The 10 Best Procedurally-Generated Games

The 10 Best Procedurally-Generated Games

Summary

  • Procedural generation in games like Hylics and Shadow of War adds unpredictability to narratives and characters.
  • Games like Wildermyth and Spelunky leverage procedural storytelling to offer unique experiences and replay value.
  • Titles such as No Man’s Sky and Dwarf Fortress enhance gameplay depth with vast procedural world-building and dynamic narratives.

Procedural generation is an incredible tool in video game programming that keeps titles fresh, with newly generated worlds making games still feel new and hard to predict whether you’ve been playing a game for six hours or six hundred.

Related


10 Video Game Characters Ranked By The Random Things They Shout

You’ve missed out on the pure giga-chad energy that Lanky Kong exudes on the daily.

Certain games, like Minecraft, brought procedural generation into the spotlight, though plenty of games before and after it has used this feature to great effect. Let’s take a look at some of the best.

Updated 29th December, 2024 by Hilton Webster: aWhat do you do when you want a massive game but simply don’t have the resources to create it? Procedural generation of course! There are plenty of games where this isn’t the solution, obviously, but some games use it to incredible effect in a way that hand-crafting everything could never achieve. We’ve included a few more games that show off this feature best.

13

Hylics

A title screen with 4 surreal looking figure heads
Hylics

Released

October 2, 2015

Developer(s)

Mason Lindroth

Publisher(s)

Mason Lindroth

There aren’t many games out there quite like Hylics. From the claymation inspired movement, to the surreal designs of the characters, Hylics blends what appear as surface-level mechanics with an otherwordly design. Its world and enemies are all pre-made, so where does it use procedural generation?

In its text. Just about every piece of writing in the game is random, meaning you have to rely more on the environment and context clues to actually follow the plot. It is a fascinating system, one that makes every character feel uncertain, and the plot dynamic.

12

Shadow Of War

Talion and his Uruk army carrying out a siege in Middle-earth: Shadow of War

Released

October 10, 2017

Developer(s)

Monolith

When you think of procedurally generated games, the idea tends to be applied to the vast majority of the game, with those random creations making up the bulk of it. In Shadow of War, more even than its predecessor, procedural generation does make up the bulk of the game. Not in terms of the actual playable content, but in the game’s greatest characters.

Related


The Lord Of The Rings Timeline, Explained

There’s a lot more than just Bilbo and Frodo’s adventures in The Lord of the Rings.

Outside of some key story orcs, the remainder are randomly generated, given traits and personalities entirely unique to them. Where this system really shines is in how you can influence it, letting the system generate and orc and you shape them through your actions. The nemesis system is the shining light of the game, keeping things interesting when the rest of the game becomes stale.

11

Wildermyth

Wildermyth screenshot of two party members fighting enemies.

Released

June 15, 2021

Developer(s)

Worldwalker Games

Publisher(s)

Worldwalker Games

Wildermyth pulls from the idea of folklore and larger-than-life stories. Every story you come across is random, every battle unique, and even the legacy of your characters isn’t concrete. The gameplay is centred around tactics, making you use the environment in creative ways as you navigate its gird.

The joy of Wildermyth is that the story is never-ending. Defeat is not always death, yet death is just another means if crafting a deeper story. You never know what might happen, and that’s where the procedural storytellling really lifts up the game tyo something special.

10

Spelunky

Spelunky - The Protagonist Hunting For Treasure In A Dark Tunnel

Released

October 21, 2008

Developer(s)

Mossmouth

Publisher(s)

Mossmouth

One of the most acclaimed roguelikes of all time, Spelunky‘s replay value and longevity come not just from its procedurally generated caves, but how the other elements within the areas, when arranged in unpredictable ways, interact with each other.

Related


Best Roguelike Games For Beginners

While it can be difficult for a beginner to dive in, these games serve as a fantastic jumping-off point for newcomers to the roguelike genre.

From wandering cavemen to the strange behavior of how lava flows, Spelunky is full of unique variables that react in incredibly unexpected ways every time you start a new run. Players can pour dozens of hours into exploring the game’s endlessly shifting levels and still find completely new items, areas, and environmental factors.

9

No Man’s Sky

No Man's Sky Player Giant Insect Alien

Adventure

Action

Survival

Hello Games’ space exploration game is full of procedurally generated worlds in a vast galaxy ready for you to explore. The vast amount of real estate to discover gives this game an enormous amount of replay value, especially after the numerous patches, updates, and expansions No Man’s Sky has received since its initial tepid release in 2016.

Hello Games has put in the work to make No Man’s Sky every bit as vibrant and expansive as they initially promised. The deep space exploration/survival game is now bursting with content and mysteries around every corner.

8

Deep Rock Galactic

Several Deep Rock Galactic Dwarves posing heroically

Released

May 13, 2020

Developer(s)

Ghost Ship Games

Publisher(s)

Coffee Stain Publishing

Last year’s multiplayer hit Deep Rock Galactic lets players form groups of four as they explore procedurally generated space caves to recover treasure. What sets Deep Rock Galactic apart from other online co-op first person shooters is that Deep Rock Galactic’s procedurally generated caves are completely destructible.

This makes environmental destruction a key feature, adding an extra layer of strategy and planning, or another layer of surprise for players who are less prone to planning. With its wide range of objectives, environments, and enemy types, Deep Rock Galactic knows how to keep missions feeling fresh.

7

Enter The Gungeon

Official art of the four main characters in Enter The Gungeon

Released

April 5, 2016

Developer(s)

Dodge Roll

Enter The Gungeon plays with a lot of distinct gaming flavors. The game is a bullet hell roguelite, wherein players drop into the titular ‘Gungeon’ (gun dungeon) and wade through a mountain of bullet-spraying enemies in search of a fabled time machine somewhere within the Gungeon’s chambers.

Related


7 Shortest Roguelite & Roguelike Games

Roguelikes tend to be on the short side when it comes to completion time, focusing on long-term replayability; here are some of our short favorites.

Using one of four main characters, players will use scores of unique weapons as they try to traverse the constantly-changing territory of the Gungeon. The fast, frenetic pace of the game’s combat means that multiple runs can come and go in no time at all.

6

Proteus

Proteus Sunset
Proteus

Released

January 30, 2013

Developer

Ed Key, David Kanaga

Publisher(s)

Twisted Tree Games

A much more mellow, low-stress endeavor than the other entries on the list, Proteus takes place on a procedurally generated, minimalist island. There isn’t much more to the game than that: players just walk around their respective soothing, picturesque islands, appreciating the nature around them.

The game’s soundtrack grows more active when a player nears a tree, animal, or body of water, and quiets the further away a player moves. Little touches like this make the procedurally generated islands of Proteus feel alive and real.

5

Dwarf Fortress

dwarf fortress

Roguelike

Strategy

Simulation

Platform(s)

Linux
, macOS
, Microsoft Windows

Released

August 8, 2006

Developer

Bay 12 Games, Tarn Adams, Zach Adams

Publisher

Bay 12 Games, Tarn Adams, Zach Adams

Dwarf Fortress procedurally generates its elements on a scale so grand that it can be dizzying. Before players can begin to get into the bulk of the gaming — managing a simulation of dwarves constructing a fortress — the game must first procedurally generate the game’s world, its geography, and even its own history, complete with past empires, governments, nations, and even mythologies and literature.

Beyond that, the game also procedurally generates all the different obstacles and interruptions your dwarf colony might face. This depth of features is even more impressive considering the game first came out in 2006.

4

The Binding of Isaac

Binding of isaac gameplay

Binding of isaac gameplay

Released

September 28, 2011

Developer(s)

Edmund McMillen
, Florian Himsl

Publisher(s)

Edmund McMillen

One of the first roguelites to acquire a serious mainstream following, The Binding of Isaac sees players controlling poor terrified child Isaac as he fights his way through the hellish and macabre layers of his basement.

Related


7 Horror Games That Need A Remake

Classic fear in modern fidelity

The level layout, enemy distribution, and even the bosses the player encounters are all procedurally generated, and all uniquely terrifying and grotesque in their own way. What’s especially impressive about The Binding of Isaac is how all of these disparate elements all feel so united in their constant creepiness.

3

Don’t Starve

Don't Starve Together characters

Released

April 23, 2013

Developer(s)

Klei Entertainment

Publisher(s)

Klei Entertainment

Don’t Starve is, as the title would imply, a survival game where you do your best to stay alive in a dark, threatening world with a distinctly Tim Burton-esque art style. The game’s world features procedurally generated geography, enemies, and a day-night cycle that throws further variables into the mix.

A co-op version, aptly titled Don’t Starve Together, allows up to six players to collaborate in farming resources and building up defenses, letting friends work together to run through the game’s harsh world.

2

Into The Breach

into the breach

Released

February 27, 2018

Developer

Subset Games

Publisher

Subset Games

Into The Breach casts players as teams of mech pilots, staving off a world-threatening invasion of giant insectoid aliens. Each map is procedurally generated, mixing different layouts, enemy types, mission objectives, and bonus goals across the game’s five separate biomes.

The game is brutally difficult, but it offsets this challenge by telegraphing all of its information to the player at all times. Enemy moves and attacks are always broadcast at least one turn in advance, which means everything a player needs to know to succeed is right in front of them, and if they fail, then it just means they weren’t paying attention. This perfect information makes it very appealing to roll the dice on one more round, again and again.

1

Invisible, Inc.

Invisible Inc nika gameplay
Invisible, Inc.

Released

August 19, 2014

Developer(s)

Klei Entertainment

Publisher(s)

Klei Entertainment

Invisible, Inc., like many other games on this list, is a roguelite game that uses its procedurally generated maps and enemy arrangement to keep gameplay fresh and surprising across multiple runs.

Invisible, Inc. is unique, however, in being a turn-based tactical stealth game. Players are expected to tread carefully and thoughtfully as they try to pull off elaborate missions, using unique character skills and actions to make the most of whatever situation they’re dropped into.

7:28

Next


Best Isometric RPGs Ranked

Isometric cameras aren’t just a relic of the past – there’s plenty of modern RPGs that use it well! There’s even some classics that deserve to be revisited!

Source link