Team Cherry Should Make More Bug Metroidvanias After HK: Silksong

Team Cherry Should Make More Bug Metroidvanias After HK: Silksong

Hollow Knight: Silksong has yet to see the light of day despite six years of waiting, with fans still anticipating its release. Team Cherry has shown that it can produce a quality title based on the original Hollow Knight, and it’s the reason why many gamers continue to support the developer and its efforts even after several months of silence. Although there’s no news regarding Silksong‘s current status, there’s the hope that it will be a masterpiece much like its predecessor once it’s available to play, especially given how long it has been worked on and who’s working on it. However, once Team Cherry moves on to its next game, perhaps it should consider sticking to the world theme and genre that has helped make its Hollow Knight series so popular and successful.

Hollow Knight was a fantastic title and helped put Team Cherry on the map as an indie developer to watch out for. Its planned sequel, Silksong, also looks promising and has gathered the attention of many, as it’s set to offer even more than what its predecessor already gave. There are many reasons why Hollow Knight is so popular, but the combination of the metroidvania genre and a post-apocalyptic bug world has allowed its developer, Team Cherry, to get creative with everything from enemies to environments to explore. With that, the creator of the successful Hollow Knight and its promising sequel should strongly consider re-using both the genre and the concept of a bug world if it plans on making an entirely separate title, as the benefits from doing so could be too good to pass up.

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How Team Cherry Can Create an Entirely Separate Bug Metroidvania

Much like how Elden Ring can be seen as a successful spiritual successor game to the Dark Souls series, Team Cherry’s next title after Silksong can fill a similar role for fans of the Hollow Knight games, boasting features that provide it with its own identity while still retaining its predecessors’ fantasy-like feel. Alongside fresh gameplay elements, a potential story for such a game would need to feel familiar-yet-different from Hollow Knight, which could be done by taking approaches like the following:

  • It could be set in a world where all bugs can cast magic, with the protagonist having to travel and gather enough power and magical artifacts to stop the greedy aspirations of a villainous entity that can plunge everything into a catastrophe.
  • The next game could involve a returning threat that will wipe out everything if not stopped, with flashbacks and lore showing how the world was ravaged by it in the past and the protagonist exploring to find what’s necessary to prevent history from repeating itself.
  • There could be a kingdom of bugs whose lives are being siphoned by its king, giving the protagonist a clear goal that involves going to different bug environments and rescuing rebel leaders to eventually battle the dictator.

While Hollow Knight can be seen as one of the hardest and moodiest indie games to be created, which are elements Team Cherry would be wise to include in a potential spiritual successor to the series, delivering another impactful narrative set in a world full of interesting lore is another must.

Why the Next Team Cherry Game Being a Spiritual Successor to Hollow Knight and Silksong is Ideal

It’s clear through Hollow Knight that Team Cherry’s strengths lie in making a rich and expansive world containing many stories to tell and interesting places to explore. With the formula for the bug Metroidvania proving to be a success, Team Cherry’s approach after Silksong could be to reuse its existing concepts for the next game, but with a fresh setting setting that has its own weapons, skills, and abilities. If it becomes a hit, it will likely push fans toward trying the titles responsible for giving Team Cherry the experience to provide such a high quality game, keeping Hollow Knight relevant for even longer.

After Hollow Knight: Silksong, Team Cherry could take the opportunity to follow FromSoftware and create even more games with the formula it has mastered. The bug-Metroidvania combo is clearly a hit, and it would be a sensible decision for the developer to keep making more games in that style, even if they are not technically Hollow Knight games.

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