What is “Entering Anti-Air Zone!” Warning?

What is "Entering Anti-Air Zone!" Warning?



The Feybreak update in Palworld introduced a massive expansion to the Palpagos islands with the addition of Feybreak Island. This vast landmass, located in the southwest corner of the map, features over 20 unique Pals and a plethora of new resources to discover.

As Feybreak Island is six times larger than the previously added Sakurajima Island, many players might consider using a flying Pal to navigate and explore the expansive region with ease. However, newcomers to Feybreak will encounter a red warning message, “Entering Anti-Air Zone!”, immediately followed by a barrage of homing missiles designed to knock both the player and their mount out of the sky. This guide will explain the “Entering Anti-Air Zone” warning in Palworld and explain how to disable it.

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What Does the “Entering Anti-Air Zone” Warning Mean In Palworld

Feybreak Island is home to a new hostile faction known as the Feybreak Warriors. These enemies have established numerous bases across the island, each equipped with a giant missile launcher to attack aerial mounts. When approaching an area controlled by the Feybreak Warriors, you will receive the warning, “Entering Anti-Air Zone! Dismount your Pal to avoid being shot down!”

To avoid being struck by a potentially fatal missile, your safest option is to dismount your Pal immediately. If you wish to fly through an Anti-Air Zone, you can attempt a risky strategy: ride your flying Pal for short distances, dismount, and repeat, ensuring the missiles don’t have enough time to reach you. However, this tactic is only viable when you’re far from an Anti-Air Turret. Otherwise, you will be quickly shot down.

How to Disable the “Entering Anti-Air Zone” Warning in Palworld

Palworld - All Anti-Air Turret locations

The only way to permanently eliminate the “Entering Anti-Air Zone!” warning is by disabling the Anti-Air Turrets found at Feybreak Warrior camps. Feybreak Island contains a total of 22 Anti-Air Turrets, which you can discover by going to the coordinates below:

Coordinates

Location

-709, -922

East of Alpha Starryon

-854, -916

South of the Scorched Ashland fast travel point

-989, -856

Southwest of Alpha Loupmoon Cryst

-1246, -809

Northwestern tip of Feybreak Island

-612, -1144

South of Alpha Faleris Aqua

-775, -1138

Northwest of the Emberstone Plateau fast travel point

-975, -1057

On the mountain south of Alpha Silvegis

-1142, -1007

South of Alpha Nyafia

-949, -1252

On a cliff south of Alpha Celesdir

-1137, -1220

Northwest of the Scorched Hill fast travel point

-1337, -1108

South of the Deserted Ash Plateau fast travel point

-849, -1306

Southwest of Alpha Gildane

-980, -1455

East of Alpha Warsect Terra

-1085, -1436

On the cliff west of Alpha Warsect Terra

-1137, -1392

Near The Oculas Gate, Tower in Sight fast travel point

-1209, -1311

Near Alpha Splatterina

-1129, -1524

Northeast of Alpha Cryolinx Terra

-1269, -1449

East of Alpha Tarantriss

-1368, -1471

South of Alpha Tarantriss

-1111, -1642

East of Alpha Caprity Noct

-1224, -1624

West of Alpha Caprity Noct

-1365, -1631

South of Alpha Dazzi Noct

Each Feybreak Warrior camp is heavily guarded. You can ignore the enemies and head straight to the Anti-Air Turret in the center of the camp. Look for a tablet screen with “ACCESS” displayed on it. Hold the F key to hack the tablet and disable the turret. Once a turret is disabled, you will hear explosions confirming its destruction, making the area safe for aerial exploration.

Palworld - Anti-Air Turret near beach

To completely avoid the “Entering Anti-Air Zone!” warning, you must disable all 22 Anti-Air Turrets on Feybreak Island. Some Anti-Air Turrets are located on high cliffs, making fast ground Pals like Fenglope, Direhowl, or Arsox highly recommended for quick travel between turrets. Mounts capable of both flying and running on the ground are still classified as flying Pals and will be targeted by Anti-Air Turrets. Therefore, it’s best to rely solely on fast ground mounts until all the turrets have been destroyed.

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