Summary
- December 2024 Marvel Snap update introduces card changes to balance gameplay and address overpowered cards.
- Arishem deck adjustments include shuffling 12 new cards at the start and +1 Max Energy on turn 3.
- Typhoid Mary’s debuff was increased to -2 power for other cards, aiming to create a risk and reward system.
Marvel Snap has just announced the contents of its December 2024 patch. With the latest Marvel Snap season having started on December 3, several cards have been introduced into the game. As with every new release, developer Second Dinner tries to balance out the game as a whole to avoid instances wherein a certain kind of deck or card may be deemed overpowered or too weak, depending on the case.
One of November 2024’s Marvel Snap updates saw cards such as Surtur, Agent Venom, Skaar, Silver Sable, and others receive adjustments. This was to ensure competitive play, especially since many fans found the Surtur card that was added that season to be too strong. As such, with the Marvel Rivals season commencing, it was the right time for the developers to try and scope out and tweak a few more cards that could help players out.
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Marvel Snap’s December 2024 update introduces several changes to many cards. One of the biggest adjustments during this patch is the one involving Arishem decks in Marvel Snap. Many players enjoy using this archetype because of its unpredictability. This is why the new update sees the random cards reduced from 15 to 12, and the +1 Max Energy only being awarded on turn 3. This should help balance out gameplay with no user having a clear advantage until mid-point of the match.
What Changed in Marvel Snap’s December 2024 Update?
Another big change involves Marvel Snap‘s Typhoid Mary usage. Typhoid Mary worked so well with Surtur that there was backlash about how powerful Mary had become. To address this, Mary’s debuff now causes other cards in the location to have -2 power instead of the old -1. This should give players a risk and reward system wherein it could be great to power up Surtur, but at the risk of other cards. Granted, it could still become overpowered if partnered with an Ajax or Zero card.
Other cards that received some updates were Alioth, Enchantress, Black Widow, Frigga, Shuri, Lockjaw, Stormbreaker, Cerebro, and Elsa Bloodstone. The comments section on Marvel Snap’s Twitter announcement showed different reactions to the new update. Many felt that Arishem’s debuff killed the card’s value. Others mentioned that Cerebro decks in Marvel Snap could move to the forefront because of the buff it received. Still, even if players found the update to be a mixed bag, it’s still early in the season. It’s quite possible that a mid-season balance patch will be coming later on to address even more effects that the new cards, and the changes from the patch have brought in.
Marvel Snap December 2024 Patch Notes
[Old] 7/7 – At the start of the game, +1 Max Energy. Shuffle 15 random cards into your deck.
[New] 7/7 – Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
[Old] 4/10 – Ongoing: Your other cards here have -1 Power.
[New] 4/10 – Ongoing: Your other cards here have -2 Power.
[Old] 6/10 – On Reveal: Remove the text from all unrevealed enemy cards here.
[New] 6/9
[Old] 4/5 – On Revel: Remove the abilities from all Ongoing cards here.
[New] 4/6
[Old] 3/4 – Activate: Add a Widow’s Bite to your opponent’s hand.
[New] 3/3
[Old] 3/3 – On Reveal: Add a copy of the last card you played to your hand.
[New] 3/4
[Old] 4/1 – On Reveal: If you play your next at this location, double its Power.
[New] 4/3
[Old] 4/4 – After you play a card here, swap it with a card in your deck
[New] 4/5
[Old] 0/1 – On Reveal: Double Beta Ray Bill’s Power
[New] 0/3
[Old] 3/0 – Ongoing: Your highest-Power cards have +2 Power
[New] 2/0
[Old] 3/3 – Each card you play to fill your side of a location gains +2 Power
[New] 3/4
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