Summary
- Mods offer customization options like new dice colors, hair styles, and camp clothes in Baldur’s Gate 3.
- Modding community for consoles has grown, bringing more expansion content, spells, and abilities.
- New mods allow players to unlock higher levels, play as vampires, Kuo-Toa, or even have Force powers like a Jedi.
Thanks to Larian Studio’s excellent care, Baldur’s Gate 3 now offers something that isn’t a common thing on consoles: mods. So, if you’ve already played the game so much that you’re in need of a boost to reignite the sparkle, want more cosmetic options, or just want to mess around with the fanbase’s weird ideas, mods will serve you well.
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Keep in mind that mods are still rather recent, so not many absurd options are available just yet – though there are some interesting ones already. Still, new mods will pop up over time, and we’ll keep you updated on our recommended picks for your next playthrough.
Updated on December 27, 2024, by Lucas Olah: The modding community is ever-growing, and Baldur’s Gate 3 is even more popular now than it was during its launch. Thus, the amount of mods available for consoles has grown by a lot since we first wrote this list, and we knew we’d eventually have to update it. Sadly, we won’t mention every option out there because there are just too many, but we can talk about some of the cool additions that you can now use on your PlayStation or your Xbox.
15
New Dice Colors
Fail Your Checks With Style
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Despite all the customization the game offers, you don’t have a lot of dice options by default – and one of them requires you to beat honour mode. Luckily, there are many mods that give you a different look to your dice rolls.
We won’t dive into all of them, as there are already many of them and that list will only grow, but you’ll most likely find one that fits you and you can just leave it there as you go through the game.
14
New Hairstyles
Or Stolen Hairstyles
Along with the dice, you can change something that will be a bit more significant to your character: their hair. Luckily, there are also multiple mods that affect your hairstyle, giving you many original picks to choose from or access to NPC hairstyles so you can steal your companions’ looks for yourself.
Along with those, it’s worth giving a special shout-out to Kay’s Hair Extensions mod, by perseidipity, that allows you add extra stuff such as ponytails to the pre-existing hairstyles, offering you more customization to them.
13
Camp Clothes And Dyes
Dress To Impress
Another great cosmetic option is to have all camp clothes available to you right away, especially considering how long it takes to get a better option during the actual game. You no longer need to start with a simple white shirt. Instead, you can pick an option that better suits the background you want for your character, for example.
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The mod also gives you all dye options right away, so not only do you get to change your outfit for something else, but you get to color it as you please.
12
Origin Dialogue
Know How Much Your Character Affects The Game
For those who want to try everything the game has to offer, well, good luck because there’s a lot here, and it’s easy to get lost between what you’ve already done and what you haven’t tried yet. Still, one fun way to have different playthroughs is by playing as an origin character rather than creating one from scratch.
That said, you can use this mod to have a tag along with every dialogue option that comes from the fact you’re playing as an origin character, so you’ll know which dialogue options may lead you to something new and exclusive to the character, even if all it does is a unique response from whoever you’re talking to.
11
Origin Feat
Because Feats Are Fun
For those who aren’t aware, Baldur’s Gate 3 is essentially a video-game adaptation of Dungeons & Dragons, with most rules being straight from it or an adaptation of it. However, one common thing in D&D is house rules, where the players create their own rules, and some are so popular that you get to see them in many tables.
One of these common house rules is to start the game with a feat, regardless of your race or class. And now, you have a mod that adapts this rule for you (though, according to game limitations stated by the mod’s creator, the extra feat will only pop up when you level up to level two instead of the option appearing right away at character creation).
10
Starting Armor
Get Heavy Armor Right Away
This mod sounds simple and will only affect the start of your game, but D&D gives you the option of choosing your starting gear based on your class, and that’s a feature sorely missed in Baldur’s Gate 3.
With this mod, you can choose an armor that best fits your character’s needs right at level one instead of having to buy or drop the armor you need. Now we just need a mod where we can choose our starting weapons, and we’re good.
9
Mystra’s Spells
Baldur’s Gate 3.5
If you like playing as a spellcaster, this is essentially a DLC. D&D has expansion books, and many of them introduced us to new spells. Thanks to this mod, you can use spells that Baldur’s Gate 3 didn’t adapt.
Fight with your Booming Blade, marry your characters for extra AC, force enemies to re-roll with Silvery Barbs, spam teleports with Far Step, and many more options, as there are more than a hundred spells in this mod alone.
8
Tasha’s Feats
Baldur’s Gate 3.9
We’re not done with mods that add expansion content from D&D into Baldur’s Gate 3. Now that spells are settled, you can also get feats from expansion books and add them to your journey to Baldur’s Gate.
You can get a fighting style without the need for multiclassing and get Eldritch Invocations or Metamagic options with any class, among other feats that work well for many classes and builds. The possibilities are endless.
7
Wings
With Many Shapes
With the Wings Unlocked mod, you can create wing items and equip them in any character, giving your character (and your party if you want to) a nice set of wings to fly wherever.
There are many cosmetic variations, so you can look celestial, fiendish, or others, and all of them will essentially give you a permanent fly ‘spell,’ so you can stop wasting your bonus action jumping and just go where you want to go.
6
Darth Tav
In A Forgotten Realm Far, Far Away…
If you want to drastically change how the game works, you can give your character Force powers based on Star Wars. This mod will give you lightsaber-like weapons, which you can dual-wield or use a double-blade one, and an outfit.
This outfit isn’t just for show, however. Each piece will grant you abilities, and the powers they give you will improve over levels, making your character stronger in the Force as you level up. You can pull and push people, choke them from afar, shoot lightning from your fingertips, and more.
5
No Party Limit
It Takes An Army To Face The Absolute
Tired of leaving amazing companions at camp because you can only walk around with three of them? With this mod, you get to walk around with everyone. It even makes more sense narrative-wise because why would anyone stay at camp in the first place?
As fun as it is, we should warn you: this will make the game rather easy. The game was designed for a party of four characters, so walking around with everybody will make things significantly easier.
4
Playable Kuo-Toa
Praise Boooal
If you want to take all the seriousness away from your playthrough, then look no further than this mod that allows you to play as the most powerful race in the game: the mighty Kuo-Toa.
They work surprisingly well with their exclusive features that you can use – and make decent frontline characters because of them. Cutscenes will look extremely funny, though, as your humanoid fish just stares at everything with an expressionless face.
3
Playable Vampire
There’s Enough Room In The Party For Two Vampires
If you want something a bit more serious than a Kuo-Toa, you can use this mod to be a vampire. You can choose between being a spawn, a regular vampire, or an ascendant vampire, each with their ability scores, regeneration (compensating for the fact you’re undead and can’t be healed), vampire weaknesses (except sunlight, because that would make the game unplayable), and whatnot.
Rather than character creation, the mod uses potions you’ll find in a chest in the nautiloid (you can take the chest with you). You can also revert and swap transformations. We recommend a charisma class if you’re going with the ascendant vampire.
There are other mods that turn your character into a vampire. We haven’t tested all of them, but you can try them out in case you don’t like this one.
2
Celestial Warlock
Works Well With The Vampire Mod
Speaking of charisma classes, a fun thing mods can also offer is subclasses (or patrons, in this case) from D&D that weren’t adapted in Baldur’s Gate 3. This mod gives you a rather faithful adaptation of the Celestial Warlock because not all warlocks are stuck with evil beings.
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This patron gives you a damage boost when using radiant power (as well as spells with this kind of damage) and also some healing abilities, so you can provide some support for your group or heal the healer when they’re down.
1
Levels 13-20
Become A God
Are you annoyed by all the experience points you don’t get in Act 3 because you stop leveling at level 12? Now you can go all the way to level 20, and though not everything is adapted (such as spells), it does give you access to some features and high-level spell slots for you to upcast your spells.
Normally, this will only affect the third act since it takes a while to level up, but you can mix this mod with the DoubleXP mod, created by ReshiArdus, and get to your new maximum level quicker.
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