Black Ops 6’s Liberty Falls Can Be the Key to Zombies’ Future

Black Ops 6’s Liberty Falls Can Be the Key to Zombies' Future



Though Call of Duty: Black Ops Cold War‘s Outbreak mode was an intriguing step in a new direction, Call of Duty: Modern Warfare 3‘s fully-fledged open-world Zombies mode was a big miss with fans. So, naturally, Call of Duty: Black Ops 6‘s return to traditional round-based Zombies has been welcomed by the community with open arms.

At launch, Call of Duty: Black Ops 6 shipped with two complete round-based Zombies maps: Terminus and Liberty Falls. Though these maps aren’t perfect, they’re arguably some of the best Zombies content fans have received in years, with each one being packed to the brim with Easter eggs and secrets. But Call of Duty: Black Ops 6 didn’t leave it there. Season 1 added Citadelle des Morts to Black Ops 6, a sprawling Zombies map set in a European castle, hearkening back to beloved maps like Black Ops 3‘s Der Eisendrache. Call of Duty: Black Ops 6 has set a high bar for itself for future seasons, but the key to continued success might be hiding in Liberty Falls’ blueprint.

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Call of Duty: Black Ops 6 Should Use Liberty Falls as a Blueprint for its Future Seasons

Not All Call of Duty: Black Ops 6 Seasons Can Come With a Citadelle des Morts

A surprisingly large map filled with interweaving hallways, underground tunnels, ancient halls, and a neighboring village, Citadelle des Morts, for the most part, lived up to the hype. Along with its larger scale and clever interconnected map design, Citadelle des Morts introduced four new Wonder Weapons to the franchise, along with unique Easter egg quests to find and upgrade each one. A new enemy type, the Doppleghast, was also added with the map.

While it’s unconfirmed how long Citadelle des Morts took to develop, it was presumably no small feat, with so much new content being packed into its castle walls. Though Treyarch and its team of co-developers are all very talented, it seems unlikely they’d be able to produce a new Zombies map on a similar scale to Citadelle des Morts for every new Call of Duty: Black Ops 6 season.

But fans will still crave new Zombies content, and there might be a way for Treyarch to offer that without needing to resort to crunch.

Smaller Liberty Falls-Like Maps Would Offer a Great Balance

The smaller of Call of Duty: Black Ops 6 Zombies‘ two launch day offerings, Liberty Falls was criticized before launch for lacking atmosphere, seeming too simplistic, and for having Operators instead of a fully-voiced cast. When players finally got their hands on Liberty Falls, those criticisms didn’t necessarily go away, but they weren’t nearly as loud.

Liberty Falls does a great job of doing exactly what it sets out to do, being a smaller map designed primarily to introduce newcomers to the mode. But despite its smaller scale and deliberately simplistic design, Liberty Falls still has all the trimmings fans would expect from a traditional round-based Zombies map, such as Perk-a-Colas, Wonder Weapons, Easter eggs, and the Mystery Box.

If Treyarch intends to produce a new Zombies map every season, then it might want to use Liberty Falls as the blueprint for some of those maps, perhaps rotating between a large-scale Citadelle des Morts-like map and a smaller Liberty Falls-like map every two seasons. This could be a great way to keep development pressures down while still offering fans new Zombies content at a consistent rate.

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