World of Warcraft’s main setting of Azeroth harbors many fantastical locales, with its Great Sea hiding many mysterious islands. One of these islands is the foreboding Siren Isle, long avoided by the seafarers of Azeroth who knew about it.
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The awakening of Azeroth’s worldsoul and the war against Xal’atath in Khaz Algar during The War Within expansion, has been accompanied by Siren Isle reaching out to those around Khaz Algar. The Horde-aligned goblins of the Bilgewater cartel have joined with the Algari earthen and the Arathi of Hallowfall to answer the isle’s call and uncover its secrets and history.
How To Initially Get To Siren Isle
In order to travel to Siren Isle for the first time and unlock passage to and fro for it, you must first meet up with Dawn, first of the Awakened earthen in the Foundation Hall of Dornogal. She will give you the quest The Expedition Awaits upon speaking with her, which will send you across the city to Councilward’s Rise.
Here, the Bilgewater goblins have docked a zeppelin, The Princess’s Pride, and are awaiting Dawn and some adventurers to join them on their flight to Siren Isle. Upon completing the quest by talking to the goblin Skaggit, you will be directed to speak to the zeppelin’s captain to ship off to Siren Isle, with the earthen Stormrangers providing escort.
How To Get To Siren Isle From Dornogal
After completing the initial intro quest, you can find passage back to Siren Isle from the same place the quest took you to; the dock tower at Councilward’s Rise in northeastern Dornogal.
Here, The Princess’s Pride can be found, and upon boarding it and speaking with its captain, Sky-Captain Cableclamp, you can return to Siren Isle.
You can return to Dornogal by speaking to Sky-Captain Cableclamp on her ship while it is floating above the Siren Isle basecamp. There is a Zeppelin Rope anchoring the ship to the ground, that you can click on to get back on the ship from the ground.
How To Get To Siren Isle From The Ringing Deeps
After unlocking access to Siren Isle, another method of traveling to it becomes available. In the Ringing Deeps, right outside the Assembly of the Deeps’ seat of power, Gundargaz, a Dark Iron dwarf crew and their mole machine have set up shop. This allows the Machine Speaker earthen who prefer not to fly, and adventurers in the area, to go to Siren Isle without having to go to Dornogal upon interacting with it.
On Siren Isle, within the earthen section of the expedition basecamp, the Dark Iron dwarf crew and their mole machine can also be found, providing passage back to Gundargaz in the Ringing Deeps for anyone who wishes to travel with them.
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