Indiana Jones and the Great Circle Gets New Update

Indiana Jones and the Great Circle Gets New Update



Summary

  • Indiana Jones and the Great Circle’s recent update enhances graphics and performance for a smoother gaming experience.
  • The update fixes several bugs, such as an issue equipping Indy’s whip.
  • Future DLC content, like The Order of The Giants, could expand on the main story and character roster, keeping players engaged.



Players can now discover the second major update to arrive in Indiana Jones and the Great Circle, which improves the game’s graphics and overall performance. The game’s most recent update also fixes several bugs and glitches, hopefully making players’ time in Indiana Jones and the Great Circle as seamless as possible.

Indiana Jones and the Great Circle comes at an interesting time, not just for video gamers but Indy himself. Seemingly at the end of the road for mainline Indiana Jones films, The Great Circle seeks to take the legend and mythos of Steven Spielberg’s original world-renowned action/adventure series into an exciting and bold new chapter. Indiana Jones is no stranger to video game representations, but what MachineGames has done with The Great Circle is impressive, with the studio crafting an adventure many fans are enjoying. With Indiana Jones and the Great Circle being a single-player-driven experience, players won’t find seasonal content updates and drops, but this hasn’t stopped developers from providing continued support for the game post-release.


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Indiana Jones and the Great Circle Is a First-Person Game, But It’s Still a Third-Person Story

Indiana Jones and the Great Circle immerses players in first-person gameplay, and yet unfolds its narrative through third-person storytelling.

Indiana Jones and the Great Circle‘s December 17 update seeks to address a few key issues involving the game’s graphical fidelity and performance. The Great Circle is a pretty GPU-intensive game due to its richly detailed environments and impressive lighting effects, and as such, some players have faced issues. As a result, improvements to Indiana Jones and the Great Circle‘s visual presentation have been made. The new update also addressed stuttering during some of The Great Circle‘s cutscenes and certain shadows.


Other changes in the game’s new update include fixes to game slots within Indiana Jones and the Great Circle, which had been showing as damaged or corrupted even when no problem had actually occurred. Gameplay-wise, an issue stopping players from being able to equip Indiana Jones’ whip has been fixed, as has an issue involving the camera. The Great Circle features a variety of equipable items, including Indy’s infamous whip, a revolver, and the camera, all of which help during combat and puzzles.

While Indiana Jones and the Great Circle will not feature a seasonal approach to new content, that doesn’t mean there aren’t exciting new treasures and trinkets to look forward to. The Great Circle is set to receive a big slice of DLC content next year dubbed The Order of The Giants, likely expanding on the game’s main story and a cast of characters. Players can customize Indy as they wish in the main game, with more outfits and other pieces of equipment possibly coming to Indiana Jones and the Great Circle in future updates as well.


Indiana Jones and the Great Circle December 17 Patch Notes

General

  • Fixed an issue where users Game Slot may be reported as being damaged, or may appear to be completely missing, when no actual problem had occurred.


Gameplay

  • Fixed an issue where player may be unable to equip Indy’s whip.
  • Fixed an issue where a player may end up with Indy’s camera permanently equipped.
  • Fixed an issue where player may drop and lose their camera if they use the quick-equip (“key item”) prompt to equip their camera while they are inspecting another nearby pick-up item.

Graphics

  • Fix to prevent “Double vision” getting stuck on screen when Indy has almost drowned. To players who have already encountered this issue, repeating the near-drown should clear the issue.
  • Some further improvements to reduce “stutter” from duplicated frames during cutscenes.

Missions and quests – Please note this section contains some small spoilers

  • Fixed an issue where Gina may not approach the secret entrance to the Vatican Treasure Chamber, blocking the mission from progressing.
  • Fixed an issue where Gina may go to pick the lock to the exit from the Vatican Treasure Chamber as soon as you enter the room, meaning you may miss some very important story developments.
  • Fixed a big hole in the floor collision around the edge of the wall around the Ziggurat in Sukhothai that the player could fall through.


PC Specific fixes

  • Fixed an issue where Nvidia DLSS may cause performance problems when enabled.
  • Fixed an issue where Nvidia Frame Generation wasn’t activated properly if HDR is in use.
  • Fixed an issue where Nvidia Low Latency Mode could cause performance problems when used with Frame Generation.
  • Fixed an issue where global illumination may be completely disabled when playing with below minimum VRAM graphics cards.
  • Fixed an issue where Lighting may be over bright in interior spaces if Path Tracing (Full Ray Tracing) is set to Medium or High Quality.
  • Known Issue: Nvidia Frame Generation may be temporarily disabled if HDR is activated for the first time. To work around this issue, disable and then re-enable DLSS. This only needs to be done once.

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