Summary
- Monster Hunter Wilds needs a second beta test to address performance issues from the first one.
- Frame Generation technology requirements were a major concern during the first beta test.
- A potential second beta test could help reassure disappointed players and showcase performance improvements.
Monster Hunter Wilds is inching ever closer to its release, as the year is now 2025 and that means Capcom’s latest entry in the Monster Hunter franchise is nearly here. After a somewhat successful open beta test from October 31 to November 3, 2024, Monster Hunter Wilds drove its stake even deeper into the ground for 2025’s most anticipated games. However, some issues with the beta test make a compelling argument for a second beta test ahead of the game’s launch.
Monster Hunter Wilds‘ launch may be right around the corner, but it could still use a second beta test before launch. This is primarily due to some performance issues that occurred during the first open beta, and the fact that a second open beta could reassure those who encountered the issues that they have been dealt with.
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Why Monster Hunter Wilds Should Have Another Beta Before Launch
Many Players Experienced Technical Issues With the First Monster Hunter Wilds Beta
While the gameplay portion of Monster Hunter Wilds‘ first beta was received somewhat positively, its performance took a pretty significant hit. Players on mid-range PCs reported encountering several performance issues during Monster Hunter Wilds‘ first beta test, like low frame rates, graphical glitches, and crashes, even when their systems met the recommended PC specifications for the game. Some players even noted severe visual degradation, with characters and monsters loading in as low-polygon models reminiscent of early 3D games.
Monster Hunter Wilds‘ apparent reliance on Frame Generation was a major point of contention for the beta, as it seems as though the technology is all but necessary in order for the game to perform well. According to Monster Hunter Wilds‘ official PC specifications, in order to achieve 1080p at 60 fps, players would need to have Frame Generation enabled. Unfortunately, NVIDIA’s Frame Generation technology is limited to its RTX 40 Series, although AMD offers greater access to the feature by including it in its latest and previous-generation GPUs. Nevertheless, Monster Hunter Wilds‘ Frame Generation requirements raised concerns during the first beta test, especially for those whose GPUs didn’t include the technology.
While the gameplay portion of Monster Hunter Wilds‘ first beta was received somewhat positively, its performance took a pretty significant hit.
While some would argue that issues like these are really why beta tests are a thing in the first place, it’s still likely unsettling for those who plan to play Monster Hunter Wilds when it comes out but are now skeptical of the game after its beta performance. However, Capcom responded to the performance issues by setting up a troubleshooting and feedback thread for players who were reporting such difficulties. Since then, the developer has released updates to let players know it is addressing the issues, including plans to lower the system requirements for the PC version of Monster Hunter Wilds and improve its performance across a wider range of hardware.
A Second Beta Would Give Capcom a Chance to Prove Those Issues Are Gone
It might not be enough for Capcom to simply let players know that the issues are being resolved, however, as some may still have a bitter taste left in their mouth after the game’s beta. As such, in order for Capcom to ensure it retains the attention of those who once held an interest in Monster Hunter Wilds but were disappointed by their experiences with the beta, the only option may be to open up the game for a second beta test and prove that the performance issues it once had are gone for good. A second beta test would also give any players who missed their opportunity to play the first beta another chance to create their character and get a decent hands-on preview of Monster Hunter Wilds.
Monster Hunter Wilds might not have done enough yet to lose Capcom’s goodwill among fans, but a second beta test could ensure that never happens, especially if it performed much better than the first. At this point, there’s no indication that Capcom plans to do a second beta test, but if it does, it will need to hop on it fast. Monster Hunter Wilds‘ February 28 release date is nearly here.
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