Intergalactic Should Boldly Go Where Few Studios Have Gone Before

Intergalactic Should Boldly Go Where Few Studios Have Gone Before



Intergalactic: The Heretic Prophet is a breath of fresh air for anyone who’s followed Naughty Dog’s games and longed for a brand-new IP. Uncharted and The Last of Us have sustained Naughty Dog solely for more than a decade and, while Intergalactic: The Heretic Prophet being a science-fiction game was leaked a while back and only recently proven true, it’ll be exciting to see what outer-space boundaries this new IP will shatter as it doles out the necessary worldbuilding and exposition that its universe demands.

What little has been shown in Intergalactic: The Heretic Prophet’s reveal teaser leaves whatever narrative it’ll tell up to players’ imaginations, such as why there is a huge automaton enemy or why the protagonist, Jordan A. Mun, is pursuing Kumail Nanjiani’s character. It’s also uncertain how much Jordan’s role as a bounty hunter will come into play or if that’s simply a backdrop for her character before the game’s events begin. Either way, while it might sound appealing to Naughty Dog not to indulge in any overly controversial or divisive subject matter, Intergalactic: The Heretic Prophet is a refreshing lease on life and should be as bold as Naughty Dog wishes to be.

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Intergalactic Could Be Bad News for Last of Us Fans

The announcement of Intergalactic: The Heretic Prophet could be bad news for fans of The Last of Us franchise.

Intergalactic: The Heretic Prophet’s Story Has the Advantage of No Baggage

It’s difficult to nail down Intergalactic: The Heretic Prophet tonally. Not much has been shown at all, but a zany, retro atmosphere seems guaranteed amid a potentially dramatic science-fiction romp in space. Intergalactic: The Heretic Prophet might end up aligning somewhere more closely to Uncharted and lean into wholesomeness if for no other reason than The Last of Us being notably depressing in contrast, and yet Intergalactic: The Heretic Prophet shouldn’t be afraid to have its story or characters go through a wringer again if it’ll create a more profound or poignant story.

The only reason why The Last of Us Part 2 seemed to cause the meltdown that it did is because that group of players adores Joel and felt as if their emotions were being toyed with in every narrative beat. How players perceive Abby’s own trauma and losses will ultimately have a significant impact on players’ perspective of The Last of Us Part 2 in general, and a strong sense of empathy is needed to understand the emotional roller coasters Abby and Ellie coast on.

The Last of Us only has two actual entries and yet its storytelling and character writing was able to affect players as enormously as it has.

With Intergalactic: The Heretic Prophet being a new IP, it can hopefully get away with similar choices and not stir outrage as easily since players won’t be familiar with its characters or garner such sacred and impassioned opinions in the franchise’s infancy. It’d be a bit surprising if Naughty Dog ever held its punches when telling stories now—not that reverting to wholesomeness would be a backstep, but it has earned a name for itself in being able to tell a mature story that challenges perspectives and only truly concerns itself with characters and what choices they would make, rather than the choices that players wish characters would make.

That said, a third Last of Us game is reportedly going to be developed at some point in the future, and Intergalactic: The Heretic Prophet being a considerable departure in tone, storytelling, and gameplay would be extraordinary, even if it’s Sony- and PlayStation-fueled emphasis on cinematics is already ensured by a wild degree of photorealism and stunning graphical fidelity. The Last of Us definitely shouldn’t withhold any emotional knife-twists in its final game, and in the meantime Intergalactic: The Heretic Prophet can and should chart a novel course for Naughty Dog beyond what it has proven to excel at.

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Publisher(s)

Sony Interactive Entertainment

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