based around their worlds. For instance, Armored Core, which has enjoyed a resurgence in popularity thanks to Armored Core 6, could perhaps receive a co-op title in the vein of Nightreign. Such a game could incorporate disparate elements from previous Armored Core entries, firmly tying them together through some semi-plausible narrative means and thus forming a more cohesive canon.
Demon’s Souls and Bloodborne are other possible candidates for the Nightreign treatment. Though the former’s gameplay is essentially a more rudimentary version of what would later be developed for Dark Souls and Elden Ring, its unique world still stands out as one of FromSoftware’s best all these years later, and a return to that world through a fundamentally altered experience could be worthwhile. Then there’s Bloodborne, the ever-neglected FromSoftware child, which has a combat sandbox that is just different enough from Dark Souls and Elden Ring to service radically different gameplay within the Nightreign framework.
The Risks of Spreading Elden Ring Nightreign’s Concept to Other FromSoftware IP
The above possibilities are definitely interesting, but that doesn’t mean that they would necessarily be good. One of the biggest concerns surrounding Elden Ring Nightreign is its Dark Souls crossover content, which will probably be one of its most contentious factors. Unless FromSoftware is able to justify these fourth-wall-breaking narrative elements through each IP’s respective lore, Nightreign could undermine their narratives, which would be disappointing indeed. Were other FromSoftware co-op games to follow suit in this regard, they could face similar issues.
Even without the crossover content, Nightreign‘s co-op concept could pose some unforeseen narrative or technical problems. This addendum to Elden Ring‘s story could feel long in the tooth, for instance, or perhaps the proposed multiplayer formula just won’t take off in the way it hopes to. All of this is to say that, for as consistent as FromSoftware’s output has been, Nightreign‘s success isn’t guaranteed. Thus, pasting its formula to other FromSoftware IP like Armored Core or Bloodborne may not be a surefire victory, no matter how “obvious” it may seem. Even if Nightreign is a masterpiece, it doesn’t mean that its ideas will work on another IP’s soil.
Leave a Reply